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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #if defined(OS_WIN) | 5 #if defined(OS_WIN) |
| 6 #include <windows.h> | 6 #include <windows.h> |
| 7 #endif | 7 #endif |
| 8 | 8 |
| 9 #include "content/common/gpu/gpu_channel.h" | 9 #include "content/common/gpu/gpu_channel.h" |
| 10 | 10 |
| 11 #include <algorithm> | 11 #include <algorithm> |
| 12 #include <queue> | 12 #include <deque> |
| 13 #include <set> | |
| 13 #include <vector> | 14 #include <vector> |
| 14 | 15 |
| 16 #include "base/atomicops.h" | |
| 15 #include "base/bind.h" | 17 #include "base/bind.h" |
| 16 #include "base/command_line.h" | 18 #include "base/command_line.h" |
| 17 #include "base/location.h" | 19 #include "base/location.h" |
| 18 #include "base/single_thread_task_runner.h" | 20 #include "base/single_thread_task_runner.h" |
| 19 #include "base/stl_util.h" | 21 #include "base/stl_util.h" |
| 20 #include "base/strings/string_util.h" | 22 #include "base/strings/string_util.h" |
| 23 #include "base/synchronization/lock.h" | |
| 21 #include "base/thread_task_runner_handle.h" | 24 #include "base/thread_task_runner_handle.h" |
| 22 #include "base/timer/timer.h" | 25 #include "base/timer/timer.h" |
| 23 #include "base/trace_event/memory_dump_manager.h" | 26 #include "base/trace_event/memory_dump_manager.h" |
| 24 #include "base/trace_event/process_memory_dump.h" | 27 #include "base/trace_event/process_memory_dump.h" |
| 25 #include "base/trace_event/trace_event.h" | 28 #include "base/trace_event/trace_event.h" |
| 26 #include "content/common/gpu/gpu_channel_manager.h" | 29 #include "content/common/gpu/gpu_channel_manager.h" |
| 27 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 30 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
| 28 #include "content/common/gpu/gpu_messages.h" | 31 #include "content/common/gpu/gpu_messages.h" |
| 29 #include "content/common/gpu/media/gpu_jpeg_decode_accelerator.h" | 32 #include "content/common/gpu/media/gpu_jpeg_decode_accelerator.h" |
| 30 #include "content/public/common/content_switches.h" | 33 #include "content/public/common/content_switches.h" |
| (...skipping 27 matching lines...) Expand all Loading... | |
| 58 const int64 kPreemptWaitTimeMs = 2 * kVsyncIntervalMs; | 61 const int64 kPreemptWaitTimeMs = 2 * kVsyncIntervalMs; |
| 59 | 62 |
| 60 // Once we trigger a preemption, the maximum duration that we will wait | 63 // Once we trigger a preemption, the maximum duration that we will wait |
| 61 // before clearing the preemption. | 64 // before clearing the preemption. |
| 62 const int64 kMaxPreemptTimeMs = kVsyncIntervalMs; | 65 const int64 kMaxPreemptTimeMs = kVsyncIntervalMs; |
| 63 | 66 |
| 64 // Stop the preemption once the time for the longest pending IPC drops | 67 // Stop the preemption once the time for the longest pending IPC drops |
| 65 // below this threshold. | 68 // below this threshold. |
| 66 const int64 kStopPreemptThresholdMs = kVsyncIntervalMs; | 69 const int64 kStopPreemptThresholdMs = kVsyncIntervalMs; |
| 67 | 70 |
| 71 const uint32_t kOutOfOrderNumber = -1u; | |
| 72 | |
| 68 } // anonymous namespace | 73 } // anonymous namespace |
| 69 | 74 |
| 75 struct GpuChannelMessage { | |
| 76 uint32_t order_number; | |
| 77 base::TimeTicks time_received; | |
| 78 IPC::Message message; | |
| 79 | |
| 80 // TODO(dyen): Temporary sync point data, remove once new sync point lands. | |
| 81 bool retire_sync_point; | |
| 82 uint32 sync_point_number; | |
| 83 | |
| 84 GpuChannelMessage(uint32_t order_num, const IPC::Message& msg) | |
| 85 : order_number(order_num), | |
| 86 time_received(base::TimeTicks::Now()), | |
| 87 message(msg), | |
| 88 retire_sync_point(false), | |
| 89 sync_point_number(0) {} | |
| 90 }; | |
| 91 | |
| 92 class GpuChannelMessageQueue | |
| 93 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { | |
| 94 public: | |
| 95 static scoped_refptr<GpuChannelMessageQueue> Create( | |
| 96 base::WeakPtr<GpuChannel> gpu_channel, | |
| 97 scoped_refptr<base::SingleThreadTaskRunner> task_runner) { | |
| 98 return new GpuChannelMessageQueue(gpu_channel, task_runner); | |
| 99 } | |
| 100 | |
| 101 uint32_t GetUnprocessedOrderNum() { | |
| 102 base::AutoLock auto_lock(channel_messages_lock_); | |
| 103 return unprocessed_order_num_; | |
| 104 } | |
| 105 | |
| 106 void PushBackMessage(uint32_t order_number, const IPC::Message& message) { | |
| 107 base::AutoLock auto_lock(channel_messages_lock_); | |
| 108 if (enabled_) { | |
| 109 PushMessageHelper(order_number, | |
| 110 new GpuChannelMessage(order_number, message)); | |
| 111 } | |
| 112 } | |
| 113 | |
| 114 void PushOutOfOrderMessage(const IPC::Message& message) { | |
| 115 // These are pushed out of order so should not have any order messages. | |
| 116 base::AutoLock auto_lock(channel_messages_lock_); | |
| 117 if (enabled_) { | |
| 118 PushOutOfOrderHelper(new GpuChannelMessage(kOutOfOrderNumber, message)); | |
| 119 } | |
| 120 } | |
| 121 | |
| 122 bool GenerateSyncPointMessage(gpu::SyncPointManager* sync_point_manager, | |
| 123 uint32_t order_number, | |
| 124 const IPC::Message& message, | |
| 125 bool retire_sync_point, | |
| 126 uint32_t* sync_point_number) { | |
| 127 DCHECK(message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID); | |
| 128 base::AutoLock auto_lock(channel_messages_lock_); | |
| 129 if (enabled_) { | |
| 130 const uint32 sync_point = sync_point_manager->GenerateSyncPoint(); | |
| 131 | |
| 132 GpuChannelMessage* msg = new GpuChannelMessage(order_number, message); | |
| 133 msg->retire_sync_point = retire_sync_point; | |
| 134 msg->sync_point_number = sync_point; | |
| 135 | |
| 136 *sync_point_number = sync_point; | |
| 137 PushMessageHelper(order_number, msg); | |
| 138 return true; | |
| 139 } | |
| 140 return false; | |
| 141 } | |
| 142 | |
| 143 bool HasQueuedMessages() { | |
| 144 base::AutoLock auto_lock(channel_messages_lock_); | |
| 145 return !channel_messages_.empty(); | |
| 146 } | |
| 147 | |
| 148 base::TimeTicks GetNextMessageTimeTick() { | |
| 149 base::AutoLock auto_lock(channel_messages_lock_); | |
| 150 | |
