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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if defined(OS_WIN) | 5 #if defined(OS_WIN) |
6 #include <windows.h> | 6 #include <windows.h> |
7 #endif | 7 #endif |
8 | 8 |
9 #include "content/common/gpu/gpu_channel.h" | 9 #include "content/common/gpu/gpu_channel.h" |
10 | 10 |
11 #include <algorithm> | 11 #include <algorithm> |
12 #include <queue> | 12 #include <queue> |
13 #include <vector> | 13 #include <vector> |
14 | 14 |
15 #include "base/bind.h" | 15 #include "base/bind.h" |
16 #include "base/command_line.h" | 16 #include "base/command_line.h" |
17 #include "base/location.h" | 17 #include "base/location.h" |
18 #include "base/single_thread_task_runner.h" | 18 #include "base/single_thread_task_runner.h" |
19 #include "base/stl_util.h" | 19 #include "base/stl_util.h" |
20 #include "base/strings/string_util.h" | 20 #include "base/strings/string_util.h" |
21 #include "base/thread_task_runner_handle.h" | 21 #include "base/thread_task_runner_handle.h" |
22 #include "base/timer/timer.h" | |
23 #include "base/trace_event/memory_dump_manager.h" | 22 #include "base/trace_event/memory_dump_manager.h" |
24 #include "base/trace_event/process_memory_dump.h" | 23 #include "base/trace_event/process_memory_dump.h" |
25 #include "base/trace_event/trace_event.h" | 24 #include "base/trace_event/trace_event.h" |
26 #include "content/common/gpu/gpu_channel_manager.h" | 25 #include "content/common/gpu/gpu_channel_manager.h" |
27 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 26 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
28 #include "content/common/gpu/gpu_messages.h" | 27 #include "content/common/gpu/gpu_messages.h" |
29 #include "content/common/gpu/media/gpu_jpeg_decode_accelerator.h" | 28 #include "content/common/gpu/media/gpu_jpeg_decode_accelerator.h" |
30 #include "content/public/common/content_switches.h" | 29 #include "content/public/common/content_switches.h" |
31 #include "gpu/command_buffer/common/mailbox.h" | 30 #include "gpu/command_buffer/common/mailbox.h" |
32 #include "gpu/command_buffer/common/value_state.h" | 31 #include "gpu/command_buffer/common/value_state.h" |
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74 // before preempting and we limit the amount of time that we can preempt in | 73 // before preempting and we limit the amount of time that we can preempt in |
75 // one shot (see constants above). | 74 // one shot (see constants above). |
76 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO | 75 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO |
77 // thread, generating the sync point ID and responding immediately, and then | 76 // thread, generating the sync point ID and responding immediately, and then |
78 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message | 77 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message |
79 // into the channel's queue. | 78 // into the channel's queue. |
80 // - it generates mailbox names for clients of the GPU process on the IO thread. | 79 // - it generates mailbox names for clients of the GPU process on the IO thread. |
81 class GpuChannelMessageFilter : public IPC::MessageFilter { | 80 class GpuChannelMessageFilter : public IPC::MessageFilter { |
82 public: | 81 public: |
83 GpuChannelMessageFilter( | 82 GpuChannelMessageFilter( |
83 GpuChannel* gpu_channel_io, | |
84 base::WeakPtr<GpuChannel> gpu_channel, | 84 base::WeakPtr<GpuChannel> gpu_channel, |
85 gpu::SyncPointManager* sync_point_manager, | 85 gpu::SyncPointManager* sync_point_manager, |
86 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 86 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
87 bool future_sync_points) | 87 bool future_sync_points) |
88 : preemption_state_(IDLE), | 88 : preemption_state_(IDLE), |
89 gpu_channel_io_(gpu_channel_io), | |
89 gpu_channel_(gpu_channel), | 90 gpu_channel_(gpu_channel), |
90 sender_(nullptr), | 91 sender_(nullptr), |
91 sync_point_manager_(sync_point_manager), | 92 sync_point_manager_(sync_point_manager), |
92 task_runner_(task_runner), | 93 task_runner_(task_runner), |
93 messages_forwarded_to_channel_(0), | |
94 a_stub_is_descheduled_(false), | 94 a_stub_is_descheduled_(false), |
95 future_sync_points_(future_sync_points) {} | 95 future_sync_points_(future_sync_points) {} |
96 | 96 |
97 void OnFilterAdded(IPC::Sender* sender) override { | 97 void OnFilterAdded(IPC::Sender* sender) override { |
98 DCHECK(!sender_); | 98 DCHECK(!sender_); |
99 sender_ = sender; | 99 sender_ = sender; |
100 timer_ = make_scoped_ptr(new base::OneShotTimer<GpuChannelMessageFilter>); | 100 timer_ = make_scoped_ptr(new base::OneShotTimer<GpuChannelMessageFilter>); |
101 } | 101 } |
102 | 102 |
103 void OnFilterRemoved() override { | 103 void OnFilterRemoved() override { |
104 DCHECK(sender_); | 104 DCHECK(sender_); |
105 sender_ = nullptr; | 105 sender_ = nullptr; |
106 timer_ = nullptr; | 106 timer_ = nullptr; |
107 } | 107 } |
108 | 108 |
109 bool OnMessageReceived(const IPC::Message& message) override { | 109 bool OnMessageReceived(const IPC::Message& message) override { |
110 DCHECK(sender_); | 110 DCHECK(sender_); |
111 | 111 |
112 const uint32_t order_number = | |
