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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if defined(OS_WIN) | 5 #if defined(OS_WIN) |
6 #include <windows.h> | 6 #include <windows.h> |
7 #endif | 7 #endif |
8 | 8 |
9 #include "content/common/gpu/gpu_channel.h" | 9 #include "content/common/gpu/gpu_channel.h" |
10 | 10 |
11 #include <algorithm> | 11 #include <algorithm> |
12 #include <queue> | 12 #include <deque> |
13 #include <vector> | 13 #include <vector> |
14 | 14 |
15 #include "base/bind.h" | 15 #include "base/bind.h" |
16 #include "base/command_line.h" | 16 #include "base/command_line.h" |
17 #include "base/location.h" | 17 #include "base/location.h" |
18 #include "base/single_thread_task_runner.h" | 18 #include "base/single_thread_task_runner.h" |
19 #include "base/stl_util.h" | 19 #include "base/stl_util.h" |
20 #include "base/strings/string_util.h" | 20 #include "base/strings/string_util.h" |
21 #include "base/synchronization/lock.h" | |
21 #include "base/thread_task_runner_handle.h" | 22 #include "base/thread_task_runner_handle.h" |
22 #include "base/timer/timer.h" | |
23 #include "base/trace_event/memory_dump_manager.h" | 23 #include "base/trace_event/memory_dump_manager.h" |
24 #include "base/trace_event/process_memory_dump.h" | 24 #include "base/trace_event/process_memory_dump.h" |
25 #include "base/trace_event/trace_event.h" | 25 #include "base/trace_event/trace_event.h" |
26 #include "content/common/gpu/gpu_channel_manager.h" | 26 #include "content/common/gpu/gpu_channel_manager.h" |
27 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 27 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
28 #include "content/common/gpu/gpu_messages.h" | 28 #include "content/common/gpu/gpu_messages.h" |
29 #include "content/common/gpu/media/gpu_jpeg_decode_accelerator.h" | 29 #include "content/common/gpu/media/gpu_jpeg_decode_accelerator.h" |
30 #include "content/public/common/content_switches.h" | 30 #include "content/public/common/content_switches.h" |
31 #include "gpu/command_buffer/common/mailbox.h" | 31 #include "gpu/command_buffer/common/mailbox.h" |
32 #include "gpu/command_buffer/common/value_state.h" | 32 #include "gpu/command_buffer/common/value_state.h" |
(...skipping 27 matching lines...) Expand all Loading... | |
60 // Once we trigger a preemption, the maximum duration that we will wait | 60 // Once we trigger a preemption, the maximum duration that we will wait |
61 // before clearing the preemption. | 61 // before clearing the preemption. |
62 const int64 kMaxPreemptTimeMs = kVsyncIntervalMs; | 62 const int64 kMaxPreemptTimeMs = kVsyncIntervalMs; |
63 | 63 |
64 // Stop the preemption once the time for the longest pending IPC drops | 64 // Stop the preemption once the time for the longest pending IPC drops |
65 // below this threshold. | 65 // below this threshold. |
66 const int64 kStopPreemptThresholdMs = kVsyncIntervalMs; | 66 const int64 kStopPreemptThresholdMs = kVsyncIntervalMs; |
67 | 67 |
68 } // anonymous namespace | 68 } // anonymous namespace |
69 | 69 |
70 struct ChannelMessage { | |
71 uint32_t order_number; | |
72 base::TimeTicks time_received; | |
73 IPC::Message message; | |
74 | |
75 // TODO(dyen): Temporary sync point data, remove once new sync point lands. | |
76 bool retire_sync_point; | |
77 uint32 sync_point_number; | |
78 | |
79 ChannelMessage(uint32_t order_num, const IPC::Message& msg) | |
80 : order_number(order_num), | |
81 time_received(base::TimeTicks::Now()), | |
82 message(msg), | |
83 retire_sync_point(false), | |
84 sync_point_number(0) {} | |
85 }; | |
86 | |
87 class GpuChannelMessageQueue : public base::RefCounted<GpuChannelMessageQueue> { | |
piman
2015/09/01 03:55:26
Needs to be RefCountedThreadSafe
David Yen
2015/09/01 19:08:02
Done.
| |
88 public: | |
89 static scoped_refptr<GpuChannelMessageQueue> Create( | |
90 GpuChannelManager* gpu_channel_manager, | |
91 base::WeakPtr<GpuChannel> gpu_channel, | |
92 scoped_refptr<base::SingleThreadTaskRunner> task_runner) { | |
93 return new GpuChannelMessageQueue(gpu_channel_manager, gpu_channel, | |
94 task_runner); | |
95 } | |
96 | |
97 void PushBackMessage(uint32_t order_number, | |
98 const IPC::Message& message) { | |
piman
2015/09/01 03:55:26
nit: indent, here and below (run git cl format)
David Yen
2015/09/01 19:08:02
Done.
| |
99 base::subtle::Release_Store(&unprocessed_order_num_, order_number); | |
100 | |
101 base::AutoLock auto_lock(channel_messages_lock_); | |
102 const bool was_empty = channel_messages_.empty(); | |
103 channel_messages_.push_back(new ChannelMessage(order_number, message)); | |
104 if (was_empty) | |
105 ScheduleHandleMessageLocked(); | |
106 } | |
107 | |
108 void PushFrontMessage(const IPC::Message& message) { | |
109 // These are pushed out of order so should not have any order messages. | |
110 base::AutoLock auto_lock(channel_messages_lock_); | |
111 const bool was_empty = channel_messages_.empty(); | |
112 channel_messages_.push_front(new ChannelMessage(static_cast<uint32_t>(-1), | |
piman
2015/09/01 03:55:26
nit: maybe define a const uint32_t kOutOfOrderNume
David Yen
2015/09/01 19:08:02
Done.
| |
113 message)); | |
114 if (was_empty) | |
115 ScheduleHandleMessageLocked(); | |
116 } | |
117 | |
118 void PushSyncPointMessage(uint32_t order_number, | |
119 const IPC::Message& message, | |
120 bool retire_sync_point, | |
121 uint32_t sync_point_num) { | |
122 DCHECK(message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID); | |
123 | |
124 base::subtle::Release_Store(&unprocessed_order_num_, order_number); | |
125 ChannelMessage* msg = new ChannelMessage(order_number, message); | |
126 msg->retire_sync_point = retire_sync_point; | |
127 msg->sync_point_number = sync_point_num; | |
128 | |
129 base::AutoLock auto_lock(channel_messages_lock_); | |
130 const bool was_empty = channel_messages_.empty(); | |
131 channel_messages_.push_back(msg); | |
132 if (was_empty) | |
133 ScheduleHandleMessageLocked(); | |
134 } | |
piman
2015/09/01 03:55:26
nit: all 3 functions (and PushUnfinishedMessage) c
David Yen
2015/09/01 19:08:02
Done.