| 151 base::TimeTicks next_message_tick; | |
| 152 if (!channel_messages_.empty()) | |
| 153 next_message_tick = channel_messages_.front()->time_received; | |
| 154 | |
| 155 base::TimeTicks next_out_of_order_tick; | |
| 156 if (!out_of_order_messages_.empty()) | |
| 157 next_out_of_order_tick = out_of_order_messages_.front()->time_received; | |
| 158 | |
| 159 if (next_message_tick.is_null()) | |
| 160 return next_out_of_order_tick; | |
| 161 else if (next_out_of_order_tick.is_null()) | |
| 162 return next_message_tick; | |
| 163 else | |
| 164 return std::min(next_message_tick, next_out_of_order_tick); | |
| 165 } | |
| 166 | |
| 167 protected: | |
| 168 virtual ~GpuChannelMessageQueue() {} | |
| 169 | |
| 170 private: | |
| 171 friend class GpuChannel; | |
| 172 friend class base::RefCountedThreadSafe<GpuChannelMessageQueue>; | |
| 173 | |
| 174 GpuChannelMessageQueue( | |
| 175 base::WeakPtr<GpuChannel> gpu_channel, | |
| 176 scoped_refptr<base::SingleThreadTaskRunner> task_runner) | |
| 177 : enabled_(true), | |
| 178 unprocessed_order_num_(0), | |
| 179 gpu_channel_(gpu_channel), | |
| 180 task_runner_(task_runner) {} | |
| 181 | |
| 182 void DeleteAndDisableMessages(GpuChannelManager* gpu_channel_manager) { | |
| 183 { | |
| 184 base::AutoLock auto_lock(channel_messages_lock_); | |
| 185 DCHECK(enabled_); | |
| 186 enabled_ = false; | |
| 187 } | |
| 188 | |
| 189 // We guarantee that the queues will no longer be modified after enabled_ | |
| 190 // is set to false, it is now safe to modify the queue without the lock. | |
| 191 // All public facing modifying functions check enabled_ while all | |
| 192 // private modifying functions DCHECK(enabled_) to enforce this. | |
| 193 while (!channel_messages_.empty()) { | |
| 194 GpuChannelMessage* msg = channel_messages_.front(); | |
| 195 // This needs to clean up both GpuCommandBufferMsg_InsertSyncPoint and | |
| 196 // GpuCommandBufferMsg_RetireSyncPoint messages, safer to just check | |
| 197 // if we have a sync point number here. | |
| 198 if (msg->sync_point_number) { | |
| 199 gpu_channel_manager->sync_point_manager()->RetireSyncPoint( | |
| 200 msg->sync_point_number); | |
| 201 } | |
| 202 delete msg; | |
| 203 channel_messages_.pop_front(); | |
| 204 } | |
| 205 STLDeleteElements(&out_of_order_messages_); | |
| 206 } | |
| 207 | |
| 208 void PushUnfinishedMessage(uint32_t order_number, | |
| 209 const IPC::Message& message) { | |
| 210 // This is pushed only if it was unfinished, so order number is kept. | |
| 211 GpuChannelMessage* msg = new GpuChannelMessage(order_number, message); | |
| 212 base::AutoLock auto_lock(channel_messages_lock_); | |
| 213 DCHECK(enabled_); | |
| 214 const bool was_empty = | |
| 215 (channel_messages_.empty() && out_of_order_messages_.empty()); | |
| 216 if (order_number == kOutOfOrderNumber) | |
| 217 out_of_order_messages_.push_front(msg); | |
| 218 else | |
| 219 channel_messages_.push_front(msg); | |
| 220 | |
| 221 if (was_empty) | |
| 222 ScheduleHandleMessage(); | |
| 223 } | |
| 224 | |
| 225 void ScheduleHandleMessage() { | |
| 226 task_runner_->PostTask( | |
| 227 FROM_HERE, base::Bind(&GpuChannel::HandleMessage, gpu_channel_)); | |
| 228 } | |
| 229 | |
| 230 void PushMessageHelper(uint32_t order_number, GpuChannelMessage* msg) { | |
| 231 channel_messages_lock_.AssertAcquired(); | |
| 232 DCHECK(enabled_); | |
| 233 unprocessed_order_num_ = order_number; | |
| 234 const bool was_empty = | |
| 235 channel_messages_.empty() && out_of_order_messages_.empty(); | |
| 236 channel_messages_.push_back(msg); | |
| 237 if (was_empty) | |
| 238 ScheduleHandleMessage(); | |
| 239 } | |
| 240 | |
| 241 void PushOutOfOrderHelper(GpuChannelMessage* msg) { | |
| 242 channel_messages_lock_.AssertAcquired(); | |
| 243 DCHECK(enabled_); | |
| 244 const bool was_empty = | |
| 245 channel_messages_.empty() && out_of_order_messages_.empty(); | |
| 246 out_of_order_messages_.push_back(msg); | |
| 247 if (was_empty) | |
| 248 ScheduleHandleMessage(); | |
| 249 } | |
| 250 | |
| 251 bool enabled_; | |
| 252 | |
| 253 // Highest IPC order number seen, set when queued on the IO thread. | |
| 254 uint32_t unprocessed_order_num_; | |
| 255 std::deque<GpuChannelMessage*> channel_messages_; | |
| 256 std::deque<GpuChannelMessage*> out_of_order_messages_; | |
| 257 | |
| 258 // This lock protects enabled_, unprocessed_order_num_, and both deques. | |
| 259 base::Lock channel_messages_lock_; | |
| 260 | |
| 261 base::WeakPtr<GpuChannel> gpu_channel_; | |
| 262 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | |
| 263 | |
| 264 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); | |
| 265 }; | |
| 266 | |
| 70 // This filter does three things: | 267 // This filter does three things: |
| 71 // - it counts and timestamps each message forwarded to the channel | 268 // - it counts and timestamps each message forwarded to the channel |
| 72 // so that we can preempt other channels if a message takes too long to | 269 // so that we can preempt other channels if a message takes too long to |
| 73 // process. To guarantee fairness, we must wait a minimum amount of time | 270 // process. To guarantee fairness, we must wait a minimum amount of time |
| 74 // before preempting and we limit the amount of time that we can preempt in | 271 // before preempting and we limit the amount of time that we can preempt in |
| 75 // one shot (see constants above). | 272 // one shot (see constants above). |
| 76 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO | 273 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO |
| 77 // thread, generating the sync point ID and responding immediately, and then | 274 // thread, generating the sync point ID and responding immediately, and then |
| 78 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message | 275 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message |
| 79 // into the channel's queue. | 276 // into the channel's queue. |
| 80 // - it generates mailbox names for clients of the GPU process on the IO thread. | 277 // - it generates mailbox names for clients of the GPU process on the IO thread. |
