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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
6 | 6 |
| 7 #include <algorithm> |
| 8 |
7 #include "base/bind.h" | 9 #include "base/bind.h" |
8 #include "base/command_line.h" | 10 #include "base/command_line.h" |
9 #include "base/location.h" | 11 #include "base/location.h" |
10 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
11 #include "base/thread_task_runner_handle.h" | 13 #include "base/thread_task_runner_handle.h" |
12 #include "content/common/gpu/gpu_channel.h" | 14 #include "content/common/gpu/gpu_channel.h" |
13 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 15 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
14 #include "content/common/gpu/gpu_memory_manager.h" | 16 #include "content/common/gpu/gpu_memory_manager.h" |
15 #include "content/common/gpu/gpu_messages.h" | 17 #include "content/common/gpu/gpu_messages.h" |
16 #include "content/common/message_router.h" | 18 #include "content/common/message_router.h" |
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240 auto it = gpu_channels_.find(client_id); | 242 auto it = gpu_channels_.find(client_id); |
241 if (it != gpu_channels_.end()) | 243 if (it != gpu_channels_.end()) |
242 it->second->HandleUpdateValueState(target, state); | 244 it->second->HandleUpdateValueState(target, state); |
243 } | 245 } |
244 | 246 |
245 void GpuChannelManager::OnLoadedShader(std::string program_proto) { | 247 void GpuChannelManager::OnLoadedShader(std::string program_proto) { |
246 if (program_cache()) | 248 if (program_cache()) |
247 program_cache()->LoadProgram(program_proto); | 249 program_cache()->LoadProgram(program_proto); |
248 } | 250 } |
249 | 251 |
250 bool GpuChannelManager::HandleMessagesScheduled() { | 252 uint32_t GpuChannelManager::ProcessedOrderNumber() { |
| 253 uint32_t processed_order_num = 0; |
251 for (auto& kv : gpu_channels_) { | 254 for (auto& kv : gpu_channels_) { |
252 if (kv.second->handle_messages_scheduled()) | 255 processed_order_num = |
253 return true; | 256 std::max(processed_order_num, kv.second->GetProcessedOrderNum()); |
254 } | 257 } |
255 return false; | 258 return processed_order_num; |
256 } | 259 } |
257 | 260 |
258 uint64 GpuChannelManager::MessagesProcessed() { | 261 uint32_t GpuChannelManager::UnprocessedOrderNumber() { |
259 uint64 messages_processed = 0; | 262 uint32_t unprocessed_order_num = 0; |
260 for (auto& kv : gpu_channels_) | 263 for (auto& kv : gpu_channels_) { |
261 messages_processed += kv.second->messages_processed(); | 264 unprocessed_order_num = |
262 return messages_processed; | 265 std::max(unprocessed_order_num, kv.second->GetUnprocessedOrderNum()); |
| 266 } |
| 267 return unprocessed_order_num; |
263 } | 268 } |
264 | 269 |
265 void GpuChannelManager::LoseAllContexts() { | 270 void GpuChannelManager::LoseAllContexts() { |
266 for (auto& kv : gpu_channels_) | 271 for (auto& kv : gpu_channels_) { |
267 kv.second->MarkAllContextsLost(); | 272 kv.second->MarkAllContextsLost(); |
| 273 } |
268 task_runner_->PostTask(FROM_HERE, | 274 task_runner_->PostTask(FROM_HERE, |
269 base::Bind(&GpuChannelManager::OnLoseAllContexts, | 275 base::Bind(&GpuChannelManager::OnLoseAllContexts, |
270 weak_factory_.GetWeakPtr())); | 276 weak_factory_.GetWeakPtr())); |
271 } | 277 } |
272 | 278 |
273 void GpuChannelManager::OnLoseAllContexts() { | 279 void GpuChannelManager::OnLoseAllContexts() { |
274 gpu_channels_.clear(); | 280 gpu_channels_.clear(); |
275 } | 281 } |
276 | 282 |
277 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { | 283 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { |
278 if (!default_offscreen_surface_.get()) { | 284 if (!default_offscreen_surface_.get()) { |
279 default_offscreen_surface_ = | 285 default_offscreen_surface_ = |
280 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); | 286 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); |
281 } | 287 } |
282 return default_offscreen_surface_.get(); | 288 return default_offscreen_surface_.get(); |
283 } | 289 } |
284 | 290 |
285 } // namespace content | 291 } // namespace content |
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