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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> |
| 8 |
| 7 #include "base/bind.h" | 9 #include "base/bind.h" |
| 8 #include "base/command_line.h" | 10 #include "base/command_line.h" |
| 9 #include "base/location.h" | 11 #include "base/location.h" |
| 10 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
| 11 #include "base/thread_task_runner_handle.h" | 13 #include "base/thread_task_runner_handle.h" |
| 12 #include "content/common/gpu/gpu_channel.h" | 14 #include "content/common/gpu/gpu_channel.h" |
| 13 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 15 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
| 14 #include "content/common/gpu/gpu_memory_manager.h" | 16 #include "content/common/gpu/gpu_memory_manager.h" |
| 15 #include "content/common/gpu/gpu_messages.h" | 17 #include "content/common/gpu/gpu_messages.h" |
| 16 #include "content/common/message_router.h" | 18 #include "content/common/message_router.h" |
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| 240 auto it = gpu_channels_.find(client_id); | 242 auto it = gpu_channels_.find(client_id); |
| 241 if (it != gpu_channels_.end()) | 243 if (it != gpu_channels_.end()) |
| 242 it->second->HandleUpdateValueState(target, state); | 244 it->second->HandleUpdateValueState(target, state); |
| 243 } | 245 } |
| 244 | 246 |
| 245 void GpuChannelManager::OnLoadedShader(std::string program_proto) { | 247 void GpuChannelManager::OnLoadedShader(std::string program_proto) { |
| 246 if (program_cache()) | 248 if (program_cache()) |
| 247 program_cache()->LoadProgram(program_proto); | 249 program_cache()->LoadProgram(program_proto); |
| 248 } | 250 } |
| 249 | 251 |
| 250 bool GpuChannelManager::HandleMessagesScheduled() { | 252 uint32_t GpuChannelManager::ProcessedOrderNumber() { |
| 253 uint32_t processed_order_num = 0; |
| 251 for (auto& kv : gpu_channels_) { | 254 for (auto& kv : gpu_channels_) { |
| 252 if (kv.second->handle_messages_scheduled()) | 255 processed_order_num = |
| 253 return true; | 256 std::max(processed_order_num, kv.second->GetProcessedOrderNum()); |
| 254 } | 257 } |
| 255 return false; | 258 return processed_order_num; |
| 256 } | 259 } |
| 257 | 260 |
| 258 uint64 GpuChannelManager::MessagesProcessed() { | 261 uint32_t GpuChannelManager::UnprocessedOrderNumber() { |
| 259 uint64 messages_processed = 0; | 262 uint32_t unprocessed_order_num = 0; |
| 260 for (auto& kv : gpu_channels_) | 263 for (auto& kv : gpu_channels_) { |
| 261 messages_processed += kv.second->messages_processed(); | 264 unprocessed_order_num = |
| 262 return messages_processed; | 265 std::max(unprocessed_order_num, kv.second->GetUnprocessedOrderNum()); |
| 266 } |
| 267 return unprocessed_order_num; |
| 263 } | 268 } |
| 264 | 269 |
| 265 void GpuChannelManager::LoseAllContexts() { | 270 void GpuChannelManager::LoseAllContexts() { |
| 266 for (auto& kv : gpu_channels_) | 271 for (auto& kv : gpu_channels_) { |
| 267 kv.second->MarkAllContextsLost(); | 272 kv.second->MarkAllContextsLost(); |
| 273 } |
| 268 task_runner_->PostTask(FROM_HERE, | 274 task_runner_->PostTask(FROM_HERE, |
| 269 base::Bind(&GpuChannelManager::OnLoseAllContexts, | 275 base::Bind(&GpuChannelManager::OnLoseAllContexts, |
| 270 weak_factory_.GetWeakPtr())); | 276 weak_factory_.GetWeakPtr())); |
| 271 } | 277 } |
| 272 | 278 |
| 273 void GpuChannelManager::OnLoseAllContexts() { | 279 void GpuChannelManager::OnLoseAllContexts() { |
| 274 gpu_channels_.clear(); | 280 gpu_channels_.clear(); |
| 275 } | 281 } |
| 276 | 282 |
| 277 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { | 283 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { |
| 278 if (!default_offscreen_surface_.get()) { | 284 if (!default_offscreen_surface_.get()) { |
| 279 default_offscreen_surface_ = | 285 default_offscreen_surface_ = |
| 280 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); | 286 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); |
| 281 } | 287 } |
| 282 return default_offscreen_surface_.get(); | 288 return default_offscreen_surface_.get(); |
| 283 } | 289 } |
| 284 | 290 |
| 285 } // namespace content | 291 } // namespace content |
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