| Index: src/deoptimizer.cc
|
| diff --git a/src/deoptimizer.cc b/src/deoptimizer.cc
|
| index 6d0ee47fbfff40958f44b500733cc00b5ce0f41f..9e7e113ed9a9ef2b5010ddeafe23c6742c85216c 100644
|
| --- a/src/deoptimizer.cc
|
| +++ b/src/deoptimizer.cc
|
| @@ -773,11 +773,6 @@ void Deoptimizer::DoComputeOutputFrames() {
|
| }
|
| output_count_ = count;
|
|
|
| - Register fp_reg = JavaScriptFrame::fp_register();
|
| - stack_fp_ = reinterpret_cast<Address>(
|
| - input_->GetRegister(fp_reg.code()) +
|
| - has_alignment_padding_ * kPointerSize);
|
| -
|
| // Translate each output frame.
|
| for (int i = 0; i < count; ++i) {
|
| // Read the ast node id, function, and frame height for this output frame.
|
| @@ -1782,24 +1777,14 @@ Handle<Object> Deoptimizer::MaterializeNextHeapObject() {
|
| // Reuse the HeapNumber value directly as it is already properly
|
| // tagged and skip materializing the HeapNumber explicitly.
|
| Handle<Object> object = MaterializeNextValue();
|
| - if (object_index < prev_materialized_count_) {
|
| - materialized_objects_->Add(Handle<Object>(
|
| - previously_materialized_objects_->get(object_index), isolate_));
|
| - } else {
|
| - materialized_objects_->Add(object);
|
| - }
|
| + materialized_objects_->Add(object);
|
| materialization_value_index_ += kDoubleSize / kPointerSize - 1;
|
| break;
|
| }
|
| case JS_OBJECT_TYPE: {
|
| Handle<JSObject> object =
|
| isolate_->factory()->NewJSObjectFromMap(map, NOT_TENURED, false);
|
| - if (object_index < prev_materialized_count_) {
|
| - materialized_objects_->Add(Handle<Object>(
|
| - previously_materialized_objects_->get(object_index), isolate_));
|
| - } else {
|
| - materialized_objects_->Add(object);
|
| - }
|
| + materialized_objects_->Add(object);
|
| Handle<Object> properties = MaterializeNextValue();
|
| Handle<Object> elements = MaterializeNextValue();
|
| object->set_properties(FixedArray::cast(*properties));
|
| @@ -1813,12 +1798,7 @@ Handle<Object> Deoptimizer::MaterializeNextHeapObject() {
|
| case JS_ARRAY_TYPE: {
|
| Handle<JSArray> object =
|
| isolate_->factory()->NewJSArray(0, map->elements_kind());
|
| - if (object_index < prev_materialized_count_) {
|
| - materialized_objects_->Add(Handle<Object>(
|
| - previously_materialized_objects_->get(object_index), isolate_));
|
| - } else {
|
| - materialized_objects_->Add(object);
|
| - }
|
| + materialized_objects_->Add(object);
|
| Handle<Object> properties = MaterializeNextValue();
|
| Handle<Object> elements = MaterializeNextValue();
|
| Handle<Object> length = MaterializeNextValue();
|
| @@ -1851,12 +1831,6 @@ Handle<Object> Deoptimizer::MaterializeNextValue() {
|
| void Deoptimizer::MaterializeHeapObjects(JavaScriptFrameIterator* it) {
|
| ASSERT_NE(DEBUGGER, bailout_type_);
|
|
|
| - MaterializedObjectStore* materialized_store =
|
| - isolate_->materialized_object_store();
|
| - previously_materialized_objects_ = materialized_store->Get(stack_fp_);
|
| - prev_materialized_count_ = previously_materialized_objects_.is_null() ?
|
| - 0 : previously_materialized_objects_->length();
|
| -
|
| // Walk all JavaScript output frames with the given frame iterator.