| |
135 | |
136 bool HasQueuedMessages() { | |
137 base::AutoLock auto_lock(channel_messages_lock_); | |
138 return !channel_messages_.empty(); | |
139 } | |
140 | |
141 base::TimeTicks GetNextMessageTimeTick() { | |
142 // We have to account for messages that are pushed out of order, the out | |
143 // of order messages are pushed back to front and have order numbers of -1. | |
144 base::TimeTicks next_time_tick; | |
145 base::AutoLock auto_lock(channel_messages_lock_); | |
146 for (const auto& msg : channel_messages_) { | |
147 if (msg->order_number != static_cast<uint32_t>(-1)) { | |
148 // Return the earliest time tick if we have some out of order ones. | |
149 return next_time_tick.is_null() ? | |
150 msg->time_received : | |
151 std::min(msg->time_received, next_time_tick); | |
152 } else { | |
153 // Store the last out of order message in next_time_tick. | |
154 next_time_tick = msg->time_received; | |
155 } | |
156 } | |
157 return next_time_tick; | |
158 } | |
159 | |
160 protected: | |
161 virtual ~GpuChannelMessageQueue() { | |
piman
2015/09/01 03:55:26
This logic needs to happen on the main thread.
Si
David Yen
2015/09/01 19:08:02
Ah, I just noticed that too. I've moved it to the
| |
162 base::AutoLock auto_lock(channel_messages_lock_); | |
163 for (const auto& msg : channel_messages_) { | |
piman
2015/09/01 03:55:26
I'd suggest making this ChannelMessage* msg for cl
David Yen
2015/09/01 19:08:02
Done.
| |
164 const uint32_t sync_point = msg->sync_point_number; | |
165 gpu_channel_manager_->sync_point_manager()->RetireSyncPoint(sync_point); | |
piman
2015/09/01 03:55:26
if (sync_point)
gpu_channel_manager_->sync_point
David Yen
2015/09/01 19:08:02
Done.
| |
166 } | |
167 STLDeleteElements(&channel_messages_); | |
168 } | |
169 | |
170 private: | |
171 friend class GpuChannel; | |
172 friend class base::RefCounted<GpuChannelMessageQueue>; | |
173 | |
174 GpuChannelMessageQueue( | |
175 GpuChannelManager* gpu_channel_manager, | |
176 base::WeakPtr<GpuChannel> gpu_channel, | |
177 scoped_refptr<base::SingleThreadTaskRunner> task_runner) | |
178 : unprocessed_order_num_(0), | |
179 handle_messages_scheduled_(false), | |
180 gpu_channel_manager_(gpu_channel_manager), | |
181 gpu_channel_(gpu_channel), | |
182 task_runner_(task_runner) { | |
183 } | |
184 | |
185 void PushUnfinishedMessage(uint32_t order_number, | |
186 const IPC::Message& message) { | |
187 // This is pushed only if it was unfinished, so order number is kept. | |
188 base::AutoLock auto_lock(channel_messages_lock_); | |
189 const bool was_empty = channel_messages_.empty(); | |
190 channel_messages_.push_front(new ChannelMessage(order_number, message)); | |
191 if (was_empty) | |
192 ScheduleHandleMessageLocked(); | |
193 } | |
194 | |
195 void ScheduleHandleMessage() { | |
196 base::AutoLock auto_lock(channel_messages_lock_); | |
197 ScheduleHandleMessageLocked(); | |
198 } | |
199 | |
200 void ScheduleHandleMessageLocked() { | |
201 channel_messages_lock_.AssertAcquired(); | |
202 if (!handle_messages_scheduled_) { | |
203 task_runner_->PostTask( | |
204 FROM_HERE, | |
205 base::Bind(&GpuChannel::HandleMessage, gpu_channel_)); | |
206 handle_messages_scheduled_ = true; | |
207 } | |
208 } | |
209 | |
210 // Highest IPC order number seen, set when queued on the IO thread. | |
211 base::subtle::Atomic32 unprocessed_order_num_; | |
piman
2015/09/01 03:55:26
If we really need this, I'd prefer it to be a uint
David Yen
2015/09/01 19:08:02
Done.
| |
212 | |
213 std::deque<ChannelMessage*> channel_messages_; | |
214 bool handle_messages_scheduled_; | |
215 | |
216 // This lock protects both handle_messages_scheduled_ and channel_messages_. | |
217 base::Lock channel_messages_lock_; | |
218 | |
219 GpuChannelManager* gpu_channel_manager_; | |
220 base::WeakPtr<GpuChannel> gpu_channel_; | |
221 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | |
222 | |
223 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); | |
224 }; | |
225 | |
70 // This filter does three things: | 226 // This filter does three things: |
71 // - it counts and timestamps each message forwarded to the channel | 227 // - it counts and timestamps each message forwarded to the channel |
72 // so that we can preempt other channels if a message takes too long to | 228 // so that we can preempt other channels if a message takes too long to |
73 // process. To guarantee fairness, we must wait a minimum amount of time | 229 // process. To guarantee fairness, we must wait a minimum amount of time |
74 // before preempting and we limit the amount of time that we can preempt in | 230 // before preempting and we limit the amount of time that we can preempt in |
75 // one shot (see constants above). | 231 // one shot (see constants above). |
76 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO | 232 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO |
77 // thread, generating the sync point ID and responding immediately, and then | 233 // thread, generating the sync point ID and responding immediately, and then |
78 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message | 234 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message |
79 // into the channel's queue. | 235 // into the channel's queue. |
80 // - it generates mailbox names for clients of the GPU process on the IO thread. | 236 // - it generates mailbox names for clients of the GPU process on the IO thread. |
81 class GpuChannelMessageFilter : public IPC::MessageFilter { | 237 class GpuChannelMessageFilter : public IPC::MessageFilter { |
82 public: | 238 public: |
83 GpuChannelMessageFilter( | 239 GpuChannelMessageFilter( |
240 scoped_refptr<GpuChannelMessageQueue> message_queue, | |
84 base::WeakPtr<GpuChannel> gpu_channel, | 241 base::WeakPtr<GpuChannel> gpu_channel, |
85 gpu::SyncPointManager* sync_point_manager, | 242 gpu::SyncPointManager* sync_point_manager, |
