Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(220)

Side by Side Diff: content/browser/gamepad/gamepad_service.h

Issue 1308823002: Move Singleton and related structs to namespace base (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ToT Created 5 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_ 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_ 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_
7 7
8 #include <set> 8 #include <set>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 // Stop/join with the background thread in GamepadProvider |provider_|. 73 // Stop/join with the background thread in GamepadProvider |provider_|.
74 void Terminate(); 74 void Terminate();
75 75
76 // Called on IO thread when a gamepad is connected. 76 // Called on IO thread when a gamepad is connected.
77 void OnGamepadConnected(int index, const blink::WebGamepad& pad); 77 void OnGamepadConnected(int index, const blink::WebGamepad& pad);
78 78
79 // Called on IO thread when a gamepad is disconnected. 79 // Called on IO thread when a gamepad is disconnected.
80 void OnGamepadDisconnected(int index, const blink::WebGamepad& pad); 80 void OnGamepadDisconnected(int index, const blink::WebGamepad& pad);
81 81
82 private: 82 private:
83 friend struct DefaultSingletonTraits<GamepadService>; 83 friend struct base::DefaultSingletonTraits<GamepadService>;
84 friend class GamepadServiceTestConstructor; 84 friend class GamepadServiceTestConstructor;
85 friend class GamepadServiceTest; 85 friend class GamepadServiceTest;
86 86
87 GamepadService(); 87 GamepadService();
88 88
89 // Constructor for testing. This specifies the data fetcher to use for a 89 // Constructor for testing. This specifies the data fetcher to use for a
90 // provider, bypassing the default platform one. 90 // provider, bypassing the default platform one.
91 GamepadService(scoped_ptr<GamepadDataFetcher> fetcher); 91 GamepadService(scoped_ptr<GamepadDataFetcher> fetcher);
92 92
93 virtual ~GamepadService(); 93 virtual ~GamepadService();
(...skipping 27 matching lines...) Expand all
121 int num_active_consumers_; 121 int num_active_consumers_;
122 122
123 bool gesture_callback_pending_; 123 bool gesture_callback_pending_;
124 124
125 DISALLOW_COPY_AND_ASSIGN(GamepadService); 125 DISALLOW_COPY_AND_ASSIGN(GamepadService);
126 }; 126 };
127 127
128 } // namespace content 128 } // namespace content
129 129
130 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_ 130 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_
OLDNEW
« no previous file with comments | « content/browser/download/mhtml_generation_manager.cc ('k') | content/browser/geofencing/geofencing_manager.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698