113 gpu_channel_io_->gpu_channel_manager()->GenerateGlobalOrderNumber(); | |
piman
2015/08/31 23:15:04
I don't think gpu_channel_io_ is safe to use, beca
David Yen
2015/09/01 02:01:52
Having the filter own the messages didn't feel rig
| |
112 bool handled = false; | 114 bool handled = false; |
113 if ((message.type() == GpuCommandBufferMsg_RetireSyncPoint::ID) && | 115 if ((message.type() == GpuCommandBufferMsg_RetireSyncPoint::ID) && |
114 !future_sync_points_) { | 116 !future_sync_points_) { |
115 DLOG(ERROR) << "Untrusted client should not send " | 117 DLOG(ERROR) << "Untrusted client should not send " |
116 "GpuCommandBufferMsg_RetireSyncPoint message"; | 118 "GpuCommandBufferMsg_RetireSyncPoint message"; |
117 return true; | 119 return true; |
118 } | 120 } |
119 | 121 |
120 if (message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { | 122 if (message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { |
121 base::Tuple<bool> retire; | 123 base::Tuple<bool> retire; |
122 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message); | 124 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message); |
123 if (!GpuCommandBufferMsg_InsertSyncPoint::ReadSendParam(&message, | 125 if (!GpuCommandBufferMsg_InsertSyncPoint::ReadSendParam(&message, |
124 &retire)) { | 126 &retire)) { |
125 reply->set_reply_error(); | 127 reply->set_reply_error(); |
126 Send(reply); | 128 Send(reply); |
127 return true; | 129 return true; |
128 } | 130 } |
129 if (!future_sync_points_ && !base::get<0>(retire)) { | 131 if (!future_sync_points_ && !base::get<0>(retire)) { |
130 LOG(ERROR) << "Untrusted contexts can't create future sync points"; | 132 LOG(ERROR) << "Untrusted contexts can't create future sync points"; |
131 reply->set_reply_error(); | 133 reply->set_reply_error(); |
132 Send(reply); | 134 Send(reply); |
133 return true; | 135 return true; |
134 } | 136 } |
135 uint32 sync_point = sync_point_manager_->GenerateSyncPoint(); | 137 uint32 sync_point = sync_point_manager_->GenerateSyncPoint(); |
136 GpuCommandBufferMsg_InsertSyncPoint::WriteReplyParams(reply, sync_point); | 138 GpuCommandBufferMsg_InsertSyncPoint::WriteReplyParams(reply, sync_point); |
137 Send(reply); | 139 Send(reply); |
138 task_runner_->PostTask( | 140 |
139 FROM_HERE, | 141 gpu_channel_io_->PushSyncPointMessage(order_number, message, |
140 base::Bind(&GpuChannelMessageFilter::InsertSyncPointOnMainThread, | 142 base::get<0>(retire), sync_point); |
141 gpu_channel_, sync_point_manager_, message.routing_id(), | |
142 base::get<0>(retire), sync_point)); | |
143 handled = true; | 143 handled = true; |
144 } | 144 } |
145 | 145 |
146 // These are handled by GpuJpegDecodeAccelerator and | 146 // These are handled by GpuJpegDecodeAccelerator and |
147 // GpuVideoDecodeAccelerator. | 147 // GpuVideoDecodeAccelerator. |
148 // TODO(kcwu) Modify GpuChannel::AddFilter to handle additional filters by | 148 // TODO(kcwu) Modify GpuChannel::AddFilter to handle additional filters by |
149 // GpuChannelMessageFilter instead of by IPC::SyncChannel directly. Then we | 149 // GpuChannelMessageFilter instead of by IPC::SyncChannel directly. Then we |
150 // don't need to exclude them one by one here. | 150 // don't need to exclude them one by one here. |
151 if (message.type() == AcceleratedJpegDecoderMsg_Decode::ID || | 151 if (message.type() == AcceleratedJpegDecoderMsg_Decode::ID || |
152 message.type() == AcceleratedJpegDecoderMsg_Destroy::ID || | 152 message.type() == AcceleratedJpegDecoderMsg_Destroy::ID || |
153 message.type() == AcceleratedVideoDecoderMsg_Decode::ID) { | 153 message.type() == AcceleratedVideoDecoderMsg_Decode::ID) { |
154 return false; | 154 return false; |
155 } | 155 } |
156 | 156 |
157 // All other messages get processed by the GpuChannel. | 157 // Forward all other messages to the GPU Channel. |
158 messages_forwarded_to_channel_++; | 158 if (!handled && !message.is_reply() && !message.should_unblock()) { |
159 if (preempting_flag_.get()) | 159 if (message.type() == GpuCommandBufferMsg_WaitForTokenInRange::ID || |
160 pending_messages_.push(PendingMessage(messages_forwarded_to_channel_)); | 160 message.type() == GpuCommandBufferMsg_WaitForGetOffsetInRange::ID) { |
161 // Move Wait commands to the head of the queue, so the renderer | |
162 // doesn't have to wait any longer than necessary. | |
163 gpu_channel_io_->PushFrontMessage(message); | |
164 } else { | |
165 gpu_channel_io_->PushBackMessage(order_number, message); | |
166 } | |
167 handled = true; | |
168 } | |
169 | |
161 UpdatePreemptionState(); | 170 UpdatePreemptionState(); |
162 | |
163 return handled; | 171 return handled; |
164 } | 172 } |
165 | 173 |
166 void MessageProcessed(uint64 messages_processed) { | 174 void OnMessageProcessed() { |
167 while (!pending_messages_.empty() && | |
168 pending_messages_.front().message_number <= messages_processed) | |
169 pending_messages_.pop(); | |
170 UpdatePreemptionState(); | 175 UpdatePreemptionState(); |
171 } | 176 } |
172 | 177 |
173 void SetPreemptingFlagAndSchedulingState( | 178 void SetPreemptingFlagAndSchedulingState( |
174 gpu::PreemptionFlag* preempting_flag, | 179 gpu::PreemptionFlag* preempting_flag, |
175 bool a_stub_is_descheduled) { | 180 bool a_stub_is_descheduled) { |