86 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 243 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
87 bool future_sync_points) | 244 bool future_sync_points) |
88 : preemption_state_(IDLE), | 245 : preemption_state_(IDLE), |
246 message_queue_(message_queue), | |
89 gpu_channel_(gpu_channel), | 247 gpu_channel_(gpu_channel), |
90 sender_(nullptr), | 248 sender_(nullptr), |
91 sync_point_manager_(sync_point_manager), | 249 sync_point_manager_(sync_point_manager), |
92 task_runner_(task_runner), | 250 task_runner_(task_runner), |
93 messages_forwarded_to_channel_(0), | |
94 a_stub_is_descheduled_(false), | 251 a_stub_is_descheduled_(false), |
95 future_sync_points_(future_sync_points) {} | 252 future_sync_points_(future_sync_points) {} |
96 | 253 |
97 void OnFilterAdded(IPC::Sender* sender) override { | 254 void OnFilterAdded(IPC::Sender* sender) override { |
98 DCHECK(!sender_); | 255 DCHECK(!sender_); |
99 sender_ = sender; | 256 sender_ = sender; |
100 timer_ = make_scoped_ptr(new base::OneShotTimer<GpuChannelMessageFilter>); | 257 timer_ = make_scoped_ptr(new base::OneShotTimer<GpuChannelMessageFilter>); |
101 } | 258 } |
102 | 259 |
103 void OnFilterRemoved() override { | 260 void OnFilterRemoved() override { |
104 DCHECK(sender_); | 261 DCHECK(sender_); |
105 sender_ = nullptr; | 262 sender_ = nullptr; |
106 timer_ = nullptr; | 263 timer_ = nullptr; |
107 } | 264 } |
108 | 265 |
109 bool OnMessageReceived(const IPC::Message& message) override { | 266 bool OnMessageReceived(const IPC::Message& message) override { |
110 DCHECK(sender_); | 267 DCHECK(sender_); |
111 | 268 |
269 const uint32_t order_number = global_order_counter_++; | |
112 bool handled = false; | 270 bool handled = false; |
113 if ((message.type() == GpuCommandBufferMsg_RetireSyncPoint::ID) && | 271 if ((message.type() == GpuCommandBufferMsg_RetireSyncPoint::ID) && |
114 !future_sync_points_) { | 272 !future_sync_points_) { |
115 DLOG(ERROR) << "Untrusted client should not send " | 273 DLOG(ERROR) << "Untrusted client should not send " |
116 "GpuCommandBufferMsg_RetireSyncPoint message"; | 274 "GpuCommandBufferMsg_RetireSyncPoint message"; |
117 return true; | 275 return true; |
118 } | 276 } |
119 | 277 |
120 if (message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { | 278 if (message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { |
121 base::Tuple<bool> retire; | 279 base::Tuple<bool> retire; |
122 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message); | 280 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message); |
123 if (!GpuCommandBufferMsg_InsertSyncPoint::ReadSendParam(&message, | 281 if (!GpuCommandBufferMsg_InsertSyncPoint::ReadSendParam(&message, |
124 &retire)) { | 282 &retire)) { |
125 reply->set_reply_error(); | 283 reply->set_reply_error(); |
126 Send(reply); | 284 Send(reply); |
127 return true; | 285 return true; |
128 } | 286 } |
129 if (!future_sync_points_ && !base::get<0>(retire)) { | 287 if (!future_sync_points_ && !base::get<0>(retire)) { |
130 LOG(ERROR) << "Untrusted contexts can't create future sync points"; | 288 LOG(ERROR) << "Untrusted contexts can't create future sync points"; |
131 reply->set_reply_error(); | 289 reply->set_reply_error(); |
132 Send(reply); | 290 Send(reply); |
133 return true; | 291 return true; |
134 } | 292 } |
135 uint32 sync_point = sync_point_manager_->GenerateSyncPoint(); | 293 uint32 sync_point = sync_point_manager_->GenerateSyncPoint(); |
136 GpuCommandBufferMsg_InsertSyncPoint::WriteReplyParams(reply, sync_point); | 294 GpuCommandBufferMsg_InsertSyncPoint::WriteReplyParams(reply, sync_point); |
137 Send(reply); | 295 Send(reply); |
138 task_runner_->PostTask( | 296 |
139 FROM_HERE, | 297 message_queue_->PushSyncPointMessage(order_number, message, |
140 base::Bind(&GpuChannelMessageFilter::InsertSyncPointOnMainThread, | 298 base::get<0>(retire), sync_point); |
141 gpu_channel_, sync_point_manager_, message.routing_id(), | |
142 base::get<0>(retire), sync_point)); | |
143 handled = true; | 299 handled = true; |
144 } | 300 } |
145 | 301 |
146 // These are handled by GpuJpegDecodeAccelerator and | 302 // These are handled by GpuJpegDecodeAccelerator and |
147 // GpuVideoDecodeAccelerator. | 303 // GpuVideoDecodeAccelerator. |
148 // TODO(kcwu) Modify GpuChannel::AddFilter to handle additional filters by | 304 // TODO(kcwu) Modify GpuChannel::AddFilter to handle additional filters by |
149 // GpuChannelMessageFilter instead of by IPC::SyncChannel directly. Then we | 305 // GpuChannelMessageFilter instead of by IPC::SyncChannel directly. Then we |
150 // don't need to exclude them one by one here. | 306 // don't need to exclude them one by one here. |
151 if (message.type() == AcceleratedJpegDecoderMsg_Decode::ID || | 307 if (message.type() == AcceleratedJpegDecoderMsg_Decode::ID || |
152 message.type() == AcceleratedJpegDecoderMsg_Destroy::ID || | 308 message.type() == AcceleratedJpegDecoderMsg_Destroy::ID || |
153 message.type() == AcceleratedVideoDecoderMsg_Decode::ID) { | 309 message.type() == AcceleratedVideoDecoderMsg_Decode::ID) { |
154 return false; | 310 return false; |
155 } | 311 } |
156 | 312 |
157 // All other messages get processed by the GpuChannel. | 313 // Forward all other messages to the GPU Channel. |
158 messages_forwarded_to_channel_++; | 314 if (!handled && !message.is_reply() && !message.should_unblock()) { |
159 if (preempting_flag_.get()) | 315 if (message.type() == GpuCommandBufferMsg_WaitForTokenInRange::ID || |
160 pending_messages_.push(PendingMessage(messages_forwarded_to_channel_)); | 316 message.type() == GpuCommandBufferMsg_WaitForGetOffsetInRange::ID) { |
317 // Move Wait commands to the head of the queue, so the renderer | |
318 // doesn't have to wait any longer than necessary. | |
319 message_queue_->PushFrontMessage(message); | |
320 } else { | |
321 message_queue_->PushBackMessage(order_number, message); | |
