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Side by Side Diff: content/common/gpu/gpu_channel.h

Issue 1308913004: GPU Channel's now maintain a global order number for each processed IPC. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: GPU Channel message queue placed in own class, applied suggestions Created 5 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_
7 7
8 #include <deque>
9 #include <string> 8 #include <string>
10 9
10 #include "base/atomicops.h"
11 #include "base/containers/scoped_ptr_hash_map.h" 11 #include "base/containers/scoped_ptr_hash_map.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h" 14 #include "base/memory/weak_ptr.h"
15 #include "base/process/process.h" 15 #include "base/process/process.h"
16 #include "base/timer/timer.h"
16 #include "base/trace_event/memory_dump_provider.h" 17 #include "base/trace_event/memory_dump_provider.h"
17 #include "build/build_config.h" 18 #include "build/build_config.h"
18 #include "content/common/content_export.h" 19 #include "content/common/content_export.h"
19 #include "content/common/gpu/gpu_command_buffer_stub.h" 20 #include "content/common/gpu/gpu_command_buffer_stub.h"
20 #include "content/common/gpu/gpu_memory_manager.h" 21 #include "content/common/gpu/gpu_memory_manager.h"
21 #include "content/common/gpu/gpu_result_codes.h" 22 #include "content/common/gpu/gpu_result_codes.h"
22 #include "content/common/message_router.h" 23 #include "content/common/message_router.h"
23 #include "gpu/command_buffer/service/valuebuffer_manager.h" 24 #include "gpu/command_buffer/service/valuebuffer_manager.h"
24 #include "ipc/ipc_sync_channel.h" 25 #include "ipc/ipc_sync_channel.h"
25 #include "ui/gfx/geometry/size.h" 26 #include "ui/gfx/geometry/size.h"
(...skipping 17 matching lines...) Expand all
43 } 44 }
44 45
45 namespace IPC { 46 namespace IPC {
46 class AttachmentBroker; 47 class AttachmentBroker;
47 class MessageFilter; 48 class MessageFilter;
48 } 49 }
49 50
50 namespace content { 51 namespace content {
51 class GpuChannelManager; 52 class GpuChannelManager;
52 class GpuChannelMessageFilter; 53 class GpuChannelMessageFilter;
54 class GpuChannelMessageQueue;
53 class GpuJpegDecodeAccelerator; 55 class GpuJpegDecodeAccelerator;
54 class GpuWatchdog; 56 class GpuWatchdog;
55 57
58 struct ChannelMessage;
piman 2015/09/01 03:55:27 nit: GpuChannelMessage? ChannelMessage is unspecif
David Yen 2015/09/01 19:08:02 Done.
59
56 // Encapsulates an IPC channel between the GPU process and one renderer 60 // Encapsulates an IPC channel between the GPU process and one renderer
57 // process. On the renderer side there's a corresponding GpuChannelHost. 61 // process. On the renderer side there's a corresponding GpuChannelHost.
58 class CONTENT_EXPORT GpuChannel 62 class CONTENT_EXPORT GpuChannel
59 : public IPC::Listener, 63 : public IPC::Listener,
60 public IPC::Sender, 64 public IPC::Sender,
61 public gpu::gles2::SubscriptionRefSet::Observer { 65 public gpu::gles2::SubscriptionRefSet::Observer {
62 public: 66 public:
63 // Takes ownership of the renderer process handle. 67 // Takes ownership of the renderer process handle.
64 GpuChannel(GpuChannelManager* gpu_channel_manager, 68 GpuChannel(GpuChannelManager* gpu_channel_manager,
65 GpuWatchdog* watchdog, 69 GpuWatchdog* watchdog,
(...skipping 22 matching lines...) Expand all
88 virtual base::ProcessId GetClientPID() const; 92 virtual base::ProcessId GetClientPID() const;
89 93
90 int client_id() const { return client_id_; } 94 int client_id() const { return client_id_; }
91 95
92 uint64_t client_tracing_id() const { return client_tracing_id_; } 96 uint64_t client_tracing_id() const { return client_tracing_id_; }
93 97
94 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner() const { 98 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner() const {
95 return io_task_runner_; 99 return io_task_runner_;
96 } 100 }
97 101
102 // Process channel message from main thread.
103 void ProcessMessage(uint32_t order_number, const IPC::Message& message);
104
98 // IPC::Listener implementation: 105 // IPC::Listener implementation:
99 bool OnMessageReceived(const IPC::Message& msg) override; 106 bool OnMessageReceived(const IPC::Message& msg) override;
100 void OnChannelError() override; 107 void OnChannelError() override;
101 108
102 // IPC::Sender implementation: 109 // IPC::Sender implementation:
103 bool Send(IPC::Message* msg) override; 110 bool Send(IPC::Message* msg) override;
104 111
105 // Requeue the message that is currently being processed to the beginning of 112 // Requeue the message that is currently being processed to the beginning of
106 // the queue. Used when the processing of a message gets aborted because of 113 // the queue. Used when the processing of a message gets aborted because of
107 // unscheduling conditions. 114 // unscheduling conditions.
