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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
| 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
| 7 | 7 |
| 8 #include <deque> | |
| 9 #include <string> | 8 #include <string> |
| 10 | 9 |
| 11 #include "base/containers/scoped_ptr_hash_map.h" | 10 #include "base/containers/scoped_ptr_hash_map.h" |
| 12 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
| 13 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/memory/weak_ptr.h" | 13 #include "base/memory/weak_ptr.h" |
| 15 #include "base/process/process.h" | 14 #include "base/process/process.h" |
| 16 #include "base/trace_event/memory_dump_provider.h" | 15 #include "base/trace_event/memory_dump_provider.h" |
| 17 #include "build/build_config.h" | 16 #include "build/build_config.h" |
| 18 #include "content/common/content_export.h" | 17 #include "content/common/content_export.h" |
| (...skipping 24 matching lines...) Expand all Loading... |
| 43 } | 42 } |
| 44 | 43 |
| 45 namespace IPC { | 44 namespace IPC { |
| 46 class AttachmentBroker; | 45 class AttachmentBroker; |
| 47 class MessageFilter; | 46 class MessageFilter; |
| 48 } | 47 } |
| 49 | 48 |
| 50 namespace content { | 49 namespace content { |
| 51 class GpuChannelManager; | 50 class GpuChannelManager; |
| 52 class GpuChannelMessageFilter; | 51 class GpuChannelMessageFilter; |
| 52 class GpuChannelMessageQueue; |
| 53 class GpuJpegDecodeAccelerator; | 53 class GpuJpegDecodeAccelerator; |
| 54 class GpuWatchdog; | 54 class GpuWatchdog; |
| 55 | 55 |
| 56 // Encapsulates an IPC channel between the GPU process and one renderer | 56 // Encapsulates an IPC channel between the GPU process and one renderer |
| 57 // process. On the renderer side there's a corresponding GpuChannelHost. | 57 // process. On the renderer side there's a corresponding GpuChannelHost. |
| 58 class CONTENT_EXPORT GpuChannel | 58 class CONTENT_EXPORT GpuChannel |
| 59 : public IPC::Listener, | 59 : public IPC::Listener, |
| 60 public IPC::Sender, | 60 public IPC::Sender, |
| 61 public gpu::gles2::SubscriptionRefSet::Observer { | 61 public gpu::gles2::SubscriptionRefSet::Observer { |
| 62 public: | 62 public: |
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| 137 | 137 |
| 138 // Called to add a listener for a particular message routing ID. | 138 // Called to add a listener for a particular message routing ID. |
| 139 // Returns true if succeeded. | 139 // Returns true if succeeded. |
| 140 bool AddRoute(int32 route_id, IPC::Listener* listener); | 140 bool AddRoute(int32 route_id, IPC::Listener* listener); |
| 141 | 141 |
| 142 // Called to remove a listener for a particular message routing ID. | 142 // Called to remove a listener for a particular message routing ID. |
| 143 void RemoveRoute(int32 route_id); | 143 void RemoveRoute(int32 route_id); |
| 144 | 144 |
| 145 gpu::PreemptionFlag* GetPreemptionFlag(); | 145 gpu::PreemptionFlag* GetPreemptionFlag(); |
| 146 | 146 |
| 147 bool handle_messages_scheduled() const { return handle_messages_scheduled_; } | |
| 148 uint64 messages_processed() const { return messages_processed_; } | |
| 149 | |
| 150 // If |preemption_flag->IsSet()|, any stub on this channel | 147 // If |preemption_flag->IsSet()|, any stub on this channel |
| 151 // should stop issuing GL commands. Setting this to NULL stops deferral. | 148 // should stop issuing GL commands. Setting this to NULL stops deferral. |
| 152 void SetPreemptByFlag( | 149 void SetPreemptByFlag( |
| 153 scoped_refptr<gpu::PreemptionFlag> preemption_flag); | 150 scoped_refptr<gpu::PreemptionFlag> preemption_flag); |
| 154 | 151 |
| 155 void CacheShader(const std::string& key, const std::string& shader); | 152 void CacheShader(const std::string& key, const std::string& shader); |
| 156 | 153 |
| 157 virtual void AddFilter(IPC::MessageFilter* filter); | 154 virtual void AddFilter(IPC::MessageFilter* filter); |
| 158 virtual void RemoveFilter(IPC::MessageFilter* filter); | 155 virtual void RemoveFilter(IPC::MessageFilter* filter); |
| 159 | 156 |
| 160 uint64 GetMemoryUsage(); | 157 uint64 GetMemoryUsage(); |
| 161 | 158 |
| 162 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( | 159 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( |