| 81 class GpuChannelMessageFilter : public IPC::MessageFilter { | 278 class GpuChannelMessageFilter : public IPC::MessageFilter { |
| 82 public: | 279 public: |
| 83 GpuChannelMessageFilter( | 280 GpuChannelMessageFilter( |
| 84 base::WeakPtr<GpuChannel> gpu_channel, | 281 scoped_refptr<GpuChannelMessageQueue> message_queue, |
| 85 gpu::SyncPointManager* sync_point_manager, | 282 gpu::SyncPointManager* sync_point_manager, |
| 86 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 283 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| 87 bool future_sync_points) | 284 bool future_sync_points) |
| 88 : preemption_state_(IDLE), | 285 : preemption_state_(IDLE), |
| 89 gpu_channel_(gpu_channel), | 286 message_queue_(message_queue), |
| 90 sender_(nullptr), | 287 sender_(nullptr), |
| 91 sync_point_manager_(sync_point_manager), | 288 sync_point_manager_(sync_point_manager), |
| 92 task_runner_(task_runner), | 289 task_runner_(task_runner), |
| 93 messages_forwarded_to_channel_(0), | |
| 94 a_stub_is_descheduled_(false), | 290 a_stub_is_descheduled_(false), |
| 95 future_sync_points_(future_sync_points) {} | 291 future_sync_points_(future_sync_points) {} |
| 96 | 292 |
| 97 void OnFilterAdded(IPC::Sender* sender) override { | 293 void OnFilterAdded(IPC::Sender* sender) override { |
| 98 DCHECK(!sender_); | 294 DCHECK(!sender_); |
| 99 sender_ = sender; | 295 sender_ = sender; |
| 100 timer_ = make_scoped_ptr(new base::OneShotTimer<GpuChannelMessageFilter>); | 296 timer_ = make_scoped_ptr(new base::OneShotTimer<GpuChannelMessageFilter>); |
| 101 } | 297 } |
| 102 | 298 |
| 103 void OnFilterRemoved() override { | 299 void OnFilterRemoved() override { |
| 104 DCHECK(sender_); | 300 DCHECK(sender_); |
| 105 sender_ = nullptr; | 301 sender_ = nullptr; |
| 106 timer_ = nullptr; | 302 timer_ = nullptr; |
| 107 } | 303 } |
| 108 | 304 |
| 109 bool OnMessageReceived(const IPC::Message& message) override { | 305 bool OnMessageReceived(const IPC::Message& message) override { |
| 110 DCHECK(sender_); | 306 DCHECK(sender_); |
| 111 | 307 |
| 308 const uint32_t order_number = global_order_counter_++; | |
| 112 bool handled = false; | 309 bool handled = false; |
| 113 if ((message.type() == GpuCommandBufferMsg_RetireSyncPoint::ID) && | 310 if ((message.type() == GpuCommandBufferMsg_RetireSyncPoint::ID) && |
| 114 !future_sync_points_) { | 311 !future_sync_points_) { |
| 115 DLOG(ERROR) << "Untrusted client should not send " | 312 DLOG(ERROR) << "Untrusted client should not send " |
| 116 "GpuCommandBufferMsg_RetireSyncPoint message"; | 313 "GpuCommandBufferMsg_RetireSyncPoint message"; |
| 117 return true; | 314 return true; |
| 118 } | 315 } |
| 119 | 316 |
| 120 if (message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { | 317 if (message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { |
| 121 base::Tuple<bool> retire; | 318 base::Tuple<bool> retire; |
| 122 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message); | 319 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message); |
| 123 if (!GpuCommandBufferMsg_InsertSyncPoint::ReadSendParam(&message, | 320 if (!GpuCommandBufferMsg_InsertSyncPoint::ReadSendParam(&message, |
| 124 &retire)) { | 321 &retire)) { |
| 125 reply->set_reply_error(); | 322 reply->set_reply_error(); |
| 126 Send(reply); | 323 Send(reply); |
| 127 return true; | 324 return true; |
| 128 } | 325 } |
| 129 if (!future_sync_points_ && !base::get<0>(retire)) { | 326 if (!future_sync_points_ && !base::get<0>(retire)) { |
| 130 LOG(ERROR) << "Untrusted contexts can't create future sync points"; | 327 LOG(ERROR) << "Untrusted contexts can't create future sync points"; |
| 131 reply->set_reply_error(); | 328 reply->set_reply_error(); |
| 132 Send(reply); | 329 Send(reply); |
| 133 return true; | 330 return true; |
| 134 } | 331 } |
| 135 uint32 sync_point = sync_point_manager_->GenerateSyncPoint(); | 332 |
| 333 // Message queue must handle the entire sync point generation because the | |
| 334 // message queue could be disabled from the main thread during generation. | |
| 335 uint32_t sync_point = 0u; | |
| 336 if (!message_queue_->GenerateSyncPointMessage( | |
| 337 sync_point_manager_, order_number, message, base::get<0>(retire), | |
| 338 &sync_point)) { | |
| 339 LOG(ERROR) << "GpuChannel has been destroyed."; | |
| 340 reply->set_reply_error(); | |
| 341 Send(reply); | |
| 342 return true; | |
| 343 } | |
| 344 | |
| 345 DCHECK_NE(sync_point, 0u); | |
| 136 GpuCommandBufferMsg_InsertSyncPoint::WriteReplyParams(reply, sync_point); | 346 GpuCommandBufferMsg_InsertSyncPoint::WriteReplyParams(reply, sync_point); |
| 137 Send(reply); | 347 Send(reply); |
| 138 task_runner_->PostTask( | |
| 139 FROM_HERE, | |
| 140 base::Bind(&GpuChannelMessageFilter::InsertSyncPointOnMainThread, | |
| 141 gpu_channel_, sync_point_manager_, message.routing_id(), | |
| 142 base::get<0>(retire), sync_point)); | |
| 143 handled = true; | 348 handled = true; |
| 144 } | 349 } |
| 145 | 350 |
| 146 // These are handled by GpuJpegDecodeAccelerator and | 351 // These are handled by GpuJpegDecodeAccelerator and |
| 147 // GpuVideoDecodeAccelerator. | 352 // GpuVideoDecodeAccelerator. |
| 148 // TODO(kcwu) Modify GpuChannel::AddFilter to handle additional filters by | 353 // TODO(kcwu) Modify GpuChannel::AddFilter to handle additional filters by |
| 149 // GpuChannelMessageFilter instead of by IPC::SyncChannel directly. Then we | 354 // GpuChannelMessageFilter instead of by IPC::SyncChannel directly. Then we |
| 150 // don't need to exclude them one by one here. | 355 // don't need to exclude them one by one here. |
| 151 if (message.type() == AcceleratedJpegDecoderMsg_Decode::ID || | 356 if (message.type() == AcceleratedJpegDecoderMsg_Decode::ID || |
| 152 message.type() == AcceleratedJpegDecoderMsg_Destroy::ID || | 357 message.type() == AcceleratedJpegDecoderMsg_Destroy::ID || |
| 153 message.type() == AcceleratedVideoDecoderMsg_Decode::ID) { | 358 message.type() == AcceleratedVideoDecoderMsg_Decode::ID) { |
| 154 return false; | 359 return false; |
| 155 } | 360 } |
| 156 | 361 |