176 preempting_flag_ = preempting_flag; | 181 preempting_flag_ = preempting_flag; |
177 a_stub_is_descheduled_ = a_stub_is_descheduled; | 182 a_stub_is_descheduled_ = a_stub_is_descheduled; |
178 } | 183 } |
179 | 184 |
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205 // We would like to preempt, but some stub is descheduled. | 210 // We would like to preempt, but some stub is descheduled. |
206 WOULD_PREEMPT_DESCHEDULED, | 211 WOULD_PREEMPT_DESCHEDULED, |
207 }; | 212 }; |
208 | 213 |
209 PreemptionState preemption_state_; | 214 PreemptionState preemption_state_; |
210 | 215 |
211 // Maximum amount of time that we can spend in PREEMPTING. | 216 // Maximum amount of time that we can spend in PREEMPTING. |
212 // It is reset when we transition to IDLE. | 217 // It is reset when we transition to IDLE. |
213 base::TimeDelta max_preemption_time_; | 218 base::TimeDelta max_preemption_time_; |
214 | 219 |
215 struct PendingMessage { | |
216 uint64 message_number; | |
217 base::TimeTicks time_received; | |
218 | |
219 explicit PendingMessage(uint64 message_number) | |
220 : message_number(message_number), | |
221 time_received(base::TimeTicks::Now()) { | |
222 } | |
223 }; | |
224 | |
225 void UpdatePreemptionState() { | 220 void UpdatePreemptionState() { |
226 switch (preemption_state_) { | 221 switch (preemption_state_) { |
227 case IDLE: | 222 case IDLE: |
228 if (preempting_flag_.get() && !pending_messages_.empty()) | 223 if (preempting_flag_.get() && gpu_channel_io_->HasQueuedMessages()) |
229 TransitionToWaiting(); | 224 TransitionToWaiting(); |
230 break; | 225 break; |
231 case WAITING: | 226 case WAITING: |
232 // A timer will transition us to CHECKING. | 227 // A timer will transition us to CHECKING. |
233 DCHECK(timer_->IsRunning()); | 228 DCHECK(timer_->IsRunning()); |
234 break; | 229 break; |
235 case CHECKING: | 230 case CHECKING: |
236 if (!pending_messages_.empty()) { | 231 { |
237 base::TimeDelta time_elapsed = | 232 base::TimeTicks time_tick = gpu_channel_io_->GetNextMessageTimeTick(); |
238 base::TimeTicks::Now() - pending_messages_.front().time_received; | 233 if (!time_tick.is_null()) { |
239 if (time_elapsed.InMilliseconds() < kPreemptWaitTimeMs) { | 234 base::TimeDelta time_elapsed = base::TimeTicks::Now() - time_tick; |
240 // Schedule another check for when the IPC may go long. | 235 if (time_elapsed.InMilliseconds() < kPreemptWaitTimeMs) { |
241 timer_->Start( | 236 // Schedule another check for when the IPC may go long. |
242 FROM_HERE, | 237 timer_->Start( |
243 base::TimeDelta::FromMilliseconds(kPreemptWaitTimeMs) - | 238 FROM_HERE, |
244 time_elapsed, | 239 base::TimeDelta::FromMilliseconds(kPreemptWaitTimeMs) - |
245 this, &GpuChannelMessageFilter::UpdatePreemptionState); | 240 time_elapsed, |
246 } else { | 241 this, &GpuChannelMessageFilter::UpdatePreemptionState); |
247 if (a_stub_is_descheduled_) | 242 } else { |
248 TransitionToWouldPreemptDescheduled(); | 243 if (a_stub_is_descheduled_) |
249 else | 244 TransitionToWouldPreemptDescheduled(); |
250 TransitionToPreempting(); | 245 else |
246 TransitionToPreempting(); | |
247 } | |
251 } | 248 } |
252 } | 249 } |
253 break; | 250 break; |
254 case PREEMPTING: | 251 case PREEMPTING: |
255 // A TransitionToIdle() timer should always be running in this state. | 252 // A TransitionToIdle() timer should always be running in this state. |
256 DCHECK(timer_->IsRunning()); | 253 DCHECK(timer_->IsRunning()); |
257 if (a_stub_is_descheduled_) | 254 if (a_stub_is_descheduled_) |
258 TransitionToWouldPreemptDescheduled(); | 255 TransitionToWouldPreemptDescheduled(); |
259 else | 256 else |
260 TransitionToIdleIfCaughtUp(); | 257 TransitionToIdleIfCaughtUp(); |
261 break; | 258 break; |
262 case WOULD_PREEMPT_DESCHEDULED: | 259 case WOULD_PREEMPT_DESCHEDULED: |
263 // A TransitionToIdle() timer should never be running in this state. | 260 // A TransitionToIdle() timer should never be running in this state. |
264 DCHECK(!timer_->IsRunning()); | 261 DCHECK(!timer_->IsRunning()); |
265 if (!a_stub_is_descheduled_) | 262 if (!a_stub_is_descheduled_) |
266 TransitionToPreempting(); | 263 TransitionToPreempting(); |
267 else | 264 else |
268 TransitionToIdleIfCaughtUp(); | 265 TransitionToIdleIfCaughtUp(); |
269 break; | 266 break; |
270 default: | 267 default: |
271 NOTREACHED(); | 268 NOTREACHED(); |
272 } | 269 } |
273 } | 270 } |
274 | 271 |
275 void TransitionToIdleIfCaughtUp() { | 272 void TransitionToIdleIfCaughtUp() { |
276 DCHECK(preemption_state_ == PREEMPTING || | 273 DCHECK(preemption_state_ == PREEMPTING || |
277 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); | 274 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); |
278 if (pending_messages_.empty()) { | 275 base::TimeTicks next_tick = gpu_channel_io_->GetNextMessageTimeTick(); |
276 if (next_tick.is_null()) { | |
279 TransitionToIdle(); | 277 TransitionToIdle(); |
280 } else { | 278 } else { |
281 base::TimeDelta time_elapsed = | 279 base::TimeDelta time_elapsed = base::TimeTicks::Now() - next_tick; |
282 base::TimeTicks::Now() - pending_messages_.front().time_received; | |
283 if (time_elapsed.InMilliseconds() < kStopPreemptThresholdMs) | 280 if (time_elapsed.InMilliseconds() < kStopPreemptThresholdMs) |
