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Unified Diff: cc/trees/layer_tree_host_unittest_animation.cc

Issue 1308993006: Disable RunMultiThread_DirectRenderer on Windows (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 4 months ago
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Index: cc/trees/layer_tree_host_unittest_animation.cc
diff --git a/cc/trees/layer_tree_host_unittest_animation.cc b/cc/trees/layer_tree_host_unittest_animation.cc
index b41005a464932f10456c74a3270c2e15285d568b..a4637c5fc7455b59700bdfd6f0a1035398363297 100644
--- a/cc/trees/layer_tree_host_unittest_animation.cc
+++ b/cc/trees/layer_tree_host_unittest_animation.cc
@@ -931,8 +931,11 @@ class LayerTreeHostAnimationTestPendingTreeAnimatesFirstCommit
scoped_refptr<Layer> layer_;
};
+// Flaky on Windows: http://crbug.com/527087
danakj 2015/09/01 20:41:46 It would be flaky everywhere. You can just comment
+#if !defined(OS_WIN)
SINGLE_AND_MULTI_THREAD_TEST_F(
LayerTreeHostAnimationTestPendingTreeAnimatesFirstCommit);
+#endif
// When a layer with an animation is removed from the tree and later re-added,
// the animation should resume.
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