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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
7 | 7 |
8 #include <deque> | |
9 #include <string> | 8 #include <string> |
10 | 9 |
11 #include "base/containers/scoped_ptr_hash_map.h" | 10 #include "base/containers/scoped_ptr_hash_map.h" |
12 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
14 #include "base/memory/weak_ptr.h" | 13 #include "base/memory/weak_ptr.h" |
15 #include "base/process/process.h" | 14 #include "base/process/process.h" |
16 #include "base/trace_event/memory_dump_provider.h" | 15 #include "base/trace_event/memory_dump_provider.h" |
17 #include "build/build_config.h" | 16 #include "build/build_config.h" |
18 #include "content/common/content_export.h" | 17 #include "content/common/content_export.h" |
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43 } | 42 } |
44 | 43 |
45 namespace IPC { | 44 namespace IPC { |
46 class AttachmentBroker; | 45 class AttachmentBroker; |
47 class MessageFilter; | 46 class MessageFilter; |
48 } | 47 } |
49 | 48 |
50 namespace content { | 49 namespace content { |
51 class GpuChannelManager; | 50 class GpuChannelManager; |
52 class GpuChannelMessageFilter; | 51 class GpuChannelMessageFilter; |
| 52 class GpuChannelMessageQueue; |
53 class GpuJpegDecodeAccelerator; | 53 class GpuJpegDecodeAccelerator; |
54 class GpuWatchdog; | 54 class GpuWatchdog; |
55 | 55 |
| 56 struct GpuChannelMessage; |
| 57 |
56 // Encapsulates an IPC channel between the GPU process and one renderer | 58 // Encapsulates an IPC channel between the GPU process and one renderer |
57 // process. On the renderer side there's a corresponding GpuChannelHost. | 59 // process. On the renderer side there's a corresponding GpuChannelHost. |
58 class CONTENT_EXPORT GpuChannel | 60 class CONTENT_EXPORT GpuChannel |
59 : public IPC::Listener, | 61 : public IPC::Listener, |
60 public IPC::Sender, | 62 public IPC::Sender, |
61 public gpu::gles2::SubscriptionRefSet::Observer { | 63 public gpu::gles2::SubscriptionRefSet::Observer { |
62 public: | 64 public: |
63 // Takes ownership of the renderer process handle. | 65 // Takes ownership of the renderer process handle. |
64 GpuChannel(GpuChannelManager* gpu_channel_manager, | 66 GpuChannel(GpuChannelManager* gpu_channel_manager, |
65 GpuWatchdog* watchdog, | 67 GpuWatchdog* watchdog, |
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137 | 139 |
138 // Called to add a listener for a particular message routing ID. | 140 // Called to add a listener for a particular message routing ID. |
139 // Returns true if succeeded. | 141 // Returns true if succeeded. |
140 bool AddRoute(int32 route_id, IPC::Listener* listener); | 142 bool AddRoute(int32 route_id, IPC::Listener* listener); |
141 | 143 |
142 // Called to remove a listener for a particular message routing ID. | 144 // Called to remove a listener for a particular message routing ID. |
143 void RemoveRoute(int32 route_id); | 145 void RemoveRoute(int32 route_id); |
144 | 146 |
145 gpu::PreemptionFlag* GetPreemptionFlag(); | 147 gpu::PreemptionFlag* GetPreemptionFlag(); |
146 | 148 |
147 bool handle_messages_scheduled() const { return handle_messages_scheduled_; } | |
148 uint64 messages_processed() const { return messages_processed_; } | |
149 | |
150 // If |preemption_flag->IsSet()|, any stub on this channel | 149 // If |preemption_flag->IsSet()|, any stub on this channel |
151 // should stop issuing GL commands. Setting this to NULL stops deferral. | 150 // should stop issuing GL commands. Setting this to NULL stops deferral. |
152 void SetPreemptByFlag( | 151 void SetPreemptByFlag( |
153 scoped_refptr<gpu::PreemptionFlag> preemption_flag); | 152 scoped_refptr<gpu::PreemptionFlag> preemption_flag); |
154 | 153 |
155 void CacheShader(const std::string& key, const std::string& shader); | 154 void CacheShader(const std::string& key, const std::string& shader); |
156 | 155 |
157 virtual void AddFilter(IPC::MessageFilter* filter); | 156 virtual void AddFilter(IPC::MessageFilter* filter); |
158 virtual void RemoveFilter(IPC::MessageFilter* filter); | 157 virtual void RemoveFilter(IPC::MessageFilter* filter); |
159 | 158 |
160 uint64 GetMemoryUsage(); | 159 uint64 GetMemoryUsage(); |
161 | 160 |
