Index: gpu/command_buffer/build_gles2_cmd_buffer.py |
diff --git a/gpu/command_buffer/build_gles2_cmd_buffer.py b/gpu/command_buffer/build_gles2_cmd_buffer.py |
index cad0c00a7a02bbb94be515703d95eaa1f87b4185..2a44c43f77af0dc54360a0b18211451bce273f9b 100755 |
--- a/gpu/command_buffer/build_gles2_cmd_buffer.py |
+++ b/gpu/command_buffer/build_gles2_cmd_buffer.py |
@@ -1508,11 +1508,14 @@ _NAMED_TYPE_INFO = { |
'GL_RGBA', |
], |
'valid_es3': [ |
+ 'GL_RED', |
+ 'GL_RED_INTEGER', |
+ 'GL_RG', |
+ 'GL_RG_INTEGER', |
+ 'GL_RGB_INTEGER', |
'GL_RGBA_INTEGER', |
- ], |
- 'deprecated_es3': [ |
Ken Russell (switch to Gerrit)
2015/08/26 01:00:44
What's the consequence of un-deprecating these?
Zhenyao Mo
2015/08/26 01:11:05
It's a mistake to deprecate them in the first plac
|
- 'GL_ALPHA', |
- 'GL_RGB', |
+ 'GL_LUMINANCE', |
+ 'GL_LUMINANCE_ALPHA', |
Ken Russell (switch to Gerrit)
2015/08/26 01:00:43
It looks to me like GL_LUMINANCE and GL_LUMINANCE_
Zhenyao Mo
2015/08/26 01:11:04
3.2 defines the sized ones, and 3.3 defines the un
Ken Russell (switch to Gerrit)
2015/08/26 01:53:32
Not sure about that. ES 3.0.4 section 4.4.4 "Frame
|
], |
}, |
'PixelType': { |
@@ -1600,20 +1603,16 @@ _NAMED_TYPE_INFO = { |
'GL_UNSIGNED_SHORT_4_4_4_4', |
'GL_UNSIGNED_SHORT_5_5_5_1', |
], |
- 'invalid': [ |
- 'GL_SHORT', |
- ], |
'valid_es3': [ |
+ 'GL_BYTE', |
+ 'GL_UNSIGNED_SHORT', |
+ 'GL_SHORT', |
'GL_UNSIGNED_INT', |
'GL_INT', |
+ 'GL_HALF_FLOAT', |
'GL_FLOAT', |
'GL_UNSIGNED_INT_2_10_10_10_REV', |
], |
- 'deprecated_es3': [ |
- 'GL_UNSIGNED_SHORT_5_6_5', |
- 'GL_UNSIGNED_SHORT_4_4_4_4', |
- 'GL_UNSIGNED_SHORT_5_5_5_1', |
Ken Russell (switch to Gerrit)
2015/08/26 01:00:43
Similarly, what's the consequence of un-deprecatin
Zhenyao Mo
2015/08/26 01:11:04
The same, table 3.3 (valid unsized ones) should al
|
- ], |
}, |
'RenderBufferFormat': { |
'type': 'GLenum', |