| 157 // All other messages get processed by the GpuChannel. | 362 // Forward all other messages to the GPU Channel. |
| 158 messages_forwarded_to_channel_++; | 363 if (!handled && !message.is_reply() && !message.should_unblock()) { |
| 159 if (preempting_flag_.get()) | 364 if (message.type() == GpuCommandBufferMsg_WaitForTokenInRange::ID || |
| 160 pending_messages_.push(PendingMessage(messages_forwarded_to_channel_)); | 365 message.type() == GpuCommandBufferMsg_WaitForGetOffsetInRange::ID) { |
| 366 // Move Wait commands to the head of the queue, so the renderer | |
| 367 // doesn't have to wait any longer than necessary. | |
| 368 message_queue_->PushOutOfOrderMessage(message); | |
| 369 } else { | |
| 370 message_queue_->PushBackMessage(order_number, message); | |
| 371 } | |
| 372 handled = true; | |
| 373 } | |
| 374 | |
| 161 UpdatePreemptionState(); | 375 UpdatePreemptionState(); |
| 162 | |
| 163 return handled; | 376 return handled; |
| 164 } | 377 } |
| 165 | 378 |
| 166 void MessageProcessed(uint64 messages_processed) { | 379 void OnMessageProcessed() { UpdatePreemptionState(); } |
| 167 while (!pending_messages_.empty() && | |
| 168 pending_messages_.front().message_number <= messages_processed) | |
| 169 pending_messages_.pop(); | |
| 170 UpdatePreemptionState(); | |
| 171 } | |
| 172 | 380 |
| 173 void SetPreemptingFlagAndSchedulingState( | 381 void SetPreemptingFlagAndSchedulingState( |
| 174 gpu::PreemptionFlag* preempting_flag, | 382 gpu::PreemptionFlag* preempting_flag, |
| 175 bool a_stub_is_descheduled) { | 383 bool a_stub_is_descheduled) { |
| 176 preempting_flag_ = preempting_flag; | 384 preempting_flag_ = preempting_flag; |
| 177 a_stub_is_descheduled_ = a_stub_is_descheduled; | 385 a_stub_is_descheduled_ = a_stub_is_descheduled; |
| 178 } | 386 } |
| 179 | 387 |
| 180 void UpdateStubSchedulingState(bool a_stub_is_descheduled) { | 388 void UpdateStubSchedulingState(bool a_stub_is_descheduled) { |
| 181 a_stub_is_descheduled_ = a_stub_is_descheduled; | 389 a_stub_is_descheduled_ = a_stub_is_descheduled; |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 205 // We would like to preempt, but some stub is descheduled. | 413 // We would like to preempt, but some stub is descheduled. |
| 206 WOULD_PREEMPT_DESCHEDULED, | 414 WOULD_PREEMPT_DESCHEDULED, |
| 207 }; | 415 }; |
| 208 | 416 |
| 209 PreemptionState preemption_state_; | 417 PreemptionState preemption_state_; |
| 210 | 418 |
| 211 // Maximum amount of time that we can spend in PREEMPTING. | 419 // Maximum amount of time that we can spend in PREEMPTING. |
| 212 // It is reset when we transition to IDLE. | 420 // It is reset when we transition to IDLE. |
| 213 base::TimeDelta max_preemption_time_; | 421 base::TimeDelta max_preemption_time_; |
| 214 | 422 |
| 215 struct PendingMessage { | |
| 216 uint64 message_number; | |
| 217 base::TimeTicks time_received; | |
| 218 | |
| 219 explicit PendingMessage(uint64 message_number) | |
| 220 : message_number(message_number), | |
| 221 time_received(base::TimeTicks::Now()) { | |
| 222 } | |
| 223 }; | |
| 224 | |
| 225 void UpdatePreemptionState() { | 423 void UpdatePreemptionState() { |
| 226 switch (preemption_state_) { | 424 switch (preemption_state_) { |
| 227 case IDLE: | 425 case IDLE: |
| 228 if (preempting_flag_.get() && !pending_messages_.empty()) | 426 if (preempting_flag_.get() && message_queue_->HasQueuedMessages()) |
| 229 TransitionToWaiting(); | 427 TransitionToWaiting(); |
| 230 break; | 428 break; |
| 231 case WAITING: | 429 case WAITING: |
| 232 // A timer will transition us to CHECKING. | 430 // A timer will transition us to CHECKING. |
| 233 DCHECK(timer_->IsRunning()); | 431 DCHECK(timer_->IsRunning()); |
| 234 break; | 432 break; |
| 235 case CHECKING: | 433 case CHECKING: { |
| 236 if (!pending_messages_.empty()) { | 434 base::TimeTicks time_tick = message_queue_->GetNextMessageTimeTick(); |
| 237 base::TimeDelta time_elapsed = | 435 if (!time_tick.is_null()) { |
| 238 base::TimeTicks::Now() - pending_messages_.front().time_received; | 436 base::TimeDelta time_elapsed = base::TimeTicks::Now() - time_tick; |
| 239 if (time_elapsed.InMilliseconds() < kPreemptWaitTimeMs) { | 437 if (time_elapsed.InMilliseconds() < kPreemptWaitTimeMs) { |
| 240 // Schedule another check for when the IPC may go long. | 438 // Schedule another check for when the IPC may go long. |
| 241 timer_->Start( | 439 timer_->Start( |
| 242 FROM_HERE, | 440 FROM_HERE, |
| 243 base::TimeDelta::FromMilliseconds(kPreemptWaitTimeMs) - | 441 base::TimeDelta::FromMilliseconds(kPreemptWaitTimeMs) - |
| 244 time_elapsed, | 442 time_elapsed, |
| 245 this, &GpuChannelMessageFilter::UpdatePreemptionState); | 443 this, &GpuChannelMessageFilter::UpdatePreemptionState); |
| 246 } else { | 444 } else { |
| 247 if (a_stub_is_descheduled_) | 445 if (a_stub_is_descheduled_) |
| 248 TransitionToWouldPreemptDescheduled(); | 446 TransitionToWouldPreemptDescheduled(); |
| 249 else | 447 else |
| 250 TransitionToPreempting(); | 448 TransitionToPreempting(); |
| 251 } | 449 } |
| 252 } | 450 } |
| 253 break; | 451 } break; |
| 254 case PREEMPTING: | 452 case PREEMPTING: |
| 255 // A TransitionToIdle() timer should always be running in this state. | 453 // A TransitionToIdle() timer should always be running in this state. |
| 256 DCHECK(timer_->IsRunning()); | 454 DCHECK(timer_->IsRunning()); |
| 257 if (a_stub_is_descheduled_) | 455 if (a_stub_is_descheduled_) |
| 258 TransitionToWouldPreemptDescheduled(); | 456 TransitionToWouldPreemptDescheduled(); |
| 259 else | 457 else |
| 260 TransitionToIdleIfCaughtUp(); | 458 TransitionToIdleIfCaughtUp(); |
| 261 break; | 459 break; |
| 262 case WOULD_PREEMPT_DESCHEDULED: | 460 case WOULD_PREEMPT_DESCHEDULED: |
| 263 // A TransitionToIdle() timer should never be running in this state. | 461 // A TransitionToIdle() timer should never be running in this state. |
| 264 DCHECK(!timer_->IsRunning()); | 462 DCHECK(!timer_->IsRunning()); |
| 265 if (!a_stub_is_descheduled_) | 463 if (!a_stub_is_descheduled_) |
| 266 TransitionToPreempting(); | 464 TransitionToPreempting(); |
| 267 else | 465 else |
| 268 TransitionToIdleIfCaughtUp(); | 466 TransitionToIdleIfCaughtUp(); |