162 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( | 161 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( |
163 const gfx::GpuMemoryBufferHandle& handle, | 162 const gfx::GpuMemoryBufferHandle& handle, |
164 const gfx::Size& size, | 163 const gfx::Size& size, |
165 gfx::BufferFormat format, | 164 gfx::BufferFormat format, |
166 uint32 internalformat); | 165 uint32 internalformat); |
167 | 166 |
168 bool allow_future_sync_points() const { return allow_future_sync_points_; } | 167 bool allow_future_sync_points() const { return allow_future_sync_points_; } |
169 | 168 |
170 void HandleUpdateValueState(unsigned int target, | 169 void HandleUpdateValueState(unsigned int target, |
171 const gpu::ValueState& state); | 170 const gpu::ValueState& state); |
172 | 171 |
173 // Visible for testing. | 172 // Visible for testing. |
174 const gpu::ValueStateMap* pending_valuebuffer_state() const { | 173 const gpu::ValueStateMap* pending_valuebuffer_state() const { |
175 return pending_valuebuffer_state_.get(); | 174 return pending_valuebuffer_state_.get(); |
176 } | 175 } |
177 | 176 |
| 177 uint32_t GetCurrentOrderNum() const { return current_order_num_; } |
| 178 uint32_t GetProcessedOrderNum() const { return processed_order_num_; } |
| 179 uint32_t GetUnprocessedOrderNum() const; |
| 180 |
178 protected: | 181 protected: |
179 // The message filter on the io thread. | 182 // The message filter on the io thread. |
180 scoped_refptr<GpuChannelMessageFilter> filter_; | 183 scoped_refptr<GpuChannelMessageFilter> filter_; |
181 | 184 |
182 // Map of routing id to command buffer stub. | 185 // Map of routing id to command buffer stub. |
183 base::ScopedPtrHashMap<int32, scoped_ptr<GpuCommandBufferStub>> stubs_; | 186 base::ScopedPtrHashMap<int32, scoped_ptr<GpuCommandBufferStub>> stubs_; |
184 | 187 |
185 private: | 188 private: |
186 friend class GpuChannelMessageFilter; | 189 friend class GpuChannelMessageFilter; |
| 190 friend class GpuChannelMessageQueue; |
187 | 191 |
188 void OnDestroy(); | 192 void OnDestroy(); |
189 | 193 |
190 bool OnControlMessageReceived(const IPC::Message& msg); | 194 bool OnControlMessageReceived(const IPC::Message& msg); |
191 | 195 |
192 void HandleMessage(); | 196 void HandleMessage(); |
193 | 197 |
194 // Message handlers. | 198 // Message handlers. |
195 void OnCreateOffscreenCommandBuffer( | 199 void OnCreateOffscreenCommandBuffer( |
196 const gfx::Size& size, | 200 const gfx::Size& size, |
197 const GPUCreateCommandBufferConfig& init_params, | 201 const GPUCreateCommandBufferConfig& init_params, |
198 int32 route_id, | 202 int32 route_id, |
199 bool* succeeded); | 203 bool* succeeded); |
200 void OnDestroyCommandBuffer(int32 route_id); | 204 void OnDestroyCommandBuffer(int32 route_id); |
201 void OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg); | 205 void OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg); |
202 | 206 |
203 // Decrement the count of unhandled IPC messages and defer preemption. | 207 // Update processed order number and defer preemption. |
204 void MessageProcessed(); | 208 void MessageProcessed(uint32_t order_number); |
205 | 209 |
206 // The lifetime of objects of this class is managed by a GpuChannelManager. | 210 // The lifetime of objects of this class is managed by a GpuChannelManager. |
207 // The GpuChannelManager destroy all the GpuChannels that they own when they | 211 // The GpuChannelManager destroy all the GpuChannels that they own when they |
208 // are destroyed. So a raw pointer is safe. | 212 // are destroyed. So a raw pointer is safe. |
209 GpuChannelManager* gpu_channel_manager_; | 213 GpuChannelManager* gpu_channel_manager_; |
210 | 214 |
211 scoped_ptr<IPC::SyncChannel> channel_; | 215 scoped_ptr<IPC::SyncChannel> channel_; |
212 | 216 |
213 // Uniquely identifies the channel within this GPU process. | 217 // Uniquely identifies the channel within this GPU process. |
214 std::string channel_id_; | 218 std::string channel_id_; |
215 | 219 |
216 // Used to implement message routing functionality to CommandBuffer objects | 220 // Used to implement message routing functionality to CommandBuffer objects |
217 MessageRouter router_; | 221 MessageRouter router_; |
218 | 222 |
219 uint64 messages_processed_; | |
