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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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143 void SetDrawBuffers(GLsizei n, const GLenum* bufs); | 143 void SetDrawBuffers(GLsizei n, const GLenum* bufs); |
144 | 144 |
145 // If a color buffer is attached to GL_COLOR_ATTACHMENTi, enable that | 145 // If a color buffer is attached to GL_COLOR_ATTACHMENTi, enable that |
146 // draw buffer for glClear(). | 146 // draw buffer for glClear(). |
147 void PrepareDrawBuffersForClear() const; | 147 void PrepareDrawBuffersForClear() const; |
148 | 148 |
149 // Restore draw buffers states that have been changed in | 149 // Restore draw buffers states that have been changed in |
150 // PrepareDrawBuffersForClear(). | 150 // PrepareDrawBuffersForClear(). |
151 void RestoreDrawBuffersAfterClear() const; | 151 void RestoreDrawBuffersAfterClear() const; |
152 | 152 |
| 153 // Clear all the active INT or UINT type color buffers to (0, 0, 0, 0). |
| 154 void ClearIntegerBuffers(); |
| 155 |
153 // Return true if any draw buffers has an alpha channel. | 156 // Return true if any draw buffers has an alpha channel. |
154 bool HasAlphaMRT() const; | 157 bool HasAlphaMRT() const; |
155 | 158 |
156 // Return false if any two active color attachments have different internal | 159 // Return false if any two active color attachments have different internal |
157 // formats. | 160 // formats. |
158 bool HasSameInternalFormatsMRT() const; | 161 bool HasSameInternalFormatsMRT() const; |
159 | 162 |
160 void OnTextureRefDetached(TextureRef* texture); | 163 void OnTextureRefDetached(TextureRef* texture); |
161 void OnWillRenderTo() const; | 164 |
162 void OnDidRenderTo() const; | 165 // If attachment is 0, apply to all attachments; otherwise, apply only to |
| 166 // the specified attachment. |
| 167 void OnWillRenderTo(GLenum attachment) const; |
| 168 void OnDidRenderTo(GLenum attachment) const; |
163 | 169 |
164 void set_read_buffer(GLenum read_buffer) { | 170 void set_read_buffer(GLenum read_buffer) { |
165 read_buffer_ = read_buffer; | 171 read_buffer_ = read_buffer; |
166 } | 172 } |
167 | 173 |
168 GLenum read_buffer() const { | 174 GLenum read_buffer() const { |
169 return read_buffer_; | 175 return read_buffer_; |
170 } | 176 } |
171 | 177 |
172 private: | 178 private: |
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337 | 343 |
338 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; | 344 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; |
339 | 345 |
340 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); | 346 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); |
341 }; | 347 }; |
342 | 348 |
343 } // namespace gles2 | 349 } // namespace gles2 |
344 } // namespace gpu | 350 } // namespace gpu |
345 | 351 |
346 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 352 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
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