|
| for (int frame_index = 0; frame_index < jsframe_count(); ++frame_index) {
|
| if (frame_index != 0) it->Advance();
|
| @@ -1946,10 +1920,6 @@ void Deoptimizer::MaterializeHeapObjects(JavaScriptFrameIterator* it) {
|
| ASSERT(materialization_object_index_ == materialized_objects_->length());
|
| ASSERT(materialization_value_index_ == materialized_values_->length());
|
| }
|
| -
|
| - if (prev_materialized_count_ > 0) {
|
| - materialized_store->Remove(stack_fp_);
|
| - }
|
| }
|
|
|
|
|
| @@ -2978,11 +2948,12 @@ const char* Translation::StringFor(Opcode opcode) {
|
| // We can't intermix stack decoding and allocations because
|
| // deoptimization infrastracture is not GC safe.
|
| // Thus we build a temporary structure in malloced space.
|
| -SlotRef SlotRefValueBuilder::ComputeSlotForNextArgument(
|
| - Translation::Opcode opcode,
|
| - TranslationIterator* iterator,
|
| - DeoptimizationInputData* data,
|
| - JavaScriptFrame* frame) {
|
| +SlotRef SlotRef::ComputeSlotForNextArgument(TranslationIterator* iterator,
|
| + DeoptimizationInputData* data,
|
| + JavaScriptFrame* frame) {
|
| + Translation::Opcode opcode =
|
| + static_cast<Translation::Opcode>(iterator->Next());
|
| +
|
| switch (opcode) {
|
| case Translation::BEGIN:
|
| case Translation::JS_FRAME:
|
| @@ -2993,18 +2964,12 @@ SlotRef SlotRefValueBuilder::ComputeSlotForNextArgument(
|
| // Peeled off before getting here.
|
| break;
|
|
|
| - case Translation::DUPLICATED_OBJECT: {
|
| - return SlotRef::NewDuplicateObject(iterator->Next());
|
| - }
|
| -
|
| + case Translation::DUPLICATED_OBJECT:
|
| case Translation::ARGUMENTS_OBJECT:
|
| + case Translation::CAPTURED_OBJECT:
|
| // This can be only emitted for local slots not for argument slots.
|
| break;
|
|
|
| - case Translation::CAPTURED_OBJECT: {
|
| - return SlotRef::NewDeferredObject(iterator->Next());
|
| - }
|
| -
|
| case Translation::REGISTER:
|
| case Translation::INT32_REGISTER:
|
| case Translation::UINT32_REGISTER:
|
| @@ -3054,12 +3019,28 @@ SlotRef SlotRefValueBuilder::ComputeSlotForNextArgument(
|
| }
|
|
|
|
|
| -SlotRefValueBuilder::SlotRefValueBuilder(JavaScriptFrame* frame,
|
| - int inlined_jsframe_index,
|
| - int formal_parameter_count)
|
| - : current_slot_(0), args_length_(-1), first_slot_index_(-1) {
|
| - DisallowHeapAllocation no_gc;
|
| +void SlotRef::ComputeSlotsForArguments(Vector<SlotRef>* args_slots,
|
| + TranslationIterator* it,
|
| + DeoptimizationInputData* data,
|
| + JavaScriptFrame* frame) {
|
| + // Process the translation commands for the arguments.
|
| +
|
| + // Skip the translation command for the receiver.
|
| + it->Skip(Translation::NumberOfOperandsFor(
|
| + static_cast<Translation::Opcode>(it->Next())));
|
| +
|
| + // Compute slots for arguments.
|
| + for (int i = 0; i < args_slots->length(); ++i) {
|
| + (*args_slots)[i] = ComputeSlotForNextArgument(it, data, frame);
|
| + }
|
| +}
|
|
|
| +
|
| +Vector<SlotRef> SlotRef::ComputeSlotMappingForArguments(
|
| + JavaScriptFrame* frame,
|
| + int inlined_jsframe_index,
|
| + int formal_parameter_count) {
|
| + DisallowHeapAllocation no_gc;
|
| int deopt_index = Safepoint::kNoDeoptimizationIndex;
|
| DeoptimizationInputData* data =
|
| static_cast<OptimizedFrame*>(frame)->GetDeoptimizationData(&deopt_index);
|
| @@ -3068,18 +3049,12 @@ SlotRefValueBuilder::SlotRefValueBuilder(JavaScriptFrame* frame,
|
| Translation::Opcode opcode = static_cast<Translation::Opcode>(it.Next());
|
| ASSERT(opcode == Translation::BEGIN);
|
| it.Next(); // Drop frame count.
