Index: include/effects/SkBlurImageFilter.h |
diff --git a/include/effects/SkBlurImageFilter.h b/include/effects/SkBlurImageFilter.h |
index c7193a435f09918be7c86973f74b43e23da5d52a..4b8fa55829337ef0874cf58cfa9423969e4a0b06 100644 |
--- a/include/effects/SkBlurImageFilter.h |
+++ b/include/effects/SkBlurImageFilter.h |
@@ -27,7 +27,8 @@ protected: |
void flatten(SkWriteBuffer&) const override; |
bool onFilterImage(Proxy*, const SkBitmap& src, const Context&, SkBitmap* result, |
SkIPoint* offset) const override; |
- bool onFilterBounds(const SkIRect& src, const SkMatrix&, SkIRect* dst) const override; |
+ void onFilterNodeBounds(const SkIRect& src, const SkMatrix&, |
+ SkIRect* dst, MapDirection direction) const override; |
reed1
2015/12/09 16:11:41
trivial nit: don't need 'direction', since the typ
Stephen White
2015/12/09 17:02:57
Done (here and elsewhere).
|
bool canFilterImageGPU() const override { return true; } |
bool filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, |
SkIPoint* offset) const override; |