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Side by Side Diff: content/common/gpu/gpu_channel.h

Issue 1308913004: GPU Channel's now maintain a global order number for each processed IPC. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Updated command buffer stub to use 32 bit order numbers Created 5 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <string> 9 #include <string>
10 10
11 #include "base/atomicops.h"
11 #include "base/containers/scoped_ptr_hash_map.h" 12 #include "base/containers/scoped_ptr_hash_map.h"
12 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h" 14 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h" 15 #include "base/memory/weak_ptr.h"
15 #include "base/process/process.h" 16 #include "base/process/process.h"
17 #include "base/synchronization/lock.h"
18 #include "base/timer/timer.h"
16 #include "base/trace_event/memory_dump_provider.h" 19 #include "base/trace_event/memory_dump_provider.h"
17 #include "build/build_config.h" 20 #include "build/build_config.h"
18 #include "content/common/content_export.h" 21 #include "content/common/content_export.h"
19 #include "content/common/gpu/gpu_command_buffer_stub.h" 22 #include "content/common/gpu/gpu_command_buffer_stub.h"
20 #include "content/common/gpu/gpu_memory_manager.h" 23 #include "content/common/gpu/gpu_memory_manager.h"
21 #include "content/common/gpu/gpu_result_codes.h" 24 #include "content/common/gpu/gpu_result_codes.h"
22 #include "content/common/message_router.h" 25 #include "content/common/message_router.h"
23 #include "gpu/command_buffer/service/valuebuffer_manager.h" 26 #include "gpu/command_buffer/service/valuebuffer_manager.h"
24 #include "ipc/ipc_sync_channel.h" 27 #include "ipc/ipc_sync_channel.h"
25 #include "ui/gfx/geometry/size.h" 28 #include "ui/gfx/geometry/size.h"
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
88 virtual base::ProcessId GetClientPID() const; 91 virtual base::ProcessId GetClientPID() const;
89 92
90 int client_id() const { return client_id_; } 93 int client_id() const { return client_id_; }
91 94
92 uint64_t client_tracing_id() const { return client_tracing_id_; } 95 uint64_t client_tracing_id() const { return client_tracing_id_; }
93 96
94 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner() const { 97 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner() const {
95 return io_task_runner_; 98 return io_task_runner_;
96 } 99 }
97 100
101 // Thread-safe channel message functions.
102 bool HasQueuedMessages();
103 base::TimeTicks GetNextMessageTimeTick();
104 void PushBackMessage(uint32_t order_number, const IPC::Message& message);
105 void PushFrontMessage(const IPC::Message& message);
106
107 // TODO(dyen): Temporary sync point insertion hook.
108 void PushSyncPointMessage(uint32_t order_number, const IPC::Message& message,
109 bool retire_sync_point, uint32_t sync_point_num);
110
111 // Process channel message from main thread.
112 void ProcessMessage(uint32_t order_number, const IPC::Message& message);
113
98 // IPC::Listener implementation: 114 // IPC::Listener implementation:
99 bool OnMessageReceived(const IPC::Message& msg) override; 115 bool OnMessageReceived(const IPC::Message& msg) override;
100 void OnChannelError() override; 116 void OnChannelError() override;
101 117
102 // IPC::Sender implementation: 118 // IPC::Sender implementation:
103 bool Send(IPC::Message* msg) override; 119 bool Send(IPC::Message* msg) override;
104 120
105 // Requeue the message that is currently being processed to the beginning of 121 // Requeue the message that is currently being processed to the beginning of
106 // the queue. Used when the processing of a message gets aborted because of 122 // the queue. Used when the processing of a message gets aborted because of
107 // unscheduling conditions. 123 // unscheduling conditions.
(...skipping 30 matching lines...) Expand all
138 // Called to add a listener for a particular message routing ID. 154 // Called to add a listener for a particular message routing ID.
139 // Returns true if succeeded. 155 // Returns true if succeeded.
140 bool AddRoute(int32 route_id, IPC::Listener* listener); 156 bool AddRoute(int32 route_id, IPC::Listener* listener);
141 157
142 // Called to remove a listener for a particular message routing ID. 158 // Called to remove a listener for a particular message routing ID.
143 void RemoveRoute(int32 route_id); 159 void RemoveRoute(int32 route_id);
144 160
145 gpu::PreemptionFlag* GetPreemptionFlag(); 161 gpu::PreemptionFlag* GetPreemptionFlag();
146 162
147 bool handle_messages_scheduled() const { return handle_messages_scheduled_; } 163 bool handle_messages_scheduled() const { return handle_messages_scheduled_; }
148 uint64 messages_processed() const { return messages_processed_; }
149 164
150 // If |preemption_flag->IsSet()|, any stub on this channel 165 // If |preemption_flag->IsSet()|, any stub on this channel
151 // should stop issuing GL commands. Setting this to NULL stops deferral. 166 // should stop issuing GL commands. Setting this to NULL stops deferral.