322 } | |
323 handled = true; | |
324 } | |
325 | |
161 UpdatePreemptionState(); | 326 UpdatePreemptionState(); |
162 | |
163 return handled; | 327 return handled; |
164 } | 328 } |
165 | 329 |
166 void MessageProcessed(uint64 messages_processed) { | 330 void OnMessageProcessed() { |
167 while (!pending_messages_.empty() && | |
168 pending_messages_.front().message_number <= messages_processed) | |
169 pending_messages_.pop(); | |
170 UpdatePreemptionState(); | 331 UpdatePreemptionState(); |
171 } | 332 } |
172 | 333 |
173 void SetPreemptingFlagAndSchedulingState( | 334 void SetPreemptingFlagAndSchedulingState( |
174 gpu::PreemptionFlag* preempting_flag, | 335 gpu::PreemptionFlag* preempting_flag, |
175 bool a_stub_is_descheduled) { | 336 bool a_stub_is_descheduled) { |
176 preempting_flag_ = preempting_flag; | 337 preempting_flag_ = preempting_flag; |
177 a_stub_is_descheduled_ = a_stub_is_descheduled; | 338 a_stub_is_descheduled_ = a_stub_is_descheduled; |
178 } | 339 } |
179 | 340 |
(...skipping 25 matching lines...) Expand all Loading... | |
205 // We would like to preempt, but some stub is descheduled. | 366 // We would like to preempt, but some stub is descheduled. |
206 WOULD_PREEMPT_DESCHEDULED, | 367 WOULD_PREEMPT_DESCHEDULED, |
207 }; | 368 }; |
208 | 369 |
209 PreemptionState preemption_state_; | 370 PreemptionState preemption_state_; |
210 | 371 |
211 // Maximum amount of time that we can spend in PREEMPTING. | 372 // Maximum amount of time that we can spend in PREEMPTING. |
212 // It is reset when we transition to IDLE. | 373 // It is reset when we transition to IDLE. |
213 base::TimeDelta max_preemption_time_; | 374 base::TimeDelta max_preemption_time_; |
214 | 375 |
215 struct PendingMessage { | |
216 uint64 message_number; | |
217 base::TimeTicks time_received; | |
218 | |
219 explicit PendingMessage(uint64 message_number) | |
220 : message_number(message_number), | |
221 time_received(base::TimeTicks::Now()) { | |
222 } | |
223 }; | |
224 | |
225 void UpdatePreemptionState() { | 376 void UpdatePreemptionState() { |
226 switch (preemption_state_) { | 377 switch (preemption_state_) { |
227 case IDLE: | 378 case IDLE: |
228 if (preempting_flag_.get() && !pending_messages_.empty()) | 379 if (preempting_flag_.get() && message_queue_->HasQueuedMessages()) |
229 TransitionToWaiting(); | 380 TransitionToWaiting(); |
230 break; | 381 break; |
231 case WAITING: | 382 case WAITING: |
232 // A timer will transition us to CHECKING. | 383 // A timer will transition us to CHECKING. |
233 DCHECK(timer_->IsRunning()); | 384 DCHECK(timer_->IsRunning()); |
234 break; | 385 break; |
235 case CHECKING: | 386 case CHECKING: |
236 if (!pending_messages_.empty()) { | 387 { |
237 base::TimeDelta time_elapsed = | 388 base::TimeTicks time_tick = message_queue_->GetNextMessageTimeTick(); |
238 base::TimeTicks::Now() - pending_messages_.front().time_received; | 389 if (!time_tick.is_null()) { |
239 if (time_elapsed.InMilliseconds() < kPreemptWaitTimeMs) { | 390 base::TimeDelta time_elapsed = base::TimeTicks::Now() - time_tick; |
240 // Schedule another check for when the IPC may go long. | 391 if (time_elapsed.InMilliseconds() < kPreemptWaitTimeMs) { |
241 timer_->Start( | 392 // Schedule another check for when the IPC may go long. |
242 FROM_HERE, | 393 timer_->Start( |
243 base::TimeDelta::FromMilliseconds(kPreemptWaitTimeMs) - | 394 FROM_HERE, |
244 time_elapsed, | 395 base::TimeDelta::FromMilliseconds(kPreemptWaitTimeMs) - |
245 this, &GpuChannelMessageFilter::UpdatePreemptionState); | 396 time_elapsed, |
246 } else { | 397 this, &GpuChannelMessageFilter::UpdatePreemptionState); |
247 if (a_stub_is_descheduled_) | 398 } else { |
248 TransitionToWouldPreemptDescheduled(); | 399 if (a_stub_is_descheduled_) |
249 else | 400 TransitionToWouldPreemptDescheduled(); |
250 TransitionToPreempting(); | 401 else |
402 TransitionToPreempting(); | |
403 } | |
251 } | 404 } |
252 } | 405 } |
253 break; | 406 break; |
254 case PREEMPTING: | 407 case PREEMPTING: |
255 // A TransitionToIdle() timer should always be running in this state. | 408 // A TransitionToIdle() timer should always be running in this state. |
256 DCHECK(timer_->IsRunning()); | 409 DCHECK(timer_->IsRunning()); |
257 if (a_stub_is_descheduled_) | 410 if (a_stub_is_descheduled_) |
258 TransitionToWouldPreemptDescheduled(); | 411 TransitionToWouldPreemptDescheduled(); |
259 else | 412 else |
260 TransitionToIdleIfCaughtUp(); | 413 TransitionToIdleIfCaughtUp(); |
261 break; | 414 break; |
262 case WOULD_PREEMPT_DESCHEDULED: | 415 case WOULD_PREEMPT_DESCHEDULED: |
263 // A TransitionToIdle() timer should never be running in this state. | 416 // A TransitionToIdle() timer should never be running in this state. |
264 DCHECK(!timer_->IsRunning()); | 417 DCHECK(!timer_->IsRunning()); |
265 if (!a_stub_is_descheduled_) | 418 if (!a_stub_is_descheduled_) |
266 TransitionToPreempting(); | 419 TransitionToPreempting(); |
267 else | 420 else |
268 TransitionToIdleIfCaughtUp(); | 421 TransitionToIdleIfCaughtUp(); |
269 break; | 422 break; |
270 default: | 423 default: |
271 NOTREACHED(); | 424 NOTREACHED(); |
272 } | 425 } |
273 } | 426 } |
274 | 427 |
275 void TransitionToIdleIfCaughtUp() { | 428 void TransitionToIdleIfCaughtUp() { |
276 DCHECK(preemption_state_ == PREEMPTING || | 429 DCHECK(preemption_state_ == PREEMPTING || |
277 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); | 430 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); |
278 if (pending_messages_.empty()) { | 431 base::TimeTicks next_tick = message_queue_->GetNextMessageTimeTick(); |
432 if (next_tick.is_null()) { | |
279 TransitionToIdle(); | 433 TransitionToIdle(); |
280 } else { | 434 } else { |
281 base::TimeDelta time_elapsed = | 435 base::TimeDelta time_elapsed = base::TimeTicks::Now() - next_tick; |
282 base::TimeTicks::Now() - pending_messages_.front().time_received; | |