284 TransitionToIdle(); | 281 TransitionToIdle(); |
285 } | 282 } |
286 } | 283 } |
287 | 284 |
288 void TransitionToIdle() { | 285 void TransitionToIdle() { |
289 DCHECK(preemption_state_ == PREEMPTING || | 286 DCHECK(preemption_state_ == PREEMPTING || |
290 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); | 287 preemption_state_ == WOULD_PREEMPT_DESCHEDULED); |
291 // Stop any outstanding timer set to force us from PREEMPTING to IDLE. | 288 // Stop any outstanding timer set to force us from PREEMPTING to IDLE. |
292 timer_->Stop(); | 289 timer_->Stop(); |
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358 } | 355 } |
359 } | 356 } |
360 | 357 |
361 preemption_state_ = WOULD_PREEMPT_DESCHEDULED; | 358 preemption_state_ = WOULD_PREEMPT_DESCHEDULED; |
362 preempting_flag_->Reset(); | 359 preempting_flag_->Reset(); |
363 TRACE_COUNTER_ID1("gpu", "GpuChannel::Preempting", this, 0); | 360 TRACE_COUNTER_ID1("gpu", "GpuChannel::Preempting", this, 0); |
364 | 361 |
365 UpdatePreemptionState(); | 362 UpdatePreemptionState(); |
366 } | 363 } |
367 | 364 |
368 static void InsertSyncPointOnMainThread( | 365 // NOTE: The gpu_channel_io_ pointer should only be used for thread-safe |
369 base::WeakPtr<GpuChannel> gpu_channel, | 366 // function calls. The gpu_channel_ weak pointer is only dereferenced on the |
370 gpu::SyncPointManager* manager, | 367 // main thread - therefore the WeakPtr assumptions are respected. |
371 int32 routing_id, | 368 GpuChannel* gpu_channel_io_; |
372 bool retire, | |
373 uint32 sync_point) { | |
374 // This function must ensure that the sync point will be retired. Normally | |
375 // we'll find the stub based on the routing ID, and associate the sync point | |
376 // with it, but if that fails for any reason (channel or stub already | |
377 // deleted, invalid routing id), we need to retire the sync point | |
378 // immediately. | |
379 if (gpu_channel) { | |
380 GpuCommandBufferStub* stub = gpu_channel->LookupCommandBuffer(routing_id); | |
381 if (stub) { | |
382 stub->AddSyncPoint(sync_point); | |
383 if (retire) { | |
384 GpuCommandBufferMsg_RetireSyncPoint message(routing_id, sync_point); | |
385 gpu_channel->OnMessageReceived(message); | |
386 } | |
387 return; | |
388 } else { | |
389 gpu_channel->MessageProcessed(); | |
390 } | |
391 } | |
392 manager->RetireSyncPoint(sync_point); | |
393 } | |
394 | |
395 // NOTE: this weak pointer is never dereferenced on the IO thread, it's only | |
396 // passed through - therefore the WeakPtr assumptions are respected. | |
397 base::WeakPtr<GpuChannel> gpu_channel_; | 369 base::WeakPtr<GpuChannel> gpu_channel_; |
398 IPC::Sender* sender_; | 370 IPC::Sender* sender_; |
399 gpu::SyncPointManager* sync_point_manager_; | 371 gpu::SyncPointManager* sync_point_manager_; |
400 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 372 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
401 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; | 373 scoped_refptr<gpu::PreemptionFlag> preempting_flag_; |
402 | 374 |
403 std::queue<PendingMessage> pending_messages_; | |
404 | |
405 // Count of the number of IPCs forwarded to the GpuChannel. | |
406 uint64 messages_forwarded_to_channel_; | |
407 | |
408 // This timer is created and destroyed on the IO thread. | 375 // This timer is created and destroyed on the IO thread. |
409 scoped_ptr<base::OneShotTimer<GpuChannelMessageFilter>> timer_; | 376 scoped_ptr<base::OneShotTimer<GpuChannelMessageFilter>> timer_; |
410 | 377 |
411 bool a_stub_is_descheduled_; | 378 bool a_stub_is_descheduled_; |
412 | 379 |
413 // True if this channel can create future sync points. | 380 // True if this channel can create future sync points. |
414 bool future_sync_points_; | 381 bool future_sync_points_; |
415 }; | 382 }; |
416 | 383 |
417 GpuChannel::GpuChannel(GpuChannelManager* gpu_channel_manager, | 384 GpuChannel::GpuChannel(GpuChannelManager* gpu_channel_manager, |
418 GpuWatchdog* watchdog, | 385 GpuWatchdog* watchdog, |
419 gfx::GLShareGroup* share_group, | 386 gfx::GLShareGroup* share_group, |
420 gpu::gles2::MailboxManager* mailbox, | 387 gpu::gles2::MailboxManager* mailbox, |
421 base::SingleThreadTaskRunner* task_runner, | 388 base::SingleThreadTaskRunner* task_runner, |
422 base::SingleThreadTaskRunner* io_task_runner, | 389 base::SingleThreadTaskRunner* io_task_runner, |
423 int client_id, | 390 int client_id, |
424 uint64_t client_tracing_id, | 391 uint64_t client_tracing_id, |
425 bool software, | 392 bool software, |
426 bool allow_future_sync_points) | 393 bool allow_future_sync_points) |
427 : gpu_channel_manager_(gpu_channel_manager), | 394 : gpu_channel_manager_(gpu_channel_manager), |
428 channel_id_(IPC::Channel::GenerateVerifiedChannelID("gpu")), | 395 channel_id_(IPC::Channel::GenerateVerifiedChannelID("gpu")), |
429 messages_processed_(0), | 396 handle_messages_scheduled_(false), |
430 client_id_(client_id), | 397 client_id_(client_id), |
431 client_tracing_id_(client_tracing_id), | 398 client_tracing_id_(client_tracing_id), |
432 task_runner_(task_runner), | 399 task_runner_(task_runner), |
433 io_task_runner_(io_task_runner), | 400 io_task_runner_(io_task_runner), |
