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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8Debugger_h | 5 #ifndef V8Debugger_h |
6 #define V8Debugger_h | 6 #define V8Debugger_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/InspectorTypeBuilder.h" | 9 #include "core/InspectorTypeBuilder.h" |
10 #include "core/inspector/v8/V8DebuggerListener.h" | 10 #include "core/inspector/v8/V8DebuggerListener.h" |
| 11 #include "wtf/FastAllocBase.h" |
11 #include "wtf/Forward.h" | 12 #include "wtf/Forward.h" |
12 #include "wtf/PassOwnPtr.h" | 13 #include "wtf/PassOwnPtr.h" |
13 | 14 |
14 #include <v8-debug.h> | 15 #include <v8-debug.h> |
15 #include <v8.h> | 16 #include <v8.h> |
16 | 17 |
17 namespace blink { | 18 namespace blink { |
18 | 19 |
19 class JavaScriptCallFrame; | 20 class JavaScriptCallFrame; |
20 class V8DebuggerClient; | 21 class V8DebuggerClient; |
21 struct ScriptBreakpoint; | 22 struct ScriptBreakpoint; |
22 | 23 |
23 class CORE_EXPORT V8Debugger { | 24 class CORE_EXPORT V8Debugger { |
| 25 WTF_MAKE_FAST_ALLOCATED(V8Debugger); |
24 public: | 26 public: |
25 static PassOwnPtr<V8Debugger> create(v8::Isolate*, V8DebuggerClient*); | 27 static PassOwnPtr<V8Debugger> create(v8::Isolate*, V8DebuggerClient*); |
26 virtual ~V8Debugger() { } | 28 virtual ~V8Debugger() { } |
27 | 29 |
28 virtual bool enabled() const = 0; | 30 virtual bool enabled() const = 0; |
29 | 31 |
30 // Each v8::Context is a part of a group. The group id is used to find appro
apriate | 32 // Each v8::Context is a part of a group. The group id is used to find appro
apriate |
31 // V8DebuggerListener to notify about events in the context. | 33 // V8DebuggerListener to notify about events in the context. |
32 // |contextGroupId| must be non-0. | 34 // |contextGroupId| must be non-0. |
33 static void setContextDebugData(v8::Local<v8::Context>, const String& type,
int contextGroupId); | 35 static void setContextDebugData(v8::Local<v8::Context>, const String& type,
int contextGroupId); |
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69 virtual v8::Local<v8::Value> collectionEntries(v8::Local<v8::Object>&) = 0; | 71 virtual v8::Local<v8::Value> collectionEntries(v8::Local<v8::Object>&) = 0; |
70 virtual v8::MaybeLocal<v8::Value> setFunctionVariableValue(v8::Local<v8::Val
ue> functionValue, int scopeNumber, const String& variableName, v8::Local<v8::Va
lue> newValue) = 0; | 72 virtual v8::MaybeLocal<v8::Value> setFunctionVariableValue(v8::Local<v8::Val
ue> functionValue, int scopeNumber, const String& variableName, v8::Local<v8::Va
lue> newValue) = 0; |
71 | 73 |
72 virtual v8::Isolate* isolate() const = 0; | 74 virtual v8::Isolate* isolate() const = 0; |
73 }; | 75 }; |
74 | 76 |
75 } // namespace blink | 77 } // namespace blink |
76 | 78 |
77 | 79 |
78 #endif // V8Debugger_h | 80 #endif // V8Debugger_h |
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