| 163 const gfx::GpuMemoryBufferHandle& handle, | 160 const gfx::GpuMemoryBufferHandle& handle, |
| 164 const gfx::Size& size, | 161 const gfx::Size& size, |
| 165 gfx::BufferFormat format, | 162 gfx::BufferFormat format, |
| 166 uint32 internalformat); | 163 uint32 internalformat); |
| 167 | 164 |
| 168 bool allow_future_sync_points() const { return allow_future_sync_points_; } | 165 bool allow_future_sync_points() const { return allow_future_sync_points_; } |
| 169 | 166 |
| 170 void HandleUpdateValueState(unsigned int target, | 167 void HandleUpdateValueState(unsigned int target, |
| 171 const gpu::ValueState& state); | 168 const gpu::ValueState& state); |
| 172 | 169 |
| 173 // Visible for testing. | 170 // Visible for testing. |
| 174 const gpu::ValueStateMap* pending_valuebuffer_state() const { | 171 const gpu::ValueStateMap* pending_valuebuffer_state() const { |
| 175 return pending_valuebuffer_state_.get(); | 172 return pending_valuebuffer_state_.get(); |
| 176 } | 173 } |
| 177 | 174 |
| 175 uint32_t GetCurrentOrderNum() const { return current_order_num_; } |
| 176 uint32_t GetProcessedOrderNum() const { return processed_order_num_; } |
| 177 uint32_t GetUnprocessedOrderNum() const; |
| 178 |
| 178 protected: | 179 protected: |
| 179 // The message filter on the io thread. | 180 // The message filter on the io thread. |
| 180 scoped_refptr<GpuChannelMessageFilter> filter_; | 181 scoped_refptr<GpuChannelMessageFilter> filter_; |
| 181 | 182 |
| 182 // Map of routing id to command buffer stub. | 183 // Map of routing id to command buffer stub. |
| 183 base::ScopedPtrHashMap<int32, scoped_ptr<GpuCommandBufferStub>> stubs_; | 184 base::ScopedPtrHashMap<int32, scoped_ptr<GpuCommandBufferStub>> stubs_; |
| 184 | 185 |
| 185 private: | 186 private: |
| 186 friend class GpuChannelMessageFilter; | 187 friend class GpuChannelMessageFilter; |
| 188 friend class GpuChannelMessageQueue; |
| 187 | 189 |
| 188 void OnDestroy(); | 190 void OnDestroy(); |
| 189 | 191 |
| 190 bool OnControlMessageReceived(const IPC::Message& msg); | 192 bool OnControlMessageReceived(const IPC::Message& msg); |
| 191 | 193 |
| 192 void HandleMessage(); | 194 void HandleMessage(); |
| 193 | 195 |
| 194 // Message handlers. | 196 // Message handlers. |
| 195 void OnCreateOffscreenCommandBuffer( | 197 void OnCreateOffscreenCommandBuffer( |
| 196 const gfx::Size& size, | 198 const gfx::Size& size, |
| 197 const GPUCreateCommandBufferConfig& init_params, | 199 const GPUCreateCommandBufferConfig& init_params, |
| 198 int32 route_id, | 200 int32 route_id, |
| 199 bool* succeeded); | 201 bool* succeeded); |
| 200 void OnDestroyCommandBuffer(int32 route_id); | 202 void OnDestroyCommandBuffer(int32 route_id); |
| 201 void OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg); | 203 void OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg); |
| 202 | 204 |
| 203 // Decrement the count of unhandled IPC messages and defer preemption. | 205 // Update processed order number and defer preemption. |
| 204 void MessageProcessed(); | 206 void MessageProcessed(uint32_t order_number); |
| 205 | 207 |
| 206 // The lifetime of objects of this class is managed by a GpuChannelManager. | 208 // The lifetime of objects of this class is managed by a GpuChannelManager. |
| 207 // The GpuChannelManager destroy all the GpuChannels that they own when they | 209 // The GpuChannelManager destroy all the GpuChannels that they own when they |
| 208 // are destroyed. So a raw pointer is safe. | 210 // are destroyed. So a raw pointer is safe. |
| 209 GpuChannelManager* gpu_channel_manager_; | 211 GpuChannelManager* gpu_channel_manager_; |
| 210 | 212 |
| 211 scoped_ptr<IPC::SyncChannel> channel_; | 213 scoped_ptr<IPC::SyncChannel> channel_; |
| 212 | 214 |
| 213 // Uniquely identifies the channel within this GPU process. | 215 // Uniquely identifies the channel within this GPU process. |
| 214 std::string channel_id_; | 216 std::string channel_id_; |
| 215 | 217 |
| 216 // Used to implement message routing functionality to CommandBuffer objects | 218 // Used to implement message routing functionality to CommandBuffer objects |
| 217 MessageRouter router_; | 219 MessageRouter router_; |
| 218 | 220 |
| 219 uint64 messages_processed_; | |
| 220 | |
