Index: include/gpu/GrDrawContext.h |
diff --git a/include/gpu/GrDrawContext.h b/include/gpu/GrDrawContext.h |
index 0f6552c40132d028798a72b8607d49906295c979..552cfd3dc84e100e3df149e5dd316e1ecafd86c3 100644 |
--- a/include/gpu/GrDrawContext.h |
+++ b/include/gpu/GrDrawContext.h |
@@ -120,16 +120,13 @@ public: |
* @param viewMatrix transformation matrix which applies to rectToDraw |
* @param rectToDraw the rectangle to draw |
* @param localRect the rectangle of shader coordinates applied to rectToDraw |
- * @param localMatrix an optional matrix to transform the shader coordinates before applying |
- * to rectToDraw |
*/ |
void drawNonAARectToRect(GrRenderTarget*, |
const GrClip&, |
const GrPaint& paint, |
const SkMatrix& viewMatrix, |
const SkRect& rectToDraw, |
- const SkRect& localRect, |
- const SkMatrix* localMatrix = NULL); |
+ const SkRect& localRect); |
/** |
* Draws a non-AA rect with paint and a localMatrix |
@@ -139,9 +136,7 @@ public: |
const GrPaint& paint, |
const SkMatrix& viewMatrix, |
const SkRect& rect, |
- const SkMatrix& localMatrix) { |
- this->drawNonAARectToRect(rt, clip, paint, viewMatrix, rect, rect, &localMatrix); |
- } |
+ const SkMatrix& localMatrix); |
/** |
* Draw a roundrect using a paint. |