434 share_group_(share_group ? share_group : new gfx::GLShareGroup), | 401 share_group_(share_group ? share_group : new gfx::GLShareGroup), |
435 mailbox_manager_(mailbox | 402 mailbox_manager_(mailbox |
436 ? scoped_refptr<gpu::gles2::MailboxManager>(mailbox) | 403 ? scoped_refptr<gpu::gles2::MailboxManager>(mailbox) |
437 : gpu::gles2::MailboxManager::Create()), | 404 : gpu::gles2::MailboxManager::Create()), |
438 subscription_ref_set_(new gpu::gles2::SubscriptionRefSet), | 405 subscription_ref_set_(new gpu::gles2::SubscriptionRefSet), |
439 pending_valuebuffer_state_(new gpu::ValueStateMap), | 406 pending_valuebuffer_state_(new gpu::ValueStateMap), |
440 watchdog_(watchdog), | 407 watchdog_(watchdog), |
441 software_(software), | 408 software_(software), |
442 handle_messages_scheduled_(false), | 409 current_order_num_(0), |
443 currently_processing_message_(nullptr), | 410 processed_order_num_(0), |
411 unprocessed_order_num_(0), | |
444 num_stubs_descheduled_(0), | 412 num_stubs_descheduled_(0), |
445 allow_future_sync_points_(allow_future_sync_points), | 413 allow_future_sync_points_(allow_future_sync_points), |
446 weak_factory_(this) { | 414 weak_factory_(this) { |
447 DCHECK(gpu_channel_manager); | 415 DCHECK(gpu_channel_manager); |
448 DCHECK(client_id); | 416 DCHECK(client_id); |
449 | 417 |
450 filter_ = new GpuChannelMessageFilter( | 418 filter_ = new GpuChannelMessageFilter( |
451 weak_factory_.GetWeakPtr(), gpu_channel_manager_->sync_point_manager(), | 419 this, weak_factory_.GetWeakPtr(), |
420 gpu_channel_manager_->sync_point_manager(), | |
452 task_runner_, allow_future_sync_points_); | 421 task_runner_, allow_future_sync_points_); |
453 | 422 |
454 subscription_ref_set_->AddObserver(this); | 423 subscription_ref_set_->AddObserver(this); |
455 } | 424 } |
456 | 425 |
457 GpuChannel::~GpuChannel() { | 426 GpuChannel::~GpuChannel() { |
458 // Clear stubs first because of dependencies. | 427 // Clear stubs first because of dependencies. |
459 stubs_.clear(); | 428 stubs_.clear(); |
460 | 429 |
461 STLDeleteElements(&deferred_messages_); | 430 { |
431 base::AutoLock auto_lock(channel_messages_lock_); | |
432 STLDeleteElements(&channel_messages_); | |
piman
2015/08/31 23:15:04
We need to handle unprocessed InsertSyncPoint here
David Yen
2015/09/01 02:01:52
Done. Although isn't this the same as how it was d
piman
2015/09/01 03:55:26
Before, InsertSyncPointOnMainThread would always r
David Yen
2015/09/01 19:08:02
Oh I see, I didn't notice that it was static befor
| |
433 } | |
462 subscription_ref_set_->RemoveObserver(this); | 434 subscription_ref_set_->RemoveObserver(this); |
463 if (preempting_flag_.get()) | 435 if (preempting_flag_.get()) |
464 preempting_flag_->Reset(); | 436 preempting_flag_->Reset(); |
465 } | 437 } |
466 | 438 |
467 IPC::ChannelHandle GpuChannel::Init(base::WaitableEvent* shutdown_event, | 439 IPC::ChannelHandle GpuChannel::Init(base::WaitableEvent* shutdown_event, |
468 IPC::AttachmentBroker* attachment_broker) { | 440 IPC::AttachmentBroker* attachment_broker) { |
469 DCHECK(shutdown_event); | 441 DCHECK(shutdown_event); |
470 DCHECK(!channel_); | 442 DCHECK(!channel_); |
471 | 443 |
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485 | 457 |
486 channel_->AddFilter(filter_.get()); | 458 channel_->AddFilter(filter_.get()); |
487 | 459 |
488 return channel_handle; | 460 return channel_handle; |
489 } | 461 } |
490 | 462 |
491 base::ProcessId GpuChannel::GetClientPID() const { | 463 base::ProcessId GpuChannel::GetClientPID() const { |
492 return channel_->GetPeerPID(); | 464 return channel_->GetPeerPID(); |
493 } | 465 } |
494 | 466 |
467 bool GpuChannel::HasQueuedMessages() { | |
468 base::AutoLock auto_lock(channel_messages_lock_); | |
469 return !channel_messages_.empty(); | |
470 } | |
471 | |
472 base::TimeTicks GpuChannel::GetNextMessageTimeTick() { | |
473 // We have to account for messages that are pushed out of order, the out | |
474 // of order messages are pushed back to front and have order numbers of -1. | |
475 base::TimeTicks next_time_tick; | |
476 base::AutoLock auto_lock(channel_messages_lock_); | |
477 for (const auto& msg : channel_messages_) { | |
478 if (msg->order_number != static_cast<uint32_t>(-1)) { | |
479 // Return the earliest time tick if we have some out of order ones. | |
480 return next_time_tick.is_null() ? | |
481 msg->time_received : | |
482 std::min(msg->time_received, next_time_tick); | |
483 } else { | |
484 // Store the last out of order message in next_time_tick. | |
485 next_time_tick = msg->time_received; | |
486 } | |
487 } | |
488 return next_time_tick; | |
489 } | |
490 | |
491 void GpuChannel::PushBackMessage(uint32_t order_number, | |
492 const IPC::Message& message) { | |
493 base::subtle::Release_Store(&unprocessed_order_num_, order_number); | |
494 | |
495 base::AutoLock auto_lock(channel_messages_lock_); | |
496 channel_messages_.push_back(new ChannelMessage(order_number, message)); | |
497 ScheduleHandleMessageLocked(); | |
498 } | |
499 | |
500 void GpuChannel::PushFrontMessage(const IPC::Message& message) { | |
501 // These are pushed out of order so should not have any order messages. | |
502 base::AutoLock auto_lock(channel_messages_lock_); | |