152 void SetPreemptByFlag( 167 void SetPreemptByFlag(
153 scoped_refptr<gpu::PreemptionFlag> preemption_flag); 168 scoped_refptr<gpu::PreemptionFlag> preemption_flag);
154 169
155 void CacheShader(const std::string& key, const std::string& shader); 170 void CacheShader(const std::string& key, const std::string& shader);
156 171
157 virtual void AddFilter(IPC::MessageFilter* filter); 172 virtual void AddFilter(IPC::MessageFilter* filter);
158 virtual void RemoveFilter(IPC::MessageFilter* filter); 173 virtual void RemoveFilter(IPC::MessageFilter* filter);
159 174
160 uint64 GetMemoryUsage(); 175 uint64 GetMemoryUsage();
161 176
162 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( 177 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer(
163 const gfx::GpuMemoryBufferHandle& handle, 178 const gfx::GpuMemoryBufferHandle& handle,
164 const gfx::Size& size, 179 const gfx::Size& size,
165 gfx::BufferFormat format, 180 gfx::BufferFormat format,
166 uint32 internalformat); 181 uint32 internalformat);
167 182
168 bool allow_future_sync_points() const { return allow_future_sync_points_; } 183 bool allow_future_sync_points() const { return allow_future_sync_points_; }
169 184
170 void HandleUpdateValueState(unsigned int target, 185 void HandleUpdateValueState(unsigned int target,
171 const gpu::ValueState& state); 186 const gpu::ValueState& state);
172 187
173 // Visible for testing. 188 // Visible for testing.
174 const gpu::ValueStateMap* pending_valuebuffer_state() const { 189 const gpu::ValueStateMap* pending_valuebuffer_state() const {
175 return pending_valuebuffer_state_.get(); 190 return pending_valuebuffer_state_.get();
176 } 191 }
177 192
193 uint32_t GetCurrentOrderNum() const { return current_order_num_; }
194 uint32_t GetProcessedOrderNum() const { return processed_order_num_; }
195 uint32_t GetUnprocessedOrderNum() const {
196 return base::subtle::Acquire_Load(&unprocessed_order_num_);
197 }
198
178 protected: 199 protected:
179 // The message filter on the io thread. 200 // The message filter on the io thread.
180 scoped_refptr<GpuChannelMessageFilter> filter_; 201 scoped_refptr<GpuChannelMessageFilter> filter_;
181 202
182 // Map of routing id to command buffer stub. 203 // Map of routing id to command buffer stub.
183 base::ScopedPtrHashMap<int32, scoped_ptr<GpuCommandBufferStub>> stubs_; 204 base::ScopedPtrHashMap<int32, scoped_ptr<GpuCommandBufferStub>> stubs_;
184 205
185 private: 206 private:
186 friend class GpuChannelMessageFilter; 207 friend class GpuChannelMessageFilter;
187 208
188 void OnDestroy(); 209 void OnDestroy();
189 210
190 bool OnControlMessageReceived(const IPC::Message& msg); 211 bool OnControlMessageReceived(const IPC::Message& msg);
191 212
192 void HandleMessage(); 213 void HandleMessage();
193 214
194 // Message handlers. 215 // Message handlers.
195 void OnCreateOffscreenCommandBuffer( 216 void OnCreateOffscreenCommandBuffer(
196 const gfx::Size& size, 217 const gfx::Size& size,
197 const GPUCreateCommandBufferConfig& init_params, 218 const GPUCreateCommandBufferConfig& init_params,
198 int32 route_id, 219 int32 route_id,
199 bool* succeeded); 220 bool* succeeded);
200 void OnDestroyCommandBuffer(int32 route_id); 221 void OnDestroyCommandBuffer(int32 route_id);
201 void OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg); 222 void OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg);
202 223
203 // Decrement the count of unhandled IPC messages and defer preemption. 224 void PushUnfinishedMessage(uint32_t order_number,
204 void MessageProcessed(); 225 const IPC::Message& message);
226 void ScheduleHandleMessage();
227 void ScheduleHandleMessageLocked();
228
229 // Update processed order number and defer preemption.
230 void MessageProcessed(uint32_t order_number);
205 231
206 // The lifetime of objects of this class is managed by a GpuChannelManager. 232 // The lifetime of objects of this class is managed by a GpuChannelManager.
207 // The GpuChannelManager destroy all the GpuChannels that they own when they 233 // The GpuChannelManager destroy all the GpuChannels that they own when they
208 // are destroyed. So a raw pointer is safe. 234 // are destroyed. So a raw pointer is safe.
209 GpuChannelManager* gpu_channel_manager_; 235 GpuChannelManager* gpu_channel_manager_;
210 236
211 scoped_ptr<IPC::SyncChannel> channel_; 237 scoped_ptr<IPC::SyncChannel> channel_;
212 238
213 // Uniquely identifies the channel within this GPU process. 239 // Uniquely identifies the channel within this GPU process.