283 if (time_elapsed.InMilliseconds() < kStopPreemptThresholdMs) | 436 if (time_elapsed.InMilliseconds() < kStopPreemptThresholdMs) |
284 TransitionToIdle(); | 437 TransitionToIdle(); |
285 } | 438 } |
286 } | 439 } |
287 | 440 |
288 void TransitionToIdle() { | 441 void TransitionToIdle() { |
289 DCHECK(preemption_state_ == PREEMPTING || | 442 DCHECK(preemption_state_ == PREEMPTING || |
290 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); | 443 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); |
291 // Stop any outstanding timer set to force us from PREEMPTING to IDLE. | 444 // Stop any outstanding timer set to force us from PREEMPTING to IDLE. |
292 timer_->Stop(); | 445 timer_->Stop(); |
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358 } | 511 } |
359 } | 512 } |
360 | 513 |
361 preemption_state_ = WOULD_PREEMPT_DESCHEDULED; | 514 preemption_state_ = WOULD_PREEMPT_DESCHEDULED; |
362 preempting_flag_->Reset(); | 515 preempting_flag_->Reset(); |
363 TRACE_COUNTER_ID1("gpu", "GpuChannel::Preempting", this, 0); | 516 TRACE_COUNTER_ID1("gpu", "GpuChannel::Preempting", this, 0); |
364 | 517 |
365 UpdatePreemptionState(); | 518 UpdatePreemptionState(); |
366 } | 519 } |
367 | 520 |
368 static void InsertSyncPointOnMainThread( | 521 // NOTE: The message_queue_ is used to handle messages on the main thread. |
369 base::WeakPtr<GpuChannel> gpu_channel, | 522 // The gpu_channel_ weak pointer is only dereferenced on the |
370 gpu::SyncPointManager* manager, | 523 // main thread - therefore the WeakPtr assumptions are respected. |
371 int32 routing_id, | 524 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
372 bool retire, | |
373 uint32 sync_point) { | |
374 // This function must ensure that the sync point will be retired. Normally | |
375 // we'll find the stub based on the routing ID, and associate the sync point | |
376 // with it, but if that fails for any reason (channel or stub already | |
377 // deleted, invalid routing id), we need to retire the sync point | |
378 // immediately. | |
379 if (gpu_channel) { | |
380 GpuCommandBufferStub* stub = gpu_channel->LookupCommandBuffer(routing_id); | |
381 if (stub) { | |
382 stub->AddSyncPoint(sync_point); | |
383 if (retire) { | |
384 GpuCommandBufferMsg_RetireSyncPoint message(routing_id, sync_point); | |
385 gpu_channel->OnMessageReceived(message); | |
386 } | |
387 return; | |
388 } else { | |
389 gpu_channel->MessageProcessed(); | |
390 } | |
391 } | |
392 manager->RetireSyncPoint(sync_point); | |
393 } | |
394 | |
395 // NOTE: this weak pointer is never dereferenced on the IO thread, it's only | |
396 // passed through - therefore the WeakPtr assumptions are respected. | |
397 base::WeakPtr<GpuChannel> gpu_channel_; | 525 base::WeakPtr<GpuChannel> gpu_channel_; |
piman
2015/09/01 03:55:26
I don't think you need this any more.
David Yen
2015/09/01 19:08:02
Done.
| |
398 IPC::Sender* sender_; | 526 IPC::Sender* sender_; |
399 gpu::SyncPointManager* sync_point_manager_; | 527 gpu::SyncPointManager* sync_point_manager_; |
400 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 528 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
401 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; | 529 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; |
402 | 530 |
403 std::queue<PendingMessage> pending_messages_; | |
404 | |
405 // Count of the number of IPCs forwarded to the GpuChannel. | |
406 uint64 messages_forwarded_to_channel_; | |
407 | |
408 // This timer is created and destroyed on the IO thread. | 531 // This timer is created and destroyed on the IO thread. |
409 scoped_ptr<base::OneShotTimer<GpuChannelMessageFilter>> timer_; | 532 scoped_ptr<base::OneShotTimer<GpuChannelMessageFilter>> timer_; |
410 | 533 |
411 bool a_stub_is_descheduled_; | 534 bool a_stub_is_descheduled_; |
412 | 535 |
413 // True if this channel can create future sync points. | 536 // True if this channel can create future sync points. |
414 bool future_sync_points_; | 537 bool future_sync_points_; |
538 | |
539 // This number is only ever incremented/read on the IO thread. | |
540 static uint32_t global_order_counter_; | |
415 }; | 541 }; |
416 | 542 |
543 uint32_t GpuChannelMessageFilter::global_order_counter_ = 0; | |
544 | |
417 GpuChannel::GpuChannel(GpuChannelManager* gpu_channel_manager, | 545 GpuChannel::GpuChannel(GpuChannelManager* gpu_channel_manager, |
418 GpuWatchdog* watchdog, | 546 GpuWatchdog* watchdog, |
419 gfx::GLShareGroup* share_group, | 547 gfx::GLShareGroup* share_group, |
420 gpu::gles2::MailboxManager* mailbox, | 548 gpu::gles2::MailboxManager* mailbox, |
421 base::SingleThreadTaskRunner* task_runner, | 549 base::SingleThreadTaskRunner* task_runner, |
422 base::SingleThreadTaskRunner* io_task_runner, | 550 base::SingleThreadTaskRunner* io_task_runner, |
423 int client_id, | 551 int client_id, |
424 uint64_t client_tracing_id, | 552 uint64_t client_tracing_id, |
425 bool software, | 553 bool software, |
426 bool allow_future_sync_points) | 554 bool allow_future_sync_points) |
427 : gpu_channel_manager_(gpu_channel_manager), | 555 : gpu_channel_manager_(gpu_channel_manager), |
428 channel_id_(IPC::Channel::GenerateVerifiedChannelID("gpu")), | 556 channel_id_(IPC::Channel::GenerateVerifiedChannelID("gpu")), |
429 messages_processed_(0), | |
430 client_id_(client_id), | 557 client_id_(client_id), |
431 client_tracing_id_(client_tracing_id), | 558 client_tracing_id_(client_tracing_id), |
432 task_runner_(task_runner), | 559 task_runner_(task_runner), |
433 io_task_runner_(io_task_runner), | 560 io_task_runner_(io_task_runner), |
434 share_group_(share_group ? share_group : new gfx::GLShareGroup), | 561 share_group_(share_group ? share_group : new gfx::GLShareGroup), |
435 mailbox_manager_(mailbox | 562 mailbox_manager_(mailbox |
436 ? scoped_refptr<gpu::gles2::MailboxManager>(mailbox) | 563 ? scoped_refptr<gpu::gles2::MailboxManager>(mailbox) |
