Index: gpu/command_buffer/service/framebuffer_manager.cc |
diff --git a/gpu/command_buffer/service/framebuffer_manager.cc b/gpu/command_buffer/service/framebuffer_manager.cc |
index 9c3a522be2039a239eb5a5aab931fe385b07abf7..4a4ffde26f240c07849d2eb09ba59f093002b234 100644 |
--- a/gpu/command_buffer/service/framebuffer_manager.cc |
+++ b/gpu/command_buffer/service/framebuffer_manager.cc |
@@ -359,7 +359,8 @@ void Framebuffer::ChangeDrawBuffersHelper(bool recover) const { |
for (AttachmentMap::const_iterator it = attachments_.begin(); |
it != attachments_.end(); ++it) { |
if (it->first >= GL_COLOR_ATTACHMENT0 && |
- it->first < GL_COLOR_ATTACHMENT0 + manager_->max_draw_buffers_) { |
+ it->first < GL_COLOR_ATTACHMENT0 + manager_->max_draw_buffers_ && |
+ !GLES2Util::IsIntegerFormat(it->second->internal_format())) { |
buffers[it->first - GL_COLOR_ATTACHMENT0] = it->first; |
} |
} |
@@ -388,6 +389,26 @@ void Framebuffer::RestoreDrawBuffersAfterClear() const { |
ChangeDrawBuffersHelper(recover); |
} |
+void Framebuffer::ClearIntegerBuffers() { |
+ for (AttachmentMap::const_iterator it = attachments_.begin(); |
+ it != attachments_.end(); ++it) { |
+ GLenum internal_format = it->second->internal_format(); |
+ if (it->first >= GL_COLOR_ATTACHMENT0 && |
+ it->first < GL_COLOR_ATTACHMENT0 + manager_->max_draw_buffers_ && |
+ !it->second->cleared() && |
+ GLES2Util::IsIntegerFormat(internal_format)) { |
+ GLint drawbuffer = it->first - GL_COLOR_ATTACHMENT0; |
+ if (GLES2Util::IsUnsignedIntegerFormat(internal_format)) { |
+ const static GLuint kZero[] = { 0u, 0u, 0u, 0u }; |
+ glClearBufferuiv(GL_COLOR, drawbuffer, kZero); |
+ } else { // IsUnsignedIntegerFormat(internal_format) |
+ const static GLint kZero[] = { 0, 0, 0, 0 }; |
+ glClearBufferiv(GL_COLOR, drawbuffer, kZero); |
+ } |
+ } |
+ } |
+} |
+ |
void Framebuffer::MarkAttachmentAsCleared( |
RenderbufferManager* renderbuffer_manager, |
TextureManager* texture_manager, |
@@ -696,17 +717,21 @@ void Framebuffer::OnTextureRefDetached(TextureRef* texture) { |
manager_->OnTextureRefDetached(texture); |
} |
-void Framebuffer::OnWillRenderTo() const { |
+void Framebuffer::OnWillRenderTo(GLenum attachment) const { |
for (AttachmentMap::const_iterator it = attachments_.begin(); |
it != attachments_.end(); ++it) { |
- it->second->OnWillRenderTo(); |
+ if (attachment == 0 || attachment == it->first) { |
+ it->second->OnWillRenderTo(); |
+ } |
} |
} |
-void Framebuffer::OnDidRenderTo() const { |
+void Framebuffer::OnDidRenderTo(GLenum attachment) const { |
for (AttachmentMap::const_iterator it = attachments_.begin(); |
it != attachments_.end(); ++it) { |
- it->second->OnDidRenderTo(); |
+ if (attachment == 0 || attachment == it->first) { |
+ it->second->OnDidRenderTo(); |
+ } |
} |
} |