503 channel_messages_.push_front(new ChannelMessage(static_cast<uint32_t>(-1), | |
504 message)); | |
505 ScheduleHandleMessageLocked(); | |
506 } | |
507 | |
508 void GpuChannel::PushSyncPointMessage(uint32_t order_number, | |
509 const IPC::Message& message, | |
510 bool retire_sync_point, | |
511 uint32_t sync_point_num) { | |
512 DCHECK(message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID); | |
513 | |
514 base::subtle::Release_Store(&unprocessed_order_num_, order_number); | |
515 ChannelMessage* msg = new ChannelMessage(order_number, message); | |
516 msg->retire_sync_point = retire_sync_point; | |
517 msg->sync_point_number = sync_point_num; | |
518 | |
519 base::AutoLock auto_lock(channel_messages_lock_); | |
520 channel_messages_.push_back(msg); | |
521 ScheduleHandleMessageLocked(); | |
522 } | |
523 | |
495 bool GpuChannel::OnMessageReceived(const IPC::Message& message) { | 524 bool GpuChannel::OnMessageReceived(const IPC::Message& message) { |
496 DVLOG(1) << "received message @" << &message << " on channel @" << this | 525 // All messages should be pushed to channel_messages_ and handled separately. |
497 << " with type " << message.type(); | 526 NOTREACHED(); |
498 | 527 return false; |
499 if (message.type() == GpuCommandBufferMsg_WaitForTokenInRange::ID || | |
500 message.type() == GpuCommandBufferMsg_WaitForGetOffsetInRange::ID) { | |
501 // Move Wait commands to the head of the queue, so the renderer | |
502 // doesn't have to wait any longer than necessary. | |
503 deferred_messages_.push_front(new IPC::Message(message)); | |
504 } else { | |
505 deferred_messages_.push_back(new IPC::Message(message)); | |
506 } | |
507 | |
508 OnScheduled(); | |
509 | |
510 return true; | |
511 } | 528 } |
512 | 529 |
513 void GpuChannel::OnChannelError() { | 530 void GpuChannel::OnChannelError() { |
514 gpu_channel_manager_->RemoveChannel(client_id_); | 531 gpu_channel_manager_->RemoveChannel(client_id_); |
515 } | 532 } |
516 | 533 |
517 bool GpuChannel::Send(IPC::Message* message) { | 534 bool GpuChannel::Send(IPC::Message* message) { |
518 // The GPU process must never send a synchronous IPC message to the renderer | 535 // The GPU process must never send a synchronous IPC message to the renderer |
519 // process. This could result in deadlock. | 536 // process. This could result in deadlock. |
520 DCHECK(!message->is_sync()); | 537 DCHECK(!message->is_sync()); |
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533 void GpuChannel::OnAddSubscription(unsigned int target) { | 550 void GpuChannel::OnAddSubscription(unsigned int target) { |
534 gpu_channel_manager()->Send( | 551 gpu_channel_manager()->Send( |
535 new GpuHostMsg_AddSubscription(client_id_, target)); | 552 new GpuHostMsg_AddSubscription(client_id_, target)); |
536 } | 553 } |
537 | 554 |
538 void GpuChannel::OnRemoveSubscription(unsigned int target) { | 555 void GpuChannel::OnRemoveSubscription(unsigned int target) { |
539 gpu_channel_manager()->Send( | 556 gpu_channel_manager()->Send( |
540 new GpuHostMsg_RemoveSubscription(client_id_, target)); | 557 new GpuHostMsg_RemoveSubscription(client_id_, target)); |
541 } | 558 } |
542 | 559 |
543 void GpuChannel::RequeueMessage() { | |
544 DCHECK(currently_processing_message_); | |
545 deferred_messages_.push_front( | |
546 new IPC::Message(*currently_processing_message_)); | |
547 messages_processed_--; | |
548 currently_processing_message_ = NULL; | |
549 } | |
550 | |
551 void GpuChannel::OnScheduled() { | |
552 if (handle_messages_scheduled_) | |
553 return; | |
554 // Post a task to handle any deferred messages. The deferred message queue is | |
555 // not emptied here, which ensures that OnMessageReceived will continue to | |
556 // defer newly received messages until the ones in the queue have all been | |
557 // handled by HandleMessage. HandleMessage is invoked as a | |
558 // task to prevent reentrancy. | |
559 task_runner_->PostTask(FROM_HERE, base::Bind(&GpuChannel::HandleMessage, | |
560 weak_factory_.GetWeakPtr())); | |
561 handle_messages_scheduled_ = true; | |
562 } | |
563 | |
564 void GpuChannel::StubSchedulingChanged(bool scheduled) { | 560 void GpuChannel::StubSchedulingChanged(bool scheduled) { |
565 bool a_stub_was_descheduled = num_stubs_descheduled_ > 0; | 561 bool a_stub_was_descheduled = num_stubs_descheduled_ > 0; |
566 if (scheduled) { | 562 if (scheduled) { |
567 num_stubs_descheduled_--; | 563 num_stubs_descheduled_--; |
568 OnScheduled(); | 564 ScheduleHandleMessage(); |
569 } else { | 565 } else { |
570 num_stubs_descheduled_++; | 566 num_stubs_descheduled_++; |
571 } | 567 } |
572 DCHECK_LE(num_stubs_descheduled_, stubs_.size()); | 568 DCHECK_LE(num_stubs_descheduled_, stubs_.size()); |
573 bool a_stub_is_descheduled = num_stubs_descheduled_ > 0; | 569 bool a_stub_is_descheduled = num_stubs_descheduled_ > 0; |
574 | 570 |
575 if (a_stub_is_descheduled != a_stub_was_descheduled) { | 571 if (a_stub_is_descheduled != a_stub_was_descheduled) { |
576 if (preempting_flag_.get()) { | 572 if (preempting_flag_.get()) { |
577 io_task_runner_->PostTask( | 573 io_task_runner_->PostTask( |
578 FROM_HERE, | 574 FROM_HERE, |