| 269 break; | 467 break; |
| 270 default: | 468 default: |
| 271 NOTREACHED(); | 469 NOTREACHED(); |
| 272 } | 470 } |
| 273 } | 471 } |
| 274 | 472 |
| 275 void TransitionToIdleIfCaughtUp() { | 473 void TransitionToIdleIfCaughtUp() { |
| 276 DCHECK(preemption_state_ == PREEMPTING || | 474 DCHECK(preemption_state_ == PREEMPTING || |
| 277 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); | 475 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); |
| 278 if (pending_messages_.empty()) { | 476 base::TimeTicks next_tick = message_queue_->GetNextMessageTimeTick(); |
| 477 if (next_tick.is_null()) { | |
| 279 TransitionToIdle(); | 478 TransitionToIdle(); |
| 280 } else { | 479 } else { |
| 281 base::TimeDelta time_elapsed = | 480 base::TimeDelta time_elapsed = base::TimeTicks::Now() - next_tick; |
| 282 base::TimeTicks::Now() - pending_messages_.front().time_received; | |
| 283 if (time_elapsed.InMilliseconds() < kStopPreemptThresholdMs) | 481 if (time_elapsed.InMilliseconds() < kStopPreemptThresholdMs) |
| 284 TransitionToIdle(); | 482 TransitionToIdle(); |
| 285 } | 483 } |
| 286 } | 484 } |
| 287 | 485 |
| 288 void TransitionToIdle() { | 486 void TransitionToIdle() { |
| 289 DCHECK(preemption_state_ == PREEMPTING || | 487 DCHECK(preemption_state_ == PREEMPTING || |
| 290 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); | 488 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); |
| 291 // Stop any outstanding timer set to force us from PREEMPTING to IDLE. | 489 // Stop any outstanding timer set to force us from PREEMPTING to IDLE. |
| 292 timer_->Stop(); | 490 timer_->Stop(); |
| (...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 358 } | 556 } |
| 359 } | 557 } |
| 360 | 558 |
| 361 preemption_state_ = WOULD_PREEMPT_DESCHEDULED; | 559 preemption_state_ = WOULD_PREEMPT_DESCHEDULED; |
| 362 preempting_flag_->Reset(); | 560 preempting_flag_->Reset(); |
| 363 TRACE_COUNTER_ID1("gpu", "GpuChannel::Preempting", this, 0); | 561 TRACE_COUNTER_ID1("gpu", "GpuChannel::Preempting", this, 0); |
| 364 | 562 |
| 365 UpdatePreemptionState(); | 563 UpdatePreemptionState(); |
| 366 } | 564 } |
| 367 | 565 |
| 368 static void InsertSyncPointOnMainThread( | 566 // The message_queue_ is used to handle messages on the main thread. |
| 369 base::WeakPtr<GpuChannel> gpu_channel, | 567 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
| 370 gpu::SyncPointManager* manager, | |
| 371 int32 routing_id, | |
| 372 bool retire, | |
| 373 uint32 sync_point) { | |
| 374 // This function must ensure that the sync point will be retired. Normally | |
| 375 // we'll find the stub based on the routing ID, and associate the sync point | |
| 376 // with it, but if that fails for any reason (channel or stub already | |
| 377 // deleted, invalid routing id), we need to retire the sync point | |
| 378 // immediately. | |
| 379 if (gpu_channel) { | |
| 380 GpuCommandBufferStub* stub = gpu_channel->LookupCommandBuffer(routing_id); | |
| 381 if (stub) { | |
| 382 stub->AddSyncPoint(sync_point); | |
| 383 if (retire) { | |
| 384 GpuCommandBufferMsg_RetireSyncPoint message(routing_id, sync_point); | |
| 385 gpu_channel->OnMessageReceived(message); | |
| 386 } | |
| 387 return; | |
| 388 } else { | |
| 389 gpu_channel->MessageProcessed(); | |
| 390 } | |
| 391 } | |
| 392 manager->RetireSyncPoint(sync_point); | |
| 393 } | |
| 394 | |
| 395 // NOTE: this weak pointer is never dereferenced on the IO thread, it's only | |
| 396 // passed through - therefore the WeakPtr assumptions are respected. | |
| 397 base::WeakPtr<GpuChannel> gpu_channel_; | |
| 398 IPC::Sender* sender_; | 568 IPC::Sender* sender_; |
| 399 gpu::SyncPointManager* sync_point_manager_; | 569 gpu::SyncPointManager* sync_point_manager_; |
| 400 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 570 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| 401 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; | 571 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; |
| 402 | 572 |
| 403 std::queue<PendingMessage> pending_messages_; | |
| 404 | |
| 405 // Count of the number of IPCs forwarded to the GpuChannel. | |
| 406 uint64 messages_forwarded_to_channel_; | |
| 407 | |
| 408 // This timer is created and destroyed on the IO thread. | 573 // This timer is created and destroyed on the IO thread. |
| 409 scoped_ptr<base::OneShotTimer<GpuChannelMessageFilter>> timer_; | 574 scoped_ptr<base::OneShotTimer<GpuChannelMessageFilter>> timer_; |
| 410 | 575 |
| 411 bool a_stub_is_descheduled_; | 576 bool a_stub_is_descheduled_; |
| 412 | 577 |
| 413 // True if this channel can create future sync points. | 578 // True if this channel can create future sync points. |
| 414 bool future_sync_points_; | 579 bool future_sync_points_; |
| 580 | |
| 581 // This number is only ever incremented/read on the IO thread. | |
| 582 static uint32_t global_order_counter_; | |
| 415 }; | 583 }; |
| 416 | 584 |
| 585 uint32_t GpuChannelMessageFilter::global_order_counter_ = 0; | |
| 586 | |
| 417 GpuChannel::GpuChannel(GpuChannelManager* gpu_channel_manager, | 587 GpuChannel::GpuChannel(GpuChannelManager* gpu_channel_manager, |
| 418 GpuWatchdog* watchdog, | 588 GpuWatchdog* watchdog, |
| 419 gfx::GLShareGroup* share_group, | 589 gfx::GLShareGroup* share_group, |
| 420 gpu::gles2::MailboxManager* mailbox, | 590 gpu::gles2::MailboxManager* mailbox, |
| 421 base::SingleThreadTaskRunner* task_runner, | 591 base::SingleThreadTaskRunner* task_runner, |
| 422 base::SingleThreadTaskRunner* io_task_runner, | 592 base::SingleThreadTaskRunner* io_task_runner, |
| 423 int client_id, | 593 int client_id, |
| 424 uint64_t client_tracing_id, | 594 uint64_t client_tracing_id, |
| 425 bool software, | 595 bool software, |
| 426 bool allow_future_sync_points) | 596 bool allow_future_sync_points) |
| 427 : gpu_channel_manager_(gpu_channel_manager), | 597 : gpu_channel_manager_(gpu_channel_manager), |
| 428 channel_id_(IPC::Channel::GenerateVerifiedChannelID("gpu")), | 598 channel_id_(IPC::Channel::GenerateVerifiedChannelID("gpu")), |
| 429 messages_processed_(0), | |