214 std::string channel_id_; 240 std::string channel_id_;
215 241
216 // Used to implement message routing functionality to CommandBuffer objects 242 // Used to implement message routing functionality to CommandBuffer objects
217 MessageRouter router_; 243 MessageRouter router_;
218 244
219 uint64 messages_processed_;
220
221 // Whether the processing of IPCs on this channel is stalled and we should 245 // Whether the processing of IPCs on this channel is stalled and we should
222 // preempt other GpuChannels. 246 // preempt other GpuChannels.
223 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; 247 scoped_refptr<gpu::PreemptionFlag> preempting_flag_;
224 248
225 // If non-NULL, all stubs on this channel should stop processing GL 249 // If non-NULL, all stubs on this channel should stop processing GL
226 // commands (via their GpuScheduler) when preempted_flag_->IsSet() 250 // commands (via their GpuScheduler) when preempted_flag_->IsSet()
227 scoped_refptr<gpu::PreemptionFlag> preempted_flag_; 251 scoped_refptr<gpu::PreemptionFlag> preempted_flag_;
228 252
229 std::deque<IPC::Message*> deferred_messages_; 253 struct ChannelMessage {
254 uint32_t order_number;
255 base::TimeTicks time_received;
256 IPC::Message message;
257
258 // TODO(dyen): Temporary sync point data, remove once new sync point lands.
259 bool retire_sync_point;
260 uint32 sync_point_number;
261
262 ChannelMessage(uint32_t order_num, const IPC::Message& msg)
263 : order_number(order_num),
264 time_received(base::TimeTicks::Now()),
265 message(msg),
266 retire_sync_point(false),
267 sync_point_number(0) {}
268 };
piman 2015/08/31 23:15:04 nit: move to before OnDestroy (within each visibli
David Yen 2015/09/01 02:01:52 Done.
269 bool handle_messages_scheduled_;
270 std::deque<ChannelMessage*> channel_messages_;
271
272 // This lock protects both handle_messages_scheduled_ and channel_messages_.
273 base::Lock channel_messages_lock_;
274
230 275
231 // The id of the client who is on the other side of the channel. 276 // The id of the client who is on the other side of the channel.
232 int client_id_; 277 int client_id_;
233 278
234 // The tracing ID used for memory allocations associated with this client. 279 // The tracing ID used for memory allocations associated with this client.
235 uint64_t client_tracing_id_; 280 uint64_t client_tracing_id_;
236 281
237 // The task runners for the main thread and the io thread. 282 // The task runners for the main thread and the io thread.
238 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; 283 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
239 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; 284 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
240 285
241 // The share group that all contexts associated with a particular renderer 286 // The share group that all contexts associated with a particular renderer
242 // process use. 287 // process use.
243 scoped_refptr<gfx::GLShareGroup> share_group_; 288 scoped_refptr<gfx::GLShareGroup> share_group_;
244 289
245 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; 290 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_;
246 291
247 scoped_refptr<gpu::gles2::SubscriptionRefSet> subscription_ref_set_; 292 scoped_refptr<gpu::gles2::SubscriptionRefSet> subscription_ref_set_;
248 293
249 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; 294 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_;
250 295
251 scoped_ptr<GpuJpegDecodeAccelerator> jpeg_decoder_; 296 scoped_ptr<GpuJpegDecodeAccelerator> jpeg_decoder_;
252 297
253 gpu::gles2::DisallowedFeatures disallowed_features_; 298 gpu::gles2::DisallowedFeatures disallowed_features_;
254 GpuWatchdog* watchdog_; 299 GpuWatchdog* watchdog_;
255 bool software_; 300 bool software_;
256 bool handle_messages_scheduled_; 301 ChannelMessage* currently_processing_message_;
257 IPC::Message* currently_processing_message_; 302
303 // Current IPC order number being processed.
304 uint32_t current_order_num_;
305
306 // Last finished IPC order number.
307 uint32_t processed_order_num_;
308
309 // Highest IPC order number seen, set when queued on the IO thread.
310 base::subtle::Atomic32 unprocessed_order_num_;
piman 2015/08/31 23:15:04 As far as I can tell, this is only used in a DCHEC
David Yen 2015/09/01 02:01:52 This is going to be used later in the actual sync
258 311
259 size_t num_stubs_descheduled_; 312 size_t num_stubs_descheduled_;
260
261 bool allow_future_sync_points_; 313 bool allow_future_sync_points_;
262 314
263 // Member variables should appear before the WeakPtrFactory, to ensure 315 // Member variables should appear before the WeakPtrFactory, to ensure
264 // that any WeakPtrs to Controller are invalidated before its members 316 // that any WeakPtrs to Controller are invalidated before its members
265 // variable's destructors are executed, rendering them invalid. 317 // variable's destructors are executed, rendering them invalid.
266 base::WeakPtrFactory<GpuChannel> weak_factory_; 318 base::WeakPtrFactory<GpuChannel> weak_factory_;
267 319
268 DISALLOW_COPY_AND_ASSIGN(GpuChannel); 320 DISALLOW_COPY_AND_ASSIGN(GpuChannel);
269 }; 321 };
270 322
271 } // namespace content 323 } // namespace content
272 324
273 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 325 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_
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