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684 OnDestroyCommandBuffer) | 680 OnDestroyCommandBuffer) |
685 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuMsg_CreateJpegDecoder, | 681 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuMsg_CreateJpegDecoder, |
686 OnCreateJpegDecoder) | 682 OnCreateJpegDecoder) |
687 IPC_MESSAGE_UNHANDLED(handled = false) | 683 IPC_MESSAGE_UNHANDLED(handled = false) |
688 IPC_END_MESSAGE_MAP() | 684 IPC_END_MESSAGE_MAP() |
689 DCHECK(handled) << msg.type(); | 685 DCHECK(handled) << msg.type(); |
690 return handled; | 686 return handled; |
691 } | 687 } |
692 | 688 |
693 void GpuChannel::HandleMessage() { | 689 void GpuChannel::HandleMessage() { |
694 handle_messages_scheduled_ = false; | 690 ChannelMessage* m = nullptr; |
695 if (deferred_messages_.empty()) | 691 GpuCommandBufferStub* stub = nullptr; |
696 return; | 692 { |
697 | 693 base::AutoLock auto_lock(channel_messages_lock_); |
698 IPC::Message* m = NULL; | 694 handle_messages_scheduled_ = false; |
699 GpuCommandBufferStub* stub = NULL; | 695 if (channel_messages_.empty()) { |
700 | |
701 m = deferred_messages_.front(); | |
702 stub = stubs_.get(m->routing_id()); | |
703 if (stub) { | |
704 if (!stub->IsScheduled()) | |
705 return; | |
706 if (stub->IsPreempted()) { | |
707 OnScheduled(); | |
708 return; | 696 return; |
709 } | 697 } |
698 m = channel_messages_.front(); | |
piman
2015/08/31 23:15:04
Can we pop_front and release the lock?
RetireSyncP
David Yen
2015/09/01 02:01:52
I would have to think about it a bit if we can pop
piman
2015/09/01 03:55:26
That's fine.
A possibility for out-of-order messa
David Yen
2015/09/01 19:08:02
Done.
| |
699 stub = stubs_.get(m->message.routing_id()); | |
700 | |
701 // TODO(dyen): Temporary handling of old sync points. | |
702 // This must ensure that the sync point will be retired. Normally we'll | |
703 // find the stub based on the routing ID, and associate the sync point | |
704 // with it, but if that fails for any reason (channel or stub already | |
705 // deleted, invalid routing id), we need to retire the sync point | |
706 // immediately. | |
707 if (m->message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { | |
708 const bool retire = m->retire_sync_point; | |
709 const uint32_t sync_point = m->sync_point_number; | |
710 const int32_t routing_id = m->message.routing_id(); | |
711 if (stub) { | |
712 stub->AddSyncPoint(sync_point); | |
713 if (retire) { | |
714 m->message = GpuCommandBufferMsg_RetireSyncPoint(routing_id, | |
715 sync_point); | |
716 } | |
717 } else { | |
718 current_order_num_ = m->order_number; | |
719 gpu_channel_manager_->sync_point_manager()->RetireSyncPoint( | |
720 sync_point); | |
721 channel_messages_.pop_front(); | |
722 MessageProcessed(m->order_number); | |
723 return; | |
724 } | |
725 } | |
726 | |
727 if (stub) { | |
728 if (!stub->IsScheduled()) | |
729 return; | |
730 if (stub->IsPreempted()) { | |
731 ScheduleHandleMessage(); | |
732 return; | |
733 } | |
734 } | |
735 | |
736 channel_messages_.pop_front(); | |
710 } | 737 } |
711 | 738 |
712 scoped_ptr<IPC::Message> message(m); | 739 scoped_ptr<ChannelMessage> scoped_message(m); |
713 deferred_messages_.pop_front(); | 740 const uint32_t order_number = m->order_number; |
741 IPC::Message* message = &m->message; | |
742 | |
743 DVLOG(1) << "received message @" << message << " on channel @" << this | |
744 << " with type " << message->type(); | |
745 | |
714 bool message_processed = true; | 746 bool message_processed = true; |
715 | 747 |
716 currently_processing_message_ = message.get(); | 748 if (order_number != static_cast<uint32_t>(-1)) { |
749 // Make sure this is a valid unprocessed order number. | |
750 DCHECK(order_number <= GetUnprocessedOrderNum() && | |
751 order_number >= GetProcessedOrderNum()); | |
752 | |
753 current_order_num_ = order_number; | |
754 } | |
717 bool result; | 755 bool result; |
718 if (message->routing_id() == MSG_ROUTING_CONTROL) | 756 if (message->routing_id() == MSG_ROUTING_CONTROL) |
719 result = OnControlMessageReceived(*message); | 757 result = OnControlMessageReceived(*message); |
720 else | 758 else |
721 result = router_.RouteMessage(*message); | 759 result = router_.RouteMessage(*message); |
722 currently_processing_message_ = NULL; | |
723 | 760 |
724 if (!result) { | 761 if (!result) { |
725 // Respond to sync messages even if router failed to route. | 762 // Respond to sync messages even if router failed to route. |
726 if (message->is_sync()) { | 763 if (message->is_sync()) { |
727 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&*message); | 764 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&*message); |
728 reply->set_reply_error(); | 765 reply->set_reply_error(); |
729 Send(reply); | 766 Send(reply); |
730 } | 767 } |
731 } else { | 768 } else { |
732 // If the command buffer becomes unscheduled as a result of handling the | 769 // If the command buffer becomes unscheduled as a result of handling the |
733 // message but still has more commands to process, synthesize an IPC | 770 // message but still has more commands to process, synthesize an IPC |
734 // message to flush that command buffer. | 771 // message to flush that command buffer. |
735 if (stub) { | 772 if (stub) { |