| 430 client_id_(client_id), | 599 client_id_(client_id), |
| 431 client_tracing_id_(client_tracing_id), | 600 client_tracing_id_(client_tracing_id), |
| 432 task_runner_(task_runner), | 601 task_runner_(task_runner), |
| 433 io_task_runner_(io_task_runner), | 602 io_task_runner_(io_task_runner), |
| 434 share_group_(share_group ? share_group : new gfx::GLShareGroup), | 603 share_group_(share_group ? share_group : new gfx::GLShareGroup), |
| 435 mailbox_manager_(mailbox | 604 mailbox_manager_(mailbox |
| 436 ? scoped_refptr<gpu::gles2::MailboxManager>(mailbox) | 605 ? scoped_refptr<gpu::gles2::MailboxManager>(mailbox) |
| 437 : gpu::gles2::MailboxManager::Create()), | 606 : gpu::gles2::MailboxManager::Create()), |
| 438 subscription_ref_set_(new gpu::gles2::SubscriptionRefSet), | 607 subscription_ref_set_(new gpu::gles2::SubscriptionRefSet), |
| 439 pending_valuebuffer_state_(new gpu::ValueStateMap), | 608 pending_valuebuffer_state_(new gpu::ValueStateMap), |
| 440 watchdog_(watchdog), | 609 watchdog_(watchdog), |
| 441 software_(software), | 610 software_(software), |
| 442 handle_messages_scheduled_(false), | 611 current_order_num_(0), |
| 443 currently_processing_message_(nullptr), | 612 processed_order_num_(0), |
| 444 num_stubs_descheduled_(0), | 613 num_stubs_descheduled_(0), |
| 445 allow_future_sync_points_(allow_future_sync_points), | 614 allow_future_sync_points_(allow_future_sync_points), |
| 446 weak_factory_(this) { | 615 weak_factory_(this) { |
| 447 DCHECK(gpu_channel_manager); | 616 DCHECK(gpu_channel_manager); |
| 448 DCHECK(client_id); | 617 DCHECK(client_id); |
| 449 | 618 |
| 619 message_queue_ = | |
| 620 GpuChannelMessageQueue::Create(weak_factory_.GetWeakPtr(), task_runner); | |
| 621 | |
| 450 filter_ = new GpuChannelMessageFilter( | 622 filter_ = new GpuChannelMessageFilter( |
| 451 weak_factory_.GetWeakPtr(), gpu_channel_manager_->sync_point_manager(), | 623 message_queue_, gpu_channel_manager_->sync_point_manager(), task_runner_, |
| 452 task_runner_, allow_future_sync_points_); | 624 allow_future_sync_points_); |
| 453 | 625 |
| 454 subscription_ref_set_->AddObserver(this); | 626 subscription_ref_set_->AddObserver(this); |
| 455 } | 627 } |
| 456 | 628 |
| 457 GpuChannel::~GpuChannel() { | 629 GpuChannel::~GpuChannel() { |
| 458 // Clear stubs first because of dependencies. | 630 // Clear stubs first because of dependencies. |
| 459 stubs_.clear(); | 631 stubs_.clear(); |
| 460 | 632 |
| 461 STLDeleteElements(&deferred_messages_); | 633 message_queue_->DeleteAndDisableMessages(gpu_channel_manager_); |
| 634 | |
| 462 subscription_ref_set_->RemoveObserver(this); | 635 subscription_ref_set_->RemoveObserver(this); |
| 463 if (preempting_flag_.get()) | 636 if (preempting_flag_.get()) |
| 464 preempting_flag_->Reset(); | 637 preempting_flag_->Reset(); |
| 465 } | 638 } |
| 466 | 639 |
| 467 IPC::ChannelHandle GpuChannel::Init(base::WaitableEvent* shutdown_event, | 640 IPC::ChannelHandle GpuChannel::Init(base::WaitableEvent* shutdown_event, |
| 468 IPC::AttachmentBroker* attachment_broker) { | 641 IPC::AttachmentBroker* attachment_broker) { |
| 469 DCHECK(shutdown_event); | 642 DCHECK(shutdown_event); |
| 470 DCHECK(!channel_); | 643 DCHECK(!channel_); |
| 471 | 644 |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 486 channel_->AddFilter(filter_.get()); | 659 channel_->AddFilter(filter_.get()); |
| 487 | 660 |
| 488 return channel_handle; | 661 return channel_handle; |
| 489 } | 662 } |
| 490 | 663 |
| 491 base::ProcessId GpuChannel::GetClientPID() const { | 664 base::ProcessId GpuChannel::GetClientPID() const { |
| 492 return channel_->GetPeerPID(); | 665 return channel_->GetPeerPID(); |
| 493 } | 666 } |
| 494 | 667 |
| 495 bool GpuChannel::OnMessageReceived(const IPC::Message& message) { | 668 bool GpuChannel::OnMessageReceived(const IPC::Message& message) { |
| 496 DVLOG(1) << "received message @" << &message << " on channel @" << this | 669 // All messages should be pushed to channel_messages_ and handled separately. |
| 497 << " with type " << message.type(); | 670 NOTREACHED(); |
| 498 | 671 return false; |
| 499 if (message.type() == GpuCommandBufferMsg_WaitForTokenInRange::ID || | |
| 500 message.type() == GpuCommandBufferMsg_WaitForGetOffsetInRange::ID) { | |
| 501 // Move Wait commands to the head of the queue, so the renderer | |
| 502 // doesn't have to wait any longer than necessary. | |
| 503 deferred_messages_.push_front(new IPC::Message(message)); | |
| 504 } else { | |
| 505 deferred_messages_.push_back(new IPC::Message(message)); | |
| 506 } | |
| 507 | |
| 508 OnScheduled(); | |
| 509 | |
| 510 return true; | |
| 511 } | 672 } |
| 512 | 673 |
| 513 void GpuChannel::OnChannelError() { | 674 void GpuChannel::OnChannelError() { |
| 514 gpu_channel_manager_->RemoveChannel(client_id_); | 675 gpu_channel_manager_->RemoveChannel(client_id_); |
| 515 } | 676 } |
| 516 | 677 |
| 517 bool GpuChannel::Send(IPC::Message* message) { | 678 bool GpuChannel::Send(IPC::Message* message) { |
| 518 // The GPU process must never send a synchronous IPC message to the renderer | 679 // The GPU process must never send a synchronous IPC message to the renderer |
| 519 // process. This could result in deadlock. | 680 // process. This could result in deadlock. |
| 520 DCHECK(!message->is_sync()); | 681 DCHECK(!message->is_sync()); |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 533 void GpuChannel::OnAddSubscription(unsigned int target) { | 694 void GpuChannel::OnAddSubscription(unsigned int target) { |
| 534 gpu_channel_manager()->Send( | 695 gpu_channel_manager()->Send( |
| 535 new GpuHostMsg_AddSubscription(client_id_, target)); | 696 new GpuHostMsg_AddSubscription(client_id_, target)); |
| 536 } | 697 } |
| 537 | 698 |
| 538 void GpuChannel::OnRemoveSubscription(unsigned int target) { | 699 void GpuChannel::OnRemoveSubscription(unsigned int target) { |
| 539 gpu_channel_manager()->Send( | 700 gpu_channel_manager()->Send( |
| 540 new GpuHostMsg_RemoveSubscription(client_id_, target)); | 701 new GpuHostMsg_RemoveSubscription(client_id_, target)); |
| 541 } | 702 } |
| 542 | 703 |
| 543 void GpuChannel::RequeueMessage() { | |
