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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkWriteBuffer.h" | 9 #include "SkWriteBuffer.h" |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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47 | 47 |
48 void SkWriteBuffer::writeBool(bool value) { | 48 void SkWriteBuffer::writeBool(bool value) { |
49 fWriter.writeBool(value); | 49 fWriter.writeBool(value); |
50 } | 50 } |
51 | 51 |
52 void SkWriteBuffer::writeFixed(SkFixed value) { | 52 void SkWriteBuffer::writeFixed(SkFixed value) { |
53 fWriter.write32(value); | 53 fWriter.write32(value); |
54 } | 54 } |
55 | 55 |
56 void SkWriteBuffer::writeScalar(SkScalar value) { | 56 void SkWriteBuffer::writeScalar(SkScalar value) { |
57 fWriter.writeScalar(value); | 57 fWriter.writeT<SkScalar>(value); |
58 } | 58 } |
59 | 59 |
60 void SkWriteBuffer::writeScalarArray(const SkScalar* value, uint32_t count) { | 60 void SkWriteBuffer::writeScalarArray(const SkScalar* value, uint32_t count) { |
61 fWriter.write32(count); | 61 fWriter.write32(count); |
62 fWriter.write(value, count * sizeof(SkScalar)); | 62 fWriter.write(value, count * sizeof(SkScalar)); |
63 } | 63 } |
64 | 64 |
65 void SkWriteBuffer::writeInt(int32_t value) { | 65 void SkWriteBuffer::writeInt(int32_t value) { |
66 fWriter.write32(value); | 66 fWriter.write32(value); |
67 } | 67 } |
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94 void SkWriteBuffer::writeColor(const SkColor& color) { | 94 void SkWriteBuffer::writeColor(const SkColor& color) { |
95 fWriter.write32(color); | 95 fWriter.write32(color); |
96 } | 96 } |
97 | 97 |
98 void SkWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) { | 98 void SkWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) { |
99 fWriter.write32(count); | 99 fWriter.write32(count); |
100 fWriter.write(color, count * sizeof(SkColor)); | 100 fWriter.write(color, count * sizeof(SkColor)); |
101 } | 101 } |
102 | 102 |
103 void SkWriteBuffer::writePoint(const SkPoint& point) { | 103 void SkWriteBuffer::writePoint(const SkPoint& point) { |
104 fWriter.writeScalar(point.fX); | 104 fWriter.writeT<SkScalar>(point.fX); |
105 fWriter.writeScalar(point.fY); | 105 fWriter.writeT<SkScalar>(point.fY); |
106 } | 106 } |
107 | 107 |
108 void SkWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) { | 108 void SkWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) { |
109 fWriter.write32(count); | 109 fWriter.write32(count); |
110 fWriter.write(point, count * sizeof(SkPoint)); | 110 fWriter.write(point, count * sizeof(SkPoint)); |
111 } | 111 } |
112 | 112 |
113 void SkWriteBuffer::writeMatrix(const SkMatrix& matrix) { | 113 void SkWriteBuffer::writeMatrix(const SkMatrix& matrix) { |
114 fWriter.writeMatrix(matrix); | 114 fWriter.writeMatrix(matrix); |
115 } | 115 } |
116 | 116 |
117 void SkWriteBuffer::writeIRect(const SkIRect& rect) { | 117 void SkWriteBuffer::writeIRect(const SkIRect& rect) { |
118 fWriter.write(&rect, sizeof(SkIRect)); | 118 fWriter.write(&rect, sizeof(SkIRect)); |
119 } | 119 } |
120 | 120 |
121 void SkWriteBuffer::writeRect(const SkRect& rect) { | 121 void SkWriteBuffer::writeRect(const SkRect& rect) { |
122 fWriter.writeRect(rect); | 122 fWriter.writeT<SkRect>(rect); |
123 } | 123 } |
124 | 124 |
125 void SkWriteBuffer::writeRegion(const SkRegion& region) { | 125 void SkWriteBuffer::writeRegion(const SkRegion& region) { |
126 fWriter.writeRegion(region); | 126 fWriter.writeRegion(region); |
127 } | 127 } |
128 | 128 |
129 void SkWriteBuffer::writePath(const SkPath& path) { | 129 void SkWriteBuffer::writePath(const SkPath& path) { |
130 fWriter.writePath(path); | 130 fWriter.writePath(path); |
131 } | 131 } |
132 | 132 |
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314 } | 314 } |
315 | 315 |
316 // make room for the size of the flattened object | 316 // make room for the size of the flattened object |
317 (void)fWriter.reserve(sizeof(uint32_t)); | 317 (void)fWriter.reserve(sizeof(uint32_t)); |
318 // record the current size, so we can subtract after the object writes. | 318 // record the current size, so we can subtract after the object writes. |
319 size_t offset = fWriter.bytesWritten(); | 319 size_t offset = fWriter.bytesWritten(); |
320 // now flatten the object | 320 // now flatten the object |
321 flattenable->flatten(*this); | 321 flattenable->flatten(*this); |
322 size_t objSize = fWriter.bytesWritten() - offset; | 322 size_t objSize = fWriter.bytesWritten() - offset; |
323 // record the obj's size | 323 // record the obj's size |
324 fWriter.write32At(offset - sizeof(uint32_t), SkToU32(objSize)); | 324 fWriter.writeTAt<uint32_t>(offset - sizeof(uint32_t), SkToU32(objSize)); |
325 } | 325 } |
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