437 : gpu::gles2::MailboxManager::Create()), | 564 : gpu::gles2::MailboxManager::Create()), |
438 subscription_ref_set_(new gpu::gles2::SubscriptionRefSet), | 565 subscription_ref_set_(new gpu::gles2::SubscriptionRefSet), |
439 pending_valuebuffer_state_(new gpu::ValueStateMap), | 566 pending_valuebuffer_state_(new gpu::ValueStateMap), |
440 watchdog_(watchdog), | 567 watchdog_(watchdog), |
441 software_(software), | 568 software_(software), |
442 handle_messages_scheduled_(false), | 569 current_order_num_(0), |
443 currently_processing_message_(nullptr), | 570 processed_order_num_(0), |
444 num_stubs_descheduled_(0), | 571 num_stubs_descheduled_(0), |
445 allow_future_sync_points_(allow_future_sync_points), | 572 allow_future_sync_points_(allow_future_sync_points), |
446 weak_factory_(this) { | 573 weak_factory_(this) { |
447 DCHECK(gpu_channel_manager); | 574 DCHECK(gpu_channel_manager); |
448 DCHECK(client_id); | 575 DCHECK(client_id); |
449 | 576 |
577 message_queue_ = GpuChannelMessageQueue::Create(gpu_channel_manager, | |
578 weak_factory_.GetWeakPtr(), | |
579 task_runner); | |
580 | |
450 filter_ = new GpuChannelMessageFilter( | 581 filter_ = new GpuChannelMessageFilter( |
451 weak_factory_.GetWeakPtr(), gpu_channel_manager_->sync_point_manager(), | 582 message_queue_, weak_factory_.GetWeakPtr(), |
583 gpu_channel_manager_->sync_point_manager(), | |
452 task_runner_, allow_future_sync_points_); | 584 task_runner_, allow_future_sync_points_); |
453 | 585 |
454 subscription_ref_set_->AddObserver(this); | 586 subscription_ref_set_->AddObserver(this); |
455 } | 587 } |
456 | 588 |
457 GpuChannel::~GpuChannel() { | 589 GpuChannel::~GpuChannel() { |
458 // Clear stubs first because of dependencies. | 590 // Clear stubs first because of dependencies. |
459 stubs_.clear(); | 591 stubs_.clear(); |
460 | 592 |
461 STLDeleteElements(&deferred_messages_); | |
462 subscription_ref_set_->RemoveObserver(this); | 593 subscription_ref_set_->RemoveObserver(this); |
463 if (preempting_flag_.get()) | 594 if (preempting_flag_.get()) |
464 preempting_flag_->Reset(); | 595 preempting_flag_->Reset(); |
465 } | 596 } |
466 | 597 |
467 IPC::ChannelHandle GpuChannel::Init(base::WaitableEvent* shutdown_event, | 598 IPC::ChannelHandle GpuChannel::Init(base::WaitableEvent* shutdown_event, |
468 IPC::AttachmentBroker* attachment_broker) { | 599 IPC::AttachmentBroker* attachment_broker) { |
469 DCHECK(shutdown_event); | 600 DCHECK(shutdown_event); |
470 DCHECK(!channel_); | 601 DCHECK(!channel_); |
471 | 602 |
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486 channel_->AddFilter(filter_.get()); | 617 channel_->AddFilter(filter_.get()); |
487 | 618 |
488 return channel_handle; | 619 return channel_handle; |
489 } | 620 } |
490 | 621 |
491 base::ProcessId GpuChannel::GetClientPID() const { | 622 base::ProcessId GpuChannel::GetClientPID() const { |
492 return channel_->GetPeerPID(); | 623 return channel_->GetPeerPID(); |
493 } | 624 } |
494 | 625 |
495 bool GpuChannel::OnMessageReceived(const IPC::Message& message) { | 626 bool GpuChannel::OnMessageReceived(const IPC::Message& message) { |
496 DVLOG(1) << "received message @" << &message << " on channel @" << this | 627 // All messages should be pushed to channel_messages_ and handled separately. |
497 << " with type " << message.type(); | 628 NOTREACHED(); |
498 | 629 return false; |
499 if (message.type() == GpuCommandBufferMsg_WaitForTokenInRange::ID || | |
500 message.type() == GpuCommandBufferMsg_WaitForGetOffsetInRange::ID) { | |
501 // Move Wait commands to the head of the queue, so the renderer | |
502 // doesn't have to wait any longer than necessary. | |
503 deferred_messages_.push_front(new IPC::Message(message)); | |
504 } else { | |
505 deferred_messages_.push_back(new IPC::Message(message)); | |
506 } | |
507 | |
508 OnScheduled(); | |
509 | |
510 return true; | |
511 } | 630 } |
512 | 631 |
513 void GpuChannel::OnChannelError() { | 632 void GpuChannel::OnChannelError() { |
514 gpu_channel_manager_->RemoveChannel(client_id_); | 633 gpu_channel_manager_->RemoveChannel(client_id_); |
515 } | 634 } |
516 | 635 |
517 bool GpuChannel::Send(IPC::Message* message) { | 636 bool GpuChannel::Send(IPC::Message* message) { |
518 // The GPU process must never send a synchronous IPC message to the renderer | 637 // The GPU process must never send a synchronous IPC message to the renderer |
519 // process. This could result in deadlock. | 638 // process. This could result in deadlock. |
520 DCHECK(!message->is_sync()); | 639 DCHECK(!message->is_sync()); |
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533 void GpuChannel::OnAddSubscription(unsigned int target) { | 652 void GpuChannel::OnAddSubscription(unsigned int target) { |
534 gpu_channel_manager()->Send( | 653 gpu_channel_manager()->Send( |
535 new GpuHostMsg_AddSubscription(client_id_, target)); | 654 new GpuHostMsg_AddSubscription(client_id_, target)); |
536 } | 655 } |
537 | 656 |
538 void GpuChannel::OnRemoveSubscription(unsigned int target) { | 657 void GpuChannel::OnRemoveSubscription(unsigned int target) { |
539 gpu_channel_manager()->Send( | 658 gpu_channel_manager()->Send( |
540 new GpuHostMsg_RemoveSubscription(client_id_, target)); | 659 new GpuHostMsg_RemoveSubscription(client_id_, target)); |
541 } | 660 } |
542 | 661 |
543 void GpuChannel::RequeueMessage() { | |
544 DCHECK(currently_processing_message_); | |
545 deferred_messages_.push_front( | |
546 new IPC::Message(*currently_processing_message_)); | |
547 messages_processed_--; | |
548 currently_processing_message_ = NULL; | |
549 } | |
550 | |
551 void GpuChannel::OnScheduled() { | |
552 if (handle_messages_scheduled_) | |
553 return; | |
554 // Post a task to handle any deferred messages. The deferred message queue is | |
555 // not emptied here, which ensures that OnMessageReceived will continue to | |