|
| -
|
| - stack_frame_id_ = frame->fp();
|
| -
|
| int jsframe_count = it.Next();
|
| USE(jsframe_count);
|
| ASSERT(jsframe_count > inlined_jsframe_index);
|
| int jsframes_to_skip = inlined_jsframe_index;
|
| - int number_of_slots = -1; // Number of slots inside our frame (yet unknown)
|
| - bool should_deopt = false;
|
| - while (number_of_slots != 0) {
|
| + while (true) {
|
| opcode = static_cast<Translation::Opcode>(it.Next());
|
| - bool processed = false;
|
| if (opcode == Translation::ARGUMENTS_ADAPTOR_FRAME) {
|
| if (jsframes_to_skip == 0) {
|
| ASSERT(Translation::NumberOfOperandsFor(opcode) == 2);
|
| @@ -3087,336 +3062,36 @@ SlotRefValueBuilder::SlotRefValueBuilder(JavaScriptFrame* frame,
|
| it.Skip(1); // literal id
|
| int height = it.Next();
|
|
|
| - // Skip the translation command for the receiver.
|
| - it.Skip(Translation::NumberOfOperandsFor(
|
| - static_cast<Translation::Opcode>(it.Next())));
|
| -
|
| // We reached the arguments adaptor frame corresponding to the
|
| // inlined function in question. Number of arguments is height - 1.
|
| - first_slot_index_ = slot_refs_.length();
|
| - args_length_ = height - 1;
|
| - number_of_slots = height - 1;
|
| - processed = true;
|
| + Vector<SlotRef> args_slots =
|
| + Vector<SlotRef>::New(height - 1); // Minus receiver.
|
| + ComputeSlotsForArguments(&args_slots, &it, data, frame);
|
| + return args_slots;
|
| }
|
| } else if (opcode == Translation::JS_FRAME) {
|
| if (jsframes_to_skip == 0) {
|
| // Skip over operands to advance to the next opcode.
|
| it.Skip(Translation::NumberOfOperandsFor(opcode));
|
|
|
| - // Skip the translation command for the receiver.
|
| - it.Skip(Translation::NumberOfOperandsFor(
|
| - static_cast<Translation::Opcode>(it.Next())));
|
| -
|
| // We reached the frame corresponding to the inlined function
|
| // in question. Process the translation commands for the
|
| // arguments. Number of arguments is equal to the number of
|
| // format parameter count.
|
| - first_slot_index_ = slot_refs_.length();
|
| - args_length_ = formal_parameter_count;
|
| - number_of_slots = formal_parameter_count;
|
| - processed = true;
|
| + Vector<SlotRef> args_slots =
|
| + Vector<SlotRef>::New(formal_parameter_count);
|
| + ComputeSlotsForArguments(&args_slots, &it, data, frame);
|
| + return args_slots;
|
| }
|
| jsframes_to_skip--;
|
| - } else if (opcode != Translation::BEGIN &&
|
| - opcode != Translation::CONSTRUCT_STUB_FRAME) {
|
| - slot_refs_.Add(ComputeSlotForNextArgument(opcode, &it, data, frame));
|
| -
|
| - if (first_slot_index_ >= 0) {
|
| - // We have found the beginning of our frame -> make sure we count
|
| - // the nested slots of captured objects
|
| - number_of_slots--;
|
| - SlotRef& slot = slot_refs_.last();
|
| - if (slot.Representation() == SlotRef::DEFERRED_OBJECT) {
|
| - number_of_slots += slot.DeferredObjectLength();
|
| - }
|
| - if (slot.Representation() == SlotRef::DEFERRED_OBJECT ||
|
| - slot.Representation() == SlotRef::DUPLICATE_OBJECT) {
|
| - should_deopt = true;
|
| - }
|
| - }
|
| -
|
| - processed = true;
|
| - }
|
| - if (!processed) {
|
| - // Skip over operands to advance to the next opcode.
|
| - it.Skip(Translation::NumberOfOperandsFor(opcode));
|
| - }
|
| - }
|
| - if (should_deopt) {
|
| - List<JSFunction*> functions(2);
|
| - frame->GetFunctions(&functions);
|
| - Deoptimizer::DeoptimizeFunction(functions[0]);
|
| - }
|
| -}
|
| -
|
| -
|
| -Handle<Object> SlotRef::GetValue(Isolate* isolate) {
|
| - switch (representation_) {
|
| - case TAGGED:
|
| - return Handle<Object>(Memory::Object_at(addr_), isolate);
|
| -
|
| - case INT32: {
|
| - int value = Memory::int32_at(addr_);
|
| - if (Smi::IsValid(value)) {
|
| - return Handle<Object>(Smi::FromInt(value), isolate);
|
| - } else {
|
| - return isolate->factory()->NewNumberFromInt(value);
|
| - }
|
| - }
|
| -
|
| - case UINT32: {
|
| - uint32_t value = Memory::uint32_at(addr_);
|
| - if (value <= static_cast<uint32_t>(Smi::kMaxValue)) {
|
| - return Handle<Object>(Smi::FromInt(static_cast<int>(value)), isolate);
|
| - } else {
|
| - return isolate->factory()->NewNumber(static_cast<double>(value));
|
| - }
|
| - }
|
| -
|
| - case DOUBLE: {
|
| - double value = read_double_value(addr_);
|
| - return isolate->factory()->NewNumber(value);
|
| }
|
|
|
| - case LITERAL:
|
| - return literal_;
|
| -
|
| - default:
|
| - UNREACHABLE();
|
| - return Handle<Object>::null();
|
| - }
|
| -}
|
| -
|
| -
|
| -void SlotRefValueBuilder::Prepare(Isolate* isolate) {
|
| - MaterializedObjectStore* materialized_store =
|
| - isolate->materialized_object_store();
|
| - previously_materialized_objects_ = materialized_store->Get(stack_frame_id_);
|
| - prev_materialized_count_ = previously_materialized_objects_.is_null()
|
| - ? 0 : previously_materialized_objects_->length();
|
| -
|
| - // Skip any materialized objects of the inlined "parent" frames.
|
| - // (Note that we still need to materialize them because they might be
|
| - // referred to as duplicated objects.)
|
| - while (current_slot_ < first_slot_index_) {
|
| - GetNext(isolate, 0);
|
| - }
|
| - ASSERT(current_slot_ == first_slot_index_);
|
| -}
|
| -
|
| -
|
| -Handle<Object> SlotRefValueBuilder::GetPreviouslyMaterialized(
|
| - Isolate* isolate, int length) {
|
| - int object_index = materialized_objects_.length();
|
| - Handle<Object> return_value = Handle<Object>(
|
| - previously_materialized_objects_->get(object_index), isolate);
|
| - materialized_objects_.Add(return_value);
|
| -
|
| - // Now need to skip all nested objects (and possibly read them from
|
| - // the materialization store, too)
|
| - for (int i = 0; i < length; i++) {
|
| - SlotRef& slot = slot_refs_[current_slot_];
|
| - current_slot_++;
|
| -
|
| - // For nested deferred objects, we need to read its properties
|
| - if (slot.Representation() == SlotRef::DEFERRED_OBJECT) {
|
| - length += slot.DeferredObjectLength();
|
| - }
|
| -
|
| - // For nested deferred and duplicate objects, we need to put them into
|
| - // our materialization array
|
| - if (slot.Representation() == SlotRef::DEFERRED_OBJECT ||
|
| - slