Chromium Code Reviews| Index: gpu/command_buffer/build_gles2_cmd_buffer.py |
| diff --git a/gpu/command_buffer/build_gles2_cmd_buffer.py b/gpu/command_buffer/build_gles2_cmd_buffer.py |
| index cad0c00a7a02bbb94be515703d95eaa1f87b4185..2a44c43f77af0dc54360a0b18211451bce273f9b 100755 |
| --- a/gpu/command_buffer/build_gles2_cmd_buffer.py |
| +++ b/gpu/command_buffer/build_gles2_cmd_buffer.py |
| @@ -1508,11 +1508,14 @@ _NAMED_TYPE_INFO = { |
| 'GL_RGBA', |
| ], |
| 'valid_es3': [ |
| + 'GL_RED', |
| + 'GL_RED_INTEGER', |
| + 'GL_RG', |
| + 'GL_RG_INTEGER', |
| + 'GL_RGB_INTEGER', |
| 'GL_RGBA_INTEGER', |
| - ], |
| - 'deprecated_es3': [ |
|
Ken Russell (switch to Gerrit)
2015/08/26 01:00:44
What's the consequence of un-deprecating these?
Zhenyao Mo
2015/08/26 01:11:05
It's a mistake to deprecate them in the first plac
|
| - 'GL_ALPHA', |
| - 'GL_RGB', |
| + 'GL_LUMINANCE', |
| + 'GL_LUMINANCE_ALPHA', |
|
Ken Russell (switch to Gerrit)
2015/08/26 01:00:43
It looks to me like GL_LUMINANCE and GL_LUMINANCE_
Zhenyao Mo
2015/08/26 01:11:04
3.2 defines the sized ones, and 3.3 defines the un
Ken Russell (switch to Gerrit)
2015/08/26 01:53:32
Not sure about that. ES 3.0.4 section 4.4.4 "Frame
|
| ], |
| }, |
| 'PixelType': { |
| @@ -1600,20 +1603,16 @@ _NAMED_TYPE_INFO = { |
| 'GL_UNSIGNED_SHORT_4_4_4_4', |
| 'GL_UNSIGNED_SHORT_5_5_5_1', |
| ], |
| - 'invalid': [ |
| - 'GL_SHORT', |
| - ], |
| 'valid_es3': [ |
| + 'GL_BYTE', |
| + 'GL_UNSIGNED_SHORT', |
| + 'GL_SHORT', |
| 'GL_UNSIGNED_INT', |
| 'GL_INT', |
| + 'GL_HALF_FLOAT', |
| 'GL_FLOAT', |
| 'GL_UNSIGNED_INT_2_10_10_10_REV', |
| ], |
| - 'deprecated_es3': [ |
| - 'GL_UNSIGNED_SHORT_5_6_5', |
| - 'GL_UNSIGNED_SHORT_4_4_4_4', |
| - 'GL_UNSIGNED_SHORT_5_5_5_1', |
|
Ken Russell (switch to Gerrit)
2015/08/26 01:00:43
Similarly, what's the consequence of un-deprecatin
Zhenyao Mo
2015/08/26 01:11:04
The same, table 3.3 (valid unsized ones) should al
|
| - ], |
| }, |
| 'RenderBufferFormat': { |
| 'type': 'GLenum', |