| 544 DCHECK(currently_processing_message_); | |
| 545 deferred_messages_.push_front( | |
| 546 new IPC::Message(*currently_processing_message_)); | |
| 547 messages_processed_--; | |
| 548 currently_processing_message_ = NULL; | |
| 549 } | |
| 550 | |
| 551 void GpuChannel::OnScheduled() { | |
| 552 if (handle_messages_scheduled_) | |
| 553 return; | |
| 554 // Post a task to handle any deferred messages. The deferred message queue is | |
| 555 // not emptied here, which ensures that OnMessageReceived will continue to | |
| 556 // defer newly received messages until the ones in the queue have all been | |
| 557 // handled by HandleMessage. HandleMessage is invoked as a | |
| 558 // task to prevent reentrancy. | |
| 559 task_runner_->PostTask(FROM_HERE, base::Bind(&GpuChannel::HandleMessage, | |
| 560 weak_factory_.GetWeakPtr())); | |
| 561 handle_messages_scheduled_ = true; | |
| 562 } | |
| 563 | |
| 564 void GpuChannel::StubSchedulingChanged(bool scheduled) { | 704 void GpuChannel::StubSchedulingChanged(bool scheduled) { |
| 565 bool a_stub_was_descheduled = num_stubs_descheduled_ > 0; | 705 bool a_stub_was_descheduled = num_stubs_descheduled_ > 0; |
| 566 if (scheduled) { | 706 if (scheduled) { |
| 567 num_stubs_descheduled_--; | 707 num_stubs_descheduled_--; |
| 568 OnScheduled(); | 708 message_queue_->ScheduleHandleMessage(); |
| 569 } else { | 709 } else { |
| 570 num_stubs_descheduled_++; | 710 num_stubs_descheduled_++; |
| 571 } | 711 } |
| 572 DCHECK_LE(num_stubs_descheduled_, stubs_.size()); | 712 DCHECK_LE(num_stubs_descheduled_, stubs_.size()); |
| 573 bool a_stub_is_descheduled = num_stubs_descheduled_ > 0; | 713 bool a_stub_is_descheduled = num_stubs_descheduled_ > 0; |
| 574 | 714 |
| 575 if (a_stub_is_descheduled != a_stub_was_descheduled) { | 715 if (a_stub_is_descheduled != a_stub_was_descheduled) { |
| 576 if (preempting_flag_.get()) { | 716 if (preempting_flag_.get()) { |
| 577 io_task_runner_->PostTask( | 717 io_task_runner_->PostTask( |
| 578 FROM_HERE, | 718 FROM_HERE, |
| (...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 684 OnDestroyCommandBuffer) | 824 OnDestroyCommandBuffer) |
| 685 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuMsg_CreateJpegDecoder, | 825 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuMsg_CreateJpegDecoder, |
| 686 OnCreateJpegDecoder) | 826 OnCreateJpegDecoder) |
| 687 IPC_MESSAGE_UNHANDLED(handled = false) | 827 IPC_MESSAGE_UNHANDLED(handled = false) |
| 688 IPC_END_MESSAGE_MAP() | 828 IPC_END_MESSAGE_MAP() |
| 689 DCHECK(handled) << msg.type(); | 829 DCHECK(handled) << msg.type(); |
| 690 return handled; | 830 return handled; |
| 691 } | 831 } |
| 692 | 832 |
| 693 void GpuChannel::HandleMessage() { | 833 void GpuChannel::HandleMessage() { |
| 694 handle_messages_scheduled_ = false; | 834 GpuChannelMessage* m = nullptr; |
| 695 if (deferred_messages_.empty()) | 835 GpuCommandBufferStub* stub = nullptr; |
| 836 { | |
| 837 base::AutoLock auto_lock(message_queue_->channel_messages_lock_); | |
| 838 if (!message_queue_->out_of_order_messages_.empty()) { | |
| 839 m = message_queue_->out_of_order_messages_.front(); | |
| 840 DCHECK(m->order_number == kOutOfOrderNumber); | |
| 841 message_queue_->out_of_order_messages_.pop_front(); | |
| 842 } else if (!message_queue_->channel_messages_.empty()) { | |
| 843 m = message_queue_->channel_messages_.front(); | |
| 844 DCHECK(m->order_number != kOutOfOrderNumber); | |
| 845 message_queue_->channel_messages_.pop_front(); | |
| 846 } else { | |
| 847 // No messages to process | |
| 848 return; | |
| 849 } | |
| 850 | |
| 851 if (!message_queue_->out_of_order_messages_.empty() || | |
| 852 !message_queue_->channel_messages_.empty()) { | |
| 853 message_queue_->ScheduleHandleMessage(); | |
| 854 } | |
| 855 } | |
| 856 | |
| 857 bool retry_message = false; | |
| 858 stub = stubs_.get(m->message.routing_id()); | |
| 859 if (stub) { | |
| 860 if (!stub->IsScheduled()) { | |
| 861 retry_message = true; | |
| 862 } | |
| 863 if (stub->IsPreempted()) { | |
| 864 retry_message = true; | |
| 865 message_queue_->ScheduleHandleMessage(); | |
| 866 } | |
| 867 } | |
| 868 | |
| 869 if (retry_message) { | |
| 870 base::AutoLock auto_lock(message_queue_->channel_messages_lock_); | |
| 871 if (m->order_number == kOutOfOrderNumber) | |
| 872 message_queue_->out_of_order_messages_.push_front(m); | |
| 873 else | |
| 874 message_queue_->channel_messages_.push_front(m); | |
| 696 return; | 875 return; |
| 876 } | |
| 697 | 877 |
| 698 IPC::Message* m = NULL; | 878 scoped_ptr<GpuChannelMessage> scoped_message(m); |
| 699 GpuCommandBufferStub* stub = NULL; | 879 const uint32_t order_number = m->order_number; |
| 880 const int32_t routing_id = m->message.routing_id(); | |
| 700 | 881 |
| 701 m = deferred_messages_.front(); | 882 // TODO(dyen): Temporary handling of old sync points. |
| 702 stub = stubs_.get(m->routing_id()); | 883 // This must ensure that the sync point will be retired. Normally we'll |
| 703 if (stub) { | 884 // find the stub based on the routing ID, and associate the sync point |
| 704 if (!stub->IsScheduled()) | 885 // with it, but if that fails for any reason (channel or stub already |
| 705 return; | 886 // deleted, invalid routing id), we need to retire the sync point |
| 706 if (stub->IsPreempted()) { | 887 // immediately. |
| 707 OnScheduled(); | 888 if (m->message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { |
| 889 const bool retire = m->retire_sync_point; | |
| 890 const uint32_t sync_point = m->sync_point_number; | |
| 891 if (stub) { | |
| 892 stub->AddSyncPoint(sync_point); | |
| 893 if (retire) { | |
| 894 m->message = | |
| 895 GpuCommandBufferMsg_RetireSyncPoint(routing_id, sync_point); | |
| 896 } | |
| 897 } else { | |
| 898 current_order_num_ = order_number; | |
| 899 gpu_channel_manager_->sync_point_manager()->RetireSyncPoint(sync_point); | |
| 900 MessageProcessed(order_number); | |
| 708 return; | 901 return; |
| 709 } | 902 } |
| 710 } | 903 } |
| 711 | 904 |
| 712 scoped_ptr<IPC::Message> message(m); | 905 IPC::Message* message = &m->message; |
| 713 deferred_messages_.pop_front(); | |
| 714 bool message_processed = true; | 906 bool message_processed = true; |
| 715 | 907 |
| 716 currently_processing_message_ = message.get(); | 908 DVLOG(1) << "received message @" << message << " on channel @" << this |
| 717 bool result; | 909 << " with type " << message->type(); |
| 718 if (message->routing_id() == MSG_ROUTING_CONTROL) | 910 |
| 911 if (order_number != kOutOfOrderNumber) { | |
| 912 // Make sure this is a valid unprocessed order number. | |
| 913 DCHECK(order_number <= GetUnprocessedOrderNum() && | |
| 914 order_number >= GetProcessedOrderNum()); | |
| 915 | |
| 916 current_order_num_ = order_number; | |
| 917 } | |
| 918 bool result = false; | |
| 919 if (routing_id == MSG_ROUTING_CONTROL) | |
| 719 result = OnControlMessageReceived(*message); | 920 result = OnControlMessageReceived(*message); |
| 720 else | 921 else |
| 721 result = router_.RouteMessage(*message); | 922 result = router_.RouteMessage(*message); |
| 722 currently_processing_message_ = NULL; | |
| 723 | 923 |
| 724 if (!result) { | 924 if (!result) { |
| 725 // Respond to sync messages even if router failed to route. | 925 // Respond to sync messages even if router failed to route. |
| 726 if (message->is_sync()) { | 926 if (message->is_sync()) { |
| 727 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&*message); | 927 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&*message); |
| 728 reply->set_reply_error(); | 928 reply->set_reply_error(); |
| 729 Send(reply); | 929 Send(reply); |
| 730 } | 930 } |
| 731 } else { | 931 } else { |
| 732 // If the command buffer becomes unscheduled as a result of handling the | 932 // If the command buffer becomes unscheduled as a result of handling the |
| 733 // message but still has more commands to process, synthesize an IPC | 933 // message but still has more commands to process, synthesize an IPC |
| 734 // message to flush that command buffer. | 934 // message to flush that command buffer. |
| 735 if (stub) { | 935 if (stub) { |
| 736 if (stub->HasUnprocessedCommands()) { | 936 if (stub->HasUnprocessedCommands()) { |
| 737 deferred_messages_.push_front(new GpuCommandBufferMsg_Rescheduled( | 937 message_queue_->PushUnfinishedMessage( |
| 738 stub->route_id())); | 938 order_number, GpuCommandBufferMsg_Rescheduled(stub->route_id())); |
| 739 message_processed = false; | 939 message_processed = false; |
| 740 } | 940 } |
| 741 } | 941 } |
| 742 } | 942 } |
| 743 if (message_processed) | 943 if (message_processed) |
| 744 MessageProcessed(); | 944 MessageProcessed(order_number); |
| 745 | |
| 746 if (!deferred_messages_.empty()) { | |
| 747 OnScheduled(); | |
| 748 } | |
| 749 } | 945 } |
| 750 | 946 |
| 751 void GpuChannel::OnCreateOffscreenCommandBuffer( | 947 void GpuChannel::OnCreateOffscreenCommandBuffer( |
| 752 const gfx::Size& size, | 948 const gfx::Size& size, |
| 753 const GPUCreateCommandBufferConfig& init_params, | 949 const GPUCreateCommandBufferConfig& init_params, |
| 754 int32 route_id, | 950 int32 route_id, |
| 755 bool* succeeded) { | 951 bool* succeeded) { |
| 756 TRACE_EVENT1("gpu", "GpuChannel::OnCreateOffscreenCommandBuffer", "route_id", | 952 TRACE_EVENT1("gpu", "GpuChannel::OnCreateOffscreenCommandBuffer", "route_id", |
| 757 route_id); | 953 route_id); |
| 758 | 954 |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 807 } | 1003 } |
| 808 } | 1004 } |
| 809 | 1005 |
| 810 void GpuChannel::OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg) { | 1006 void GpuChannel::OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg) { |
| 811 if (!jpeg_decoder_) { | 1007 if (!jpeg_decoder_) { |
| 812 jpeg_decoder_.reset(new GpuJpegDecodeAccelerator(this, io_task_runner_)); | 1008 jpeg_decoder_.reset(new GpuJpegDecodeAccelerator(this, io_task_runner_)); |
| 813 } | 1009 } |
| 814 jpeg_decoder_->AddClient(route_id, reply_msg); | 1010 jpeg_decoder_->AddClient(route_id, reply_msg); |
| 815 } | 1011 } |
| 816 | 1012 |
| 817 void GpuChannel::MessageProcessed() { | 1013 void GpuChannel::MessageProcessed(uint32_t order_number) { |
| 818 messages_processed_++; | 1014 if (order_number != kOutOfOrderNumber) { |
| 1015 DCHECK(current_order_num_ == order_number); | |
| 1016 processed_order_num_ = order_number; | |
|
jbauman
2015/09/01 20:03:06
Can we DCHECK that processed_order_num_ only ever
David Yen
2015/09/01 22:46:52
Missed this in my last patch. Done now.
| |
| 1017 } | |
| 819 if (preempting_flag_.get()) { | 1018 if (preempting_flag_.get()) { |
| 820 io_task_runner_->PostTask( | 1019 io_task_runner_->PostTask( |
| 821 FROM_HERE, base::Bind(&GpuChannelMessageFilter::MessageProcessed, | 1020 FROM_HERE, |
| 822 filter_, messages_processed_)); | 1021 base::Bind(&GpuChannelMessageFilter::OnMessageProcessed, filter_)); |
| 823 } | 1022 } |
| 824 } | 1023 } |
| 825 | 1024 |
| 826 void GpuChannel::CacheShader(const std::string& key, | 1025 void GpuChannel::CacheShader(const std::string& key, |
| 827 const std::string& shader) { | 1026 const std::string& shader) { |
| 828 gpu_channel_manager_->Send( | 1027 gpu_channel_manager_->Send( |
| 829 new GpuHostMsg_CacheShader(client_id_, key, shader)); | 1028 new GpuHostMsg_CacheShader(client_id_, key, shader)); |
| 830 } | 1029 } |
| 831 | 1030 |
| 832 void GpuChannel::AddFilter(IPC::MessageFilter* filter) { | 1031 void GpuChannel::AddFilter(IPC::MessageFilter* filter) { |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 881 client_id_); | 1080 client_id_); |
| 882 } | 1081 } |
| 883 } | 1082 } |
| 884 } | 1083 } |
| 885 | 1084 |
| 886 void GpuChannel::HandleUpdateValueState( | 1085 void GpuChannel::HandleUpdateValueState( |
| 887 unsigned int target, const gpu::ValueState& state) { | 1086 unsigned int target, const gpu::ValueState& state) { |
| 888 pending_valuebuffer_state_->UpdateState(target, state); | 1087 pending_valuebuffer_state_->UpdateState(target, state); |
| 889 } | 1088 } |
| 890 | 1089 |
| 1090 uint32_t GpuChannel::GetUnprocessedOrderNum() const { | |
| 1091 return message_queue_->GetUnprocessedOrderNum(); | |
| 1092 } | |
| 1093 | |
| 891 } // namespace content | 1094 } // namespace content |
| OLD | NEW |