(...skipping 29 matching lines...) Expand all
137 144
138 // Called to add a listener for a particular message routing ID. 145 // Called to add a listener for a particular message routing ID.
139 // Returns true if succeeded. 146 // Returns true if succeeded.
140 bool AddRoute(int32 route_id, IPC::Listener* listener); 147 bool AddRoute(int32 route_id, IPC::Listener* listener);
141 148
142 // Called to remove a listener for a particular message routing ID. 149 // Called to remove a listener for a particular message routing ID.
143 void RemoveRoute(int32 route_id); 150 void RemoveRoute(int32 route_id);
144 151
145 gpu::PreemptionFlag* GetPreemptionFlag(); 152 gpu::PreemptionFlag* GetPreemptionFlag();
146 153
147 bool handle_messages_scheduled() const { return handle_messages_scheduled_; } 154 bool handle_messages_scheduled() const;
148 uint64 messages_processed() const { return messages_processed_; }
149 155
150 // If |preemption_flag->IsSet()|, any stub on this channel 156 // If |preemption_flag->IsSet()|, any stub on this channel
151 // should stop issuing GL commands. Setting this to NULL stops deferral. 157 // should stop issuing GL commands. Setting this to NULL stops deferral.
152 void SetPreemptByFlag( 158 void SetPreemptByFlag(
153 scoped_refptr<gpu::PreemptionFlag> preemption_flag); 159 scoped_refptr<gpu::PreemptionFlag> preemption_flag);
154 160
155 void CacheShader(const std::string& key, const std::string& shader); 161 void CacheShader(const std::string& key, const std::string& shader);
156 162
157 virtual void AddFilter(IPC::MessageFilter* filter); 163 virtual void AddFilter(IPC::MessageFilter* filter);
158 virtual void RemoveFilter(IPC::MessageFilter* filter); 164 virtual void RemoveFilter(IPC::MessageFilter* filter);
159 165
160 uint64 GetMemoryUsage(); 166 uint64 GetMemoryUsage();
161 167
162 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( 168 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer(
163 const gfx::GpuMemoryBufferHandle& handle, 169 const gfx::GpuMemoryBufferHandle& handle,
164 const gfx::Size& size, 170 const gfx::Size& size,
165 gfx::BufferFormat format, 171 gfx::BufferFormat format,
166 uint32 internalformat); 172 uint32 internalformat);
167 173
168 bool allow_future_sync_points() const { return allow_future_sync_points_; } 174 bool allow_future_sync_points() const { return allow_future_sync_points_; }
169 175
170 void HandleUpdateValueState(unsigned int target, 176 void HandleUpdateValueState(unsigned int target,
171 const gpu::ValueState& state); 177 const gpu::ValueState& state);
172 178
173 // Visible for testing. 179 // Visible for testing.
174 const gpu::ValueStateMap* pending_valuebuffer_state() const { 180 const gpu::ValueStateMap* pending_valuebuffer_state() const {
175 return pending_valuebuffer_state_.get(); 181 return pending_valuebuffer_state_.get();
176 } 182 }
177 183
184 uint32_t GetCurrentOrderNum() const { return current_order_num_; }
185 uint32_t GetProcessedOrderNum() const { return processed_order_num_; }
186 uint32_t GetUnprocessedOrderNum() const;
187
178 protected: 188 protected:
179 // The message filter on the io thread. 189 // The message filter on the io thread.
180 scoped_refptr<GpuChannelMessageFilter> filter_; 190 scoped_refptr<GpuChannelMessageFilter> filter_;
181 191
182 // Map of routing id to command buffer stub. 192 // Map of routing id to command buffer stub.
183 base::ScopedPtrHashMap<int32, scoped_ptr<GpuCommandBufferStub>> stubs_; 193 base::ScopedPtrHashMap<int32, scoped_ptr<GpuCommandBufferStub>> stubs_;
184 194
185 private: 195 private:
186 friend class GpuChannelMessageFilter; 196 friend class GpuChannelMessageFilter;
197 friend class GpuChannelMessageQueue;
187 198
188 void OnDestroy(); 199 void OnDestroy();
189 200
190 bool OnControlMessageReceived(const IPC::Message& msg); 201 bool OnControlMessageReceived(const IPC::Message& msg);
191 202
192 void HandleMessage(); 203 void HandleMessage();
193 204
194 // Message handlers. 205 // Message handlers.
195 void OnCreateOffscreenCommandBuffer( 206 void OnCreateOffscreenCommandBuffer(
196 const gfx::Size& size, 207 const gfx::Size& size,
197 const GPUCreateCommandBufferConfig& init_params, 208 const GPUCreateCommandBufferConfig& init_params,
198 int32 route_id, 209 int32 route_id,
199 bool* succeeded); 210 bool* succeeded);
200 void OnDestroyCommandBuffer(int32 route_id); 211 void OnDestroyCommandBuffer(int32 route_id);
201 void OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg); 212 void OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg);
202 213
203 // Decrement the count of unhandled IPC messages and defer preemption. 214 // Update processed order number and defer preemption.