736 if (stub->HasUnprocessedCommands()) { | 773 if (stub->HasUnprocessedCommands()) { |
737 deferred_messages_.push_front(new GpuCommandBufferMsg_Rescheduled( | 774 PushUnfinishedMessage( |
738 stub->route_id())); | 775 order_number, GpuCommandBufferMsg_Rescheduled(stub->route_id())); |
739 message_processed = false; | 776 message_processed = false; |
740 } | 777 } |
741 } | 778 } |
742 } | 779 } |
743 if (message_processed) | 780 if (message_processed) |
744 MessageProcessed(); | 781 MessageProcessed(order_number); |
745 | 782 |
746 if (!deferred_messages_.empty()) { | 783 base::AutoLock auto_lock(channel_messages_lock_); |
747 OnScheduled(); | 784 if (!channel_messages_.empty()) |
748 } | 785 ScheduleHandleMessageLocked(); |
piman
2015/08/31 23:15:04
Arguably we could do this while the lock is taken
David Yen
2015/09/01 02:01:52
Good point, I guess I was trying to replicate old
| |
749 } | 786 } |
750 | 787 |
751 void GpuChannel::OnCreateOffscreenCommandBuffer( | 788 void GpuChannel::OnCreateOffscreenCommandBuffer( |
752 const gfx::Size& size, | 789 const gfx::Size& size, |
753 const GPUCreateCommandBufferConfig& init_params, | 790 const GPUCreateCommandBufferConfig& init_params, |
754 int32 route_id, | 791 int32 route_id, |
755 bool* succeeded) { | 792 bool* succeeded) { |
756 TRACE_EVENT1("gpu", "GpuChannel::OnCreateOffscreenCommandBuffer", "route_id", | 793 TRACE_EVENT1("gpu", "GpuChannel::OnCreateOffscreenCommandBuffer", "route_id", |
757 route_id); | 794 route_id); |
758 | 795 |
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807 } | 844 } |
808 } | 845 } |
809 | 846 |
810 void GpuChannel::OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg) { | 847 void GpuChannel::OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg) { |
811 if (!jpeg_decoder_) { | 848 if (!jpeg_decoder_) { |
812 jpeg_decoder_.reset(new GpuJpegDecodeAccelerator(this, io_task_runner_)); | 849 jpeg_decoder_.reset(new GpuJpegDecodeAccelerator(this, io_task_runner_)); |
813 } | 850 } |
814 jpeg_decoder_->AddClient(route_id, reply_msg); | 851 jpeg_decoder_->AddClient(route_id, reply_msg); |
815 } | 852 } |
816 | 853 |
817 void GpuChannel::MessageProcessed() { | 854 void GpuChannel::PushUnfinishedMessage(uint32_t order_number, |
818 messages_processed_++; | 855 const IPC::Message& message) { |
819 if (preempting_flag_.get()) { | 856 // This is pushed in front only if it was unfinished, so order number is kept. |
820 io_task_runner_->PostTask( | 857 base::AutoLock auto_lock(channel_messages_lock_); |
821 FROM_HERE, base::Bind(&GpuChannelMessageFilter::MessageProcessed, | 858 channel_messages_.push_front(new ChannelMessage(order_number, message)); |
822 filter_, messages_processed_)); | 859 ScheduleHandleMessageLocked(); |
860 } | |
861 | |
862 void GpuChannel::ScheduleHandleMessage() { | |
863 base::AutoLock auto_lock(channel_messages_lock_); | |
864 ScheduleHandleMessageLocked(); | |
865 } | |
866 | |
867 void GpuChannel::ScheduleHandleMessageLocked() { | |
868 channel_messages_lock_.AssertAcquired(); | |
869 if (!handle_messages_scheduled_) { | |
piman
2015/08/31 23:15:04
You really only need to post a task if the queue w
David Yen
2015/09/01 02:01:52
Done. Although we cannot get rid of handle_message
piman
2015/09/01 03:55:26
I think the only place this is used is GpuCommandB
David Yen
2015/09/01 19:08:02
Actually looking at GpuCommandBufferStub::PollWork
| |
870 task_runner_->PostTask( | |
871 FROM_HERE, | |
872 base::Bind(&GpuChannel::HandleMessage, weak_factory_.GetWeakPtr())); | |
873 handle_messages_scheduled_ = true; | |
823 } | 874 } |
824 } | 875 } |
825 | 876 |
877 void GpuChannel::MessageProcessed(uint32_t order_number) { | |
878 if (order_number != static_cast<uint32_t>(-1)) { | |
879 DCHECK(current_order_num_ == order_number); | |
880 processed_order_num_ = order_number; | |
881 } | |
882 if (preempting_flag_.get()) { | |
883 io_task_runner_->PostTask( | |
884 FROM_HERE, base::Bind(&GpuChannelMessageFilter::OnMessageProcessed, | |
885 filter_)); | |
886 } | |
887 } | |
888 | |
826 void GpuChannel::CacheShader(const std::string& key, | 889 void GpuChannel::CacheShader(const std::string& key, |
827 const std::string& shader) { | 890 const std::string& shader) { |
828 gpu_channel_manager_->Send( | 891 gpu_channel_manager_->Send( |
829 new GpuHostMsg_CacheShader(client_id_, key, shader)); | 892 new GpuHostMsg_CacheShader(client_id_, key, shader)); |
830 } | 893 } |
831 | 894 |
832 void GpuChannel::AddFilter(IPC::MessageFilter* filter) { | 895 void GpuChannel::AddFilter(IPC::MessageFilter* filter) { |
833 channel_->AddFilter(filter); | 896 channel_->AddFilter(filter); |
834 } | 897 } |
835 | 898 |
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882 } | 945 } |
883 } | 946 } |
884 } | 947 } |
885 | 948 |
886 void GpuChannel::HandleUpdateValueState( | 949 void GpuChannel::HandleUpdateValueState( |
887 unsigned int target, const gpu::ValueState& state) { | 950 unsigned int target, const gpu::ValueState& state) { |
888 pending_valuebuffer_state_->UpdateState(target, state); | 951 pending_valuebuffer_state_->UpdateState(target, state); |
889 } | 952 } |
890 | 953 |
891 } // namespace content | 954 } // namespace content |
OLD | NEW |