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Side by Side Diff: content/browser/gpu/shader_disk_cache.h

Issue 1308823002: Move Singleton and related structs to namespace base (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ToT Created 5 years, 3 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ 5 #ifndef CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_
6 #define CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ 6 #define CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_
7 7
8 #include <map> 8 #include <map>
9 #include <queue> 9 #include <queue>
10 #include <string> 10 #include <string>
(...skipping 108 matching lines...) Expand 10 before | Expand all | Expand 10 after
119 // Remove the path mapping for |client_id|. 119 // Remove the path mapping for |client_id|.
120 void RemoveCacheInfo(int32 client_id); 120 void RemoveCacheInfo(int32 client_id);
121 121
122 // Set the provided |cache| into the cache map for the given |path|. 122 // Set the provided |cache| into the cache map for the given |path|.
123 void AddToCache(const base::FilePath& path, ShaderDiskCache* cache); 123 void AddToCache(const base::FilePath& path, ShaderDiskCache* cache);
124 124
125 // Remove the provided |path| from our cache map. 125 // Remove the provided |path| from our cache map.
126 void RemoveFromCache(const base::FilePath& path); 126 void RemoveFromCache(const base::FilePath& path);
127 127
128 private: 128 private:
129 friend struct DefaultSingletonTraits<ShaderCacheFactory>; 129 friend struct base::DefaultSingletonTraits<ShaderCacheFactory>;
130 friend class ShaderClearHelper; 130 friend class ShaderClearHelper;
131 131
132 ShaderCacheFactory(); 132 ShaderCacheFactory();
133 ~ShaderCacheFactory(); 133 ~ShaderCacheFactory();
134 134
135 scoped_refptr<ShaderDiskCache> GetByPath(const base::FilePath& path); 135 scoped_refptr<ShaderDiskCache> GetByPath(const base::FilePath& path);
136 void CacheCleared(const base::FilePath& path); 136 void CacheCleared(const base::FilePath& path);
137 137
138 typedef std::map<base::FilePath, ShaderDiskCache*> ShaderCacheMap; 138 typedef std::map<base::FilePath, ShaderDiskCache*> ShaderCacheMap;
139 ShaderCacheMap shader_cache_map_; 139 ShaderCacheMap shader_cache_map_;
140 140
141 typedef std::map<int32, base::FilePath> ClientIdToPathMap; 141 typedef std::map<int32, base::FilePath> ClientIdToPathMap;
142 ClientIdToPathMap client_id_to_path_map_; 142 ClientIdToPathMap client_id_to_path_map_;
143 143
144 typedef std::queue<scoped_refptr<ShaderClearHelper> > ShaderClearQueue; 144 typedef std::queue<scoped_refptr<ShaderClearHelper> > ShaderClearQueue;
145 typedef std::map<base::FilePath, ShaderClearQueue> ShaderClearMap; 145 typedef std::map<base::FilePath, ShaderClearQueue> ShaderClearMap;
146 ShaderClearMap shader_clear_map_; 146 ShaderClearMap shader_clear_map_;
147 147
148 DISALLOW_COPY_AND_ASSIGN(ShaderCacheFactory); 148 DISALLOW_COPY_AND_ASSIGN(ShaderCacheFactory);
149 }; 149 };
150 150
151 } // namespace content 151 } // namespace content
152 152
153 #endif // CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ 153 #endif // CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_
154 154
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