556 // defer newly received messages until the ones in the queue have all been | |
557 // handled by HandleMessage. HandleMessage is invoked as a | |
558 // task to prevent reentrancy. | |
559 task_runner_->PostTask(FROM_HERE, base::Bind(&GpuChannel::HandleMessage, | |
560 weak_factory_.GetWeakPtr())); | |
561 handle_messages_scheduled_ = true; | |
562 } | |
563 | |
564 void GpuChannel::StubSchedulingChanged(bool scheduled) { | 662 void GpuChannel::StubSchedulingChanged(bool scheduled) { |
565 bool a_stub_was_descheduled = num_stubs_descheduled_ > 0; | 663 bool a_stub_was_descheduled = num_stubs_descheduled_ > 0; |
566 if (scheduled) { | 664 if (scheduled) { |
567 num_stubs_descheduled_--; | 665 num_stubs_descheduled_--; |
568 OnScheduled(); | 666 message_queue_->ScheduleHandleMessage(); |
569 } else { | 667 } else { |
570 num_stubs_descheduled_++; | 668 num_stubs_descheduled_++; |
571 } | 669 } |
572 DCHECK_LE(num_stubs_descheduled_, stubs_.size()); | 670 DCHECK_LE(num_stubs_descheduled_, stubs_.size()); |
573 bool a_stub_is_descheduled = num_stubs_descheduled_ > 0; | 671 bool a_stub_is_descheduled = num_stubs_descheduled_ > 0; |
574 | 672 |
575 if (a_stub_is_descheduled != a_stub_was_descheduled) { | 673 if (a_stub_is_descheduled != a_stub_was_descheduled) { |
576 if (preempting_flag_.get()) { | 674 if (preempting_flag_.get()) { |
577 io_task_runner_->PostTask( | 675 io_task_runner_->PostTask( |
578 FROM_HERE, | 676 FROM_HERE, |
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655 preempting_flag_ = new gpu::PreemptionFlag; | 753 preempting_flag_ = new gpu::PreemptionFlag; |
656 io_task_runner_->PostTask( | 754 io_task_runner_->PostTask( |
657 FROM_HERE, | 755 FROM_HERE, |
658 base::Bind( | 756 base::Bind( |
659 &GpuChannelMessageFilter::SetPreemptingFlagAndSchedulingState, | 757 &GpuChannelMessageFilter::SetPreemptingFlagAndSchedulingState, |
660 filter_, preempting_flag_, num_stubs_descheduled_ > 0)); | 758 filter_, preempting_flag_, num_stubs_descheduled_ > 0)); |
661 } | 759 } |
662 return preempting_flag_.get(); | 760 return preempting_flag_.get(); |
663 } | 761 } |
664 | 762 |
763 bool GpuChannel::handle_messages_scheduled() const { | |
764 base::AutoLock auto_lock(message_queue_->channel_messages_lock_); | |
765 return message_queue_->handle_messages_scheduled_; | |
766 } | |
767 | |
665 void GpuChannel::SetPreemptByFlag( | 768 void GpuChannel::SetPreemptByFlag( |
666 scoped_refptr<gpu::PreemptionFlag> preempted_flag) { | 769 scoped_refptr<gpu::PreemptionFlag> preempted_flag) { |
667 preempted_flag_ = preempted_flag; | 770 preempted_flag_ = preempted_flag; |
668 | 771 |
669 for (auto& kv : stubs_) | 772 for (auto& kv : stubs_) |
670 kv.second->SetPreemptByFlag(preempted_flag_); | 773 kv.second->SetPreemptByFlag(preempted_flag_); |
671 } | 774 } |
672 | 775 |
673 void GpuChannel::OnDestroy() { | 776 void GpuChannel::OnDestroy() { |
674 TRACE_EVENT0("gpu", "GpuChannel::OnDestroy"); | 777 TRACE_EVENT0("gpu", "GpuChannel::OnDestroy"); |
675 gpu_channel_manager_->RemoveChannel(client_id_); | 778 gpu_channel_manager_->RemoveChannel(client_id_); |
676 } | 779 } |
677 | 780 |
678 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { | 781 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { |
679 bool handled = true; | 782 bool handled = true; |
680 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) | 783 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) |
681 IPC_MESSAGE_HANDLER(GpuChannelMsg_CreateOffscreenCommandBuffer, | 784 IPC_MESSAGE_HANDLER(GpuChannelMsg_CreateOffscreenCommandBuffer, |
682 OnCreateOffscreenCommandBuffer) | 785 OnCreateOffscreenCommandBuffer) |
683 IPC_MESSAGE_HANDLER(GpuChannelMsg_DestroyCommandBuffer, | 786 IPC_MESSAGE_HANDLER(GpuChannelMsg_DestroyCommandBuffer, |
684 OnDestroyCommandBuffer) | 787 OnDestroyCommandBuffer) |
685 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuMsg_CreateJpegDecoder, | 788 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuMsg_CreateJpegDecoder, |
686 OnCreateJpegDecoder) | 789 OnCreateJpegDecoder) |
687 IPC_MESSAGE_UNHANDLED(handled = false) | 790 IPC_MESSAGE_UNHANDLED(handled = false) |
688 IPC_END_MESSAGE_MAP() | 791 IPC_END_MESSAGE_MAP() |
689 DCHECK(handled) << msg.type(); | 792 DCHECK(handled) << msg.type(); |
690 return handled; | 793 return handled; |
691 } | 794 } |
692 | 795 |
693 void GpuChannel::HandleMessage() { | 796 void GpuChannel::HandleMessage() { |
694 handle_messages_scheduled_ = false; | 797 ChannelMessage* m = nullptr; |
695 if (deferred_messages_.empty()) | 798 GpuCommandBufferStub* stub = nullptr; |
696 return; | 799 uint32_t sync_point_retired = 0; |
697 | 800 { |
698 IPC::Message* m = NULL; | 801 base::AutoLock auto_lock(message_queue_->channel_messages_lock_); |
699 GpuCommandBufferStub* stub = NULL; | 802 message_queue_->handle_messages_scheduled_ = false; |
700 | 803 if (message_queue_->channel_messages_.empty()) { |
701 m = deferred_messages_.front(); | |
702 stub = stubs_.get(m->routing_id()); | |
703 if (stub) { | |
704 if (!stub->IsScheduled()) | |
705 return; | |
706 if (stub->IsPreempted()) { | |
707 OnScheduled(); | |
708 return; | 804 return; |
709 } | 805 } |
806 m = message_queue_->channel_messages_.front(); | |
807 stub = stubs_.get(m->message.routing_id()); | |
808 | |
809 // TODO(dyen): Temporary handling of old sync points. | |
810 // This must ensure that the sync point will be retired. Normally we'll | |
811 // find the stub based on the routing ID, and associate the sync point | |
812 // with it, but if that fails for any reason (channel or stub already | |
813 // deleted, invalid routing id), we need to retire the sync point | |
814 // immediately. | |
815 if (m->message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { | |
piman
2015/09/01 03:55:26
Why not move that part of the logic after the lock
David Yen
2015/09/01 19:08:02
Done.