204 void MessageProcessed(); 215 void MessageProcessed(uint32_t order_number);
205 216
206 // The lifetime of objects of this class is managed by a GpuChannelManager. 217 // The lifetime of objects of this class is managed by a GpuChannelManager.
207 // The GpuChannelManager destroy all the GpuChannels that they own when they 218 // The GpuChannelManager destroy all the GpuChannels that they own when they
208 // are destroyed. So a raw pointer is safe. 219 // are destroyed. So a raw pointer is safe.
209 GpuChannelManager* gpu_channel_manager_; 220 GpuChannelManager* gpu_channel_manager_;
210 221
211 scoped_ptr<IPC::SyncChannel> channel_; 222 scoped_ptr<IPC::SyncChannel> channel_;
212 223
213 // Uniquely identifies the channel within this GPU process. 224 // Uniquely identifies the channel within this GPU process.
214 std::string channel_id_; 225 std::string channel_id_;
215 226
216 // Used to implement message routing functionality to CommandBuffer objects 227 // Used to implement message routing functionality to CommandBuffer objects
217 MessageRouter router_; 228 MessageRouter router_;
218 229
219 uint64 messages_processed_;
220
221 // Whether the processing of IPCs on this channel is stalled and we should 230 // Whether the processing of IPCs on this channel is stalled and we should
222 // preempt other GpuChannels. 231 // preempt other GpuChannels.
223 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; 232 scoped_refptr<gpu::PreemptionFlag> preempting_flag_;
224 233
225 // If non-NULL, all stubs on this channel should stop processing GL 234 // If non-NULL, all stubs on this channel should stop processing GL
226 // commands (via their GpuScheduler) when preempted_flag_->IsSet() 235 // commands (via their GpuScheduler) when preempted_flag_->IsSet()
227 scoped_refptr<gpu::PreemptionFlag> preempted_flag_; 236 scoped_refptr<gpu::PreemptionFlag> preempted_flag_;
228 237
229 std::deque<IPC::Message*> deferred_messages_; 238 scoped_refptr<GpuChannelMessageQueue> message_queue_;
230 239
231 // The id of the client who is on the other side of the channel. 240 // The id of the client who is on the other side of the channel.
232 int client_id_; 241 int client_id_;
233 242
234 // The tracing ID used for memory allocations associated with this client. 243 // The tracing ID used for memory allocations associated with this client.
235 uint64_t client_tracing_id_; 244 uint64_t client_tracing_id_;
236 245
237 // The task runners for the main thread and the io thread. 246 // The task runners for the main thread and the io thread.
238 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; 247 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
239 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; 248 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
240 249
241 // The share group that all contexts associated with a particular renderer 250 // The share group that all contexts associated with a particular renderer
242 // process use. 251 // process use.
243 scoped_refptr<gfx::GLShareGroup> share_group_; 252 scoped_refptr<gfx::GLShareGroup> share_group_;
244 253
245 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; 254 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_;
246 255
247 scoped_refptr<gpu::gles2::SubscriptionRefSet> subscription_ref_set_; 256 scoped_refptr<gpu::gles2::SubscriptionRefSet> subscription_ref_set_;
248 257
249 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; 258 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_;
250 259
251 scoped_ptr<GpuJpegDecodeAccelerator> jpeg_decoder_; 260 scoped_ptr<GpuJpegDecodeAccelerator> jpeg_decoder_;
252 261
253 gpu::gles2::DisallowedFeatures disallowed_features_; 262 gpu::gles2::DisallowedFeatures disallowed_features_;
254 GpuWatchdog* watchdog_; 263 GpuWatchdog* watchdog_;
255 bool software_; 264 bool software_;
256 bool handle_messages_scheduled_; 265 ChannelMessage* currently_processing_message_;
257 IPC::Message* currently_processing_message_; 266
267 // Current IPC order number being processed.
268 uint32_t current_order_num_;
269
270 // Last finished IPC order number.
271 uint32_t processed_order_num_;
258 272
259 size_t num_stubs_descheduled_; 273 size_t num_stubs_descheduled_;
260
261 bool allow_future_sync_points_; 274 bool allow_future_sync_points_;
262 275
263 // Member variables should appear before the WeakPtrFactory, to ensure 276 // Member variables should appear before the WeakPtrFactory, to ensure
264 // that any WeakPtrs to Controller are invalidated before its members 277 // that any WeakPtrs to Controller are invalidated before its members
265 // variable's destructors are executed, rendering them invalid. 278 // variable's destructors are executed, rendering them invalid.
266 base::WeakPtrFactory<GpuChannel> weak_factory_; 279 base::WeakPtrFactory<GpuChannel> weak_factory_;
267 280
268 DISALLOW_COPY_AND_ASSIGN(GpuChannel); 281 DISALLOW_COPY_AND_ASSIGN(GpuChannel);
269 }; 282 };
270 283
271 } // namespace content 284 } // namespace content
272 285
273 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 286 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_
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