220 | |
221 // Whether the processing of IPCs on this channel is stalled and we should | 223 // Whether the processing of IPCs on this channel is stalled and we should |
222 // preempt other GpuChannels. | 224 // preempt other GpuChannels. |
223 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; | 225 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; |
224 | 226 |
225 // If non-NULL, all stubs on this channel should stop processing GL | 227 // If non-NULL, all stubs on this channel should stop processing GL |
226 // commands (via their GpuScheduler) when preempted_flag_->IsSet() | 228 // commands (via their GpuScheduler) when preempted_flag_->IsSet() |
227 scoped_refptr<gpu::PreemptionFlag> preempted_flag_; | 229 scoped_refptr<gpu::PreemptionFlag> preempted_flag_; |
228 | 230 |
229 std::deque<IPC::Message*> deferred_messages_; | 231 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
230 | 232 |
231 // The id of the client who is on the other side of the channel. | 233 // The id of the client who is on the other side of the channel. |
232 int client_id_; | 234 int client_id_; |
233 | 235 |
234 // The tracing ID used for memory allocations associated with this client. | 236 // The tracing ID used for memory allocations associated with this client. |
235 uint64_t client_tracing_id_; | 237 uint64_t client_tracing_id_; |
236 | 238 |
237 // The task runners for the main thread and the io thread. | 239 // The task runners for the main thread and the io thread. |
238 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 240 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
239 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 241 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
240 | 242 |
241 // The share group that all contexts associated with a particular renderer | 243 // The share group that all contexts associated with a particular renderer |
242 // process use. | 244 // process use. |
243 scoped_refptr<gfx::GLShareGroup> share_group_; | 245 scoped_refptr<gfx::GLShareGroup> share_group_; |
244 | 246 |
245 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; | 247 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; |
246 | 248 |
247 scoped_refptr<gpu::gles2::SubscriptionRefSet> subscription_ref_set_; | 249 scoped_refptr<gpu::gles2::SubscriptionRefSet> subscription_ref_set_; |
248 | 250 |
249 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; | 251 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; |
250 | 252 |
251 scoped_ptr<GpuJpegDecodeAccelerator> jpeg_decoder_; | 253 scoped_ptr<GpuJpegDecodeAccelerator> jpeg_decoder_; |
252 | 254 |
253 gpu::gles2::DisallowedFeatures disallowed_features_; | 255 gpu::gles2::DisallowedFeatures disallowed_features_; |
254 GpuWatchdog* watchdog_; | 256 GpuWatchdog* watchdog_; |
255 bool software_; | 257 bool software_; |
256 bool handle_messages_scheduled_; | 258 |
257 IPC::Message* currently_processing_message_; | 259 // Current IPC order number being processed. |
| 260 uint32_t current_order_num_; |
| 261 |
| 262 // Last finished IPC order number. |
| 263 uint32_t processed_order_num_; |
258 | 264 |
259 size_t num_stubs_descheduled_; | 265 size_t num_stubs_descheduled_; |
260 | 266 |
261 bool allow_future_sync_points_; | 267 bool allow_future_sync_points_; |
262 | 268 |
263 // Member variables should appear before the WeakPtrFactory, to ensure | 269 // Member variables should appear before the WeakPtrFactory, to ensure |
264 // that any WeakPtrs to Controller are invalidated before its members | 270 // that any WeakPtrs to Controller are invalidated before its members |
265 // variable's destructors are executed, rendering them invalid. | 271 // variable's destructors are executed, rendering them invalid. |
266 base::WeakPtrFactory<GpuChannel> weak_factory_; | 272 base::WeakPtrFactory<GpuChannel> weak_factory_; |
267 | 273 |
268 DISALLOW_COPY_AND_ASSIGN(GpuChannel); | 274 DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
269 }; | 275 }; |
270 | 276 |
271 } // namespace content | 277 } // namespace content |
272 | 278 |
273 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 279 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
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