| |
816 const bool retire = m->retire_sync_point; | |
817 const uint32_t sync_point = m->sync_point_number; | |
818 const int32_t routing_id = m->message.routing_id(); | |
819 if (stub) { | |
820 stub->AddSyncPoint(sync_point); | |
821 if (retire) { | |
822 m->message = GpuCommandBufferMsg_RetireSyncPoint(routing_id, | |
823 sync_point); | |
824 } | |
825 } else { | |
826 sync_point_retired = sync_point; | |
827 } | |
828 } | |
829 | |
830 if (!sync_point_retired && stub) { | |
831 if (!stub->IsScheduled()) | |
832 return; | |
833 if (stub->IsPreempted()) { | |
834 message_queue_->ScheduleHandleMessageLocked(); | |
835 return; | |
836 } | |
837 } | |
838 | |
839 message_queue_->channel_messages_.pop_front(); | |
840 if (!message_queue_->channel_messages_.empty()) | |
841 message_queue_->ScheduleHandleMessageLocked(); | |
710 } | 842 } |
711 | 843 |
712 scoped_ptr<IPC::Message> message(m); | 844 // TODO(dyen): Temporary handling of old sync points. |
713 deferred_messages_.pop_front(); | 845 if (sync_point_retired) { |
846 current_order_num_ = m->order_number; | |
847 gpu_channel_manager_->sync_point_manager()->RetireSyncPoint( | |
848 sync_point_retired); | |
849 MessageProcessed(m->order_number); | |
850 return; | |
851 } | |
852 | |
853 scoped_ptr<ChannelMessage> scoped_message(m); | |
854 const uint32_t order_number = m->order_number; | |
855 IPC::Message* message = &m->message; | |
856 | |
857 DVLOG(1) << "received message @" << message << " on channel @" << this | |
858 << " with type " << message->type(); | |
859 | |
714 bool message_processed = true; | 860 bool message_processed = true; |
715 | 861 |
716 currently_processing_message_ = message.get(); | 862 if (order_number != static_cast<uint32_t>(-1)) { |
863 // Make sure this is a valid unprocessed order number. | |
864 DCHECK(order_number <= GetUnprocessedOrderNum() && | |
865 order_number >= GetProcessedOrderNum()); | |
866 | |
867 current_order_num_ = order_number; | |
868 } | |
717 bool result; | 869 bool result; |
718 if (message->routing_id() == MSG_ROUTING_CONTROL) | 870 if (message->routing_id() == MSG_ROUTING_CONTROL) |
719 result = OnControlMessageReceived(*message); | 871 result = OnControlMessageReceived(*message); |
720 else | 872 else |
721 result = router_.RouteMessage(*message); | 873 result = router_.RouteMessage(*message); |
722 currently_processing_message_ = NULL; | |
723 | 874 |
724 if (!result) { | 875 if (!result) { |
725 // Respond to sync messages even if router failed to route. | 876 // Respond to sync messages even if router failed to route. |
726 if (message->is_sync()) { | 877 if (message->is_sync()) { |
727 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&*message); | 878 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&*message); |
728 reply->set_reply_error(); | 879 reply->set_reply_error(); |
729 Send(reply); | 880 Send(reply); |
730 } | 881 } |
731 } else { | 882 } else { |
732 // If the command buffer becomes unscheduled as a result of handling the | 883 // If the command buffer becomes unscheduled as a result of handling the |
733 // message but still has more commands to process, synthesize an IPC | 884 // message but still has more commands to process, synthesize an IPC |
734 // message to flush that command buffer. | 885 // message to flush that command buffer. |
735 if (stub) { | 886 if (stub) { |
736 if (stub->HasUnprocessedCommands()) { | 887 if (stub->HasUnprocessedCommands()) { |
737 deferred_messages_.push_front(new GpuCommandBufferMsg_Rescheduled( | 888 message_queue_->PushUnfinishedMessage( |
738 stub->route_id())); | 889 order_number, GpuCommandBufferMsg_Rescheduled(stub->route_id())); |
739 message_processed = false; | 890 message_processed = false; |
740 } | 891 } |
741 } | 892 } |
742 } | 893 } |
743 if (message_processed) | 894 if (message_processed) |
744 MessageProcessed(); | 895 MessageProcessed(order_number); |
745 | |
746 if (!deferred_messages_.empty()) { | |
747 OnScheduled(); | |
748 } | |
749 } | 896 } |
750 | 897 |
751 void GpuChannel::OnCreateOffscreenCommandBuffer( | 898 void GpuChannel::OnCreateOffscreenCommandBuffer( |
752 const gfx::Size& size, | 899 const gfx::Size& size, |
753 const GPUCreateCommandBufferConfig& init_params, | 900 const GPUCreateCommandBufferConfig& init_params, |
754 int32 route_id, | 901 int32 route_id, |
755 bool* succeeded) { | 902 bool* succeeded) { |
756 TRACE_EVENT1("gpu", "GpuChannel::OnCreateOffscreenCommandBuffer", "route_id", | 903 TRACE_EVENT1("gpu", "GpuChannel::OnCreateOffscreenCommandBuffer", "route_id", |
757 route_id); | 904 route_id); |
758 | 905 |
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807 } | 954 } |
808 } | 955 } |
809 | 956 |
810 void GpuChannel::OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg) { | 957 void GpuChannel::OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg) { |
811 if (!jpeg_decoder_) { | 958 if (!jpeg_decoder_) { |
812 jpeg_decoder_.reset(new GpuJpegDecodeAccelerator(this, io_task_runner_)); | 959 jpeg_decoder_.reset(new GpuJpegDecodeAccelerator(this, io_task_runner_)); |
813 } | 960 } |
814 jpeg_decoder_->AddClient(route_id, reply_msg); | 961 jpeg_decoder_->AddClient(route_id, reply_msg); |
815 } | 962 } |
816 | 963 |
817 void GpuChannel::MessageProcessed() { | 964 void GpuChannel::MessageProcessed(uint32_t order_number) { |
818 messages_processed_++; | 965 if (order_number != static_cast<uint32_t>(-1)) { |
966 DCHECK(current_order_num_ == order_number); | |
967 processed_order_num_ = order_number; | |
968 } | |
819 if (preempting_flag_.get()) { | 969 if (preempting_flag_.get()) { |
820 io_task_runner_->PostTask( | 970 io_task_runner_->PostTask( |
821 FROM_HERE, base::Bind(&GpuChannelMessageFilter::MessageProcessed, | 971 FROM_HERE, base::Bind(&GpuChannelMessageFilter::OnMessageProcessed, |
822 filter_, messages_processed_)); | 972 filter_)); |
823 } | 973 } |
824 } | 974 } |
825 | 975 |
826 void GpuChannel::CacheShader(const std::string& key, | 976 void GpuChannel::CacheShader(const std::string& key, |
827 const std::string& shader) { | 977 const std::string& shader) { |
828 gpu_channel_manager_->Send( | 978 gpu_channel_manager_->Send( |
829 new GpuHostMsg_CacheShader(client_id_, key, shader)); | 979 new GpuHostMsg_CacheShader(client_id_, key, shader)); |
830 } | 980 } |
831 | 981 |
832 void GpuChannel::AddFilter(IPC::MessageFilter* filter) { | 982 void GpuChannel::AddFilter(IPC::MessageFilter* filter) { |
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881 client_id_); | 1031 client_id_); |
882 } | 1032 } |
883 } | 1033 } |
884 } | 1034 } |
885 | 1035 |
886 void GpuChannel::HandleUpdateValueState( | 1036 void GpuChannel::HandleUpdateValueState( |
887 unsigned int target, const gpu::ValueState& state) { | 1037 unsigned int target, const gpu::ValueState& state) { |
888 pending_valuebuffer_state_->UpdateState(target, state); | 1038 pending_valuebuffer_state_->UpdateState(target, state); |
889 } | 1039 } |
890 | 1040 |
1041 uint32_t GpuChannel::GetUnprocessedOrderNum() const { | |
1042 return base::subtle::Acquire_Load(&message_queue_->unprocessed_order_num_); | |
1043 } | |
1044 | |
891 } // namespace content | 1045 } // namespace content |
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