| 221 // Whether the processing of IPCs on this channel is stalled and we should | 221 // Whether the processing of IPCs on this channel is stalled and we should |
| 222 // preempt other GpuChannels. | 222 // preempt other GpuChannels. |
| 223 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; | 223 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; |
| 224 | 224 |
| 225 // If non-NULL, all stubs on this channel should stop processing GL | 225 // If non-NULL, all stubs on this channel should stop processing GL |
| 226 // commands (via their GpuScheduler) when preempted_flag_->IsSet() | 226 // commands (via their GpuScheduler) when preempted_flag_->IsSet() |
| 227 scoped_refptr<gpu::PreemptionFlag> preempted_flag_; | 227 scoped_refptr<gpu::PreemptionFlag> preempted_flag_; |
| 228 | 228 |
| 229 std::deque<IPC::Message*> deferred_messages_; | 229 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
| 230 | 230 |
| 231 // The id of the client who is on the other side of the channel. | 231 // The id of the client who is on the other side of the channel. |
| 232 int client_id_; | 232 int client_id_; |
| 233 | 233 |
| 234 // The tracing ID used for memory allocations associated with this client. | 234 // The tracing ID used for memory allocations associated with this client. |
| 235 uint64_t client_tracing_id_; | 235 uint64_t client_tracing_id_; |
| 236 | 236 |
| 237 // The task runners for the main thread and the io thread. | 237 // The task runners for the main thread and the io thread. |
| 238 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 238 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| 239 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 239 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
| 240 | 240 |
| 241 // The share group that all contexts associated with a particular renderer | 241 // The share group that all contexts associated with a particular renderer |
| 242 // process use. | 242 // process use. |
| 243 scoped_refptr<gfx::GLShareGroup> share_group_; | 243 scoped_refptr<gfx::GLShareGroup> share_group_; |
| 244 | 244 |
| 245 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; | 245 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; |
| 246 | 246 |
| 247 scoped_refptr<gpu::gles2::SubscriptionRefSet> subscription_ref_set_; | 247 scoped_refptr<gpu::gles2::SubscriptionRefSet> subscription_ref_set_; |
| 248 | 248 |
| 249 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; | 249 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; |
| 250 | 250 |
| 251 scoped_ptr<GpuJpegDecodeAccelerator> jpeg_decoder_; | 251 scoped_ptr<GpuJpegDecodeAccelerator> jpeg_decoder_; |
| 252 | 252 |
| 253 gpu::gles2::DisallowedFeatures disallowed_features_; | 253 gpu::gles2::DisallowedFeatures disallowed_features_; |
| 254 GpuWatchdog* watchdog_; | 254 GpuWatchdog* watchdog_; |
| 255 bool software_; | 255 bool software_; |
| 256 bool handle_messages_scheduled_; | 256 |
| 257 IPC::Message* currently_processing_message_; | 257 // Current IPC order number being processed. |
| 258 uint32_t current_order_num_; |
| 259 |
| 260 // Last finished IPC order number. |
| 261 uint32_t processed_order_num_; |
| 258 | 262 |
| 259 size_t num_stubs_descheduled_; | 263 size_t num_stubs_descheduled_; |
| 260 | 264 |
| 261 bool allow_future_sync_points_; | 265 bool allow_future_sync_points_; |
| 262 | 266 |
| 263 // Member variables should appear before the WeakPtrFactory, to ensure | 267 // Member variables should appear before the WeakPtrFactory, to ensure |
| 264 // that any WeakPtrs to Controller are invalidated before its members | 268 // that any WeakPtrs to Controller are invalidated before its members |
| 265 // variable's destructors are executed, rendering them invalid. | 269 // variable's destructors are executed, rendering them invalid. |
| 266 base::WeakPtrFactory<GpuChannel> weak_factory_; | 270 base::WeakPtrFactory<GpuChannel> weak_factory_; |
| 267 | 271 |
| 268 DISALLOW_COPY_AND_ASSIGN(GpuChannel); | 272 DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
| 269 }; | 273 }; |
| 270 | 274 |
| 271 } // namespace content | 275 } // namespace content |
| 272 | 276 |
| 273 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 277 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
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