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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 #include "base/single_thread_task_runner.h" | 10 #include "base/single_thread_task_runner.h" |
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248 } | 248 } |
249 | 249 |
250 bool GpuChannelManager::HandleMessagesScheduled() { | 250 bool GpuChannelManager::HandleMessagesScheduled() { |
251 for (auto& kv : gpu_channels_) { | 251 for (auto& kv : gpu_channels_) { |
252 if (kv.second->handle_messages_scheduled()) | 252 if (kv.second->handle_messages_scheduled()) |
253 return true; | 253 return true; |
254 } | 254 } |
255 return false; | 255 return false; |
256 } | 256 } |
257 | 257 |
258 uint64 GpuChannelManager::MessagesProcessed() { | 258 uint32_t GpuChannelManager::ProcessedOrderNumber() { |
259 uint64 messages_processed = 0; | 259 uint32_t processed_order_num = 0; |
260 for (auto& kv : gpu_channels_) | 260 for (auto& kv : gpu_channels_) { |
261 messages_processed += kv.second->messages_processed(); | 261 processed_order_num = std::max(processed_order_num, |
262 return messages_processed; | 262 kv.second->GetProcessedOrderNum()); |
| 263 } |
| 264 return processed_order_num; |
263 } | 265 } |
264 | 266 |
265 void GpuChannelManager::LoseAllContexts() { | 267 void GpuChannelManager::LoseAllContexts() { |
266 for (auto& kv : gpu_channels_) | 268 for (auto& kv : gpu_channels_) { |
267 kv.second->MarkAllContextsLost(); | 269 kv.second->MarkAllContextsLost(); |
| 270 } |
268 task_runner_->PostTask(FROM_HERE, | 271 task_runner_->PostTask(FROM_HERE, |
269 base::Bind(&GpuChannelManager::OnLoseAllContexts, | 272 base::Bind(&GpuChannelManager::OnLoseAllContexts, |
270 weak_factory_.GetWeakPtr())); | 273 weak_factory_.GetWeakPtr())); |
271 } | 274 } |
272 | 275 |
273 void GpuChannelManager::OnLoseAllContexts() { | 276 void GpuChannelManager::OnLoseAllContexts() { |
274 gpu_channels_.clear(); | 277 gpu_channels_.clear(); |
275 } | 278 } |
276 | 279 |
277 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { | 280 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { |
278 if (!default_offscreen_surface_.get()) { | 281 if (!default_offscreen_surface_.get()) { |
279 default_offscreen_surface_ = | 282 default_offscreen_surface_ = |
280 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); | 283 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); |
281 } | 284 } |
282 return default_offscreen_surface_.get(); | 285 return default_offscreen_surface_.get(); |
283 } | 286 } |
284 | 287 |
285 } // namespace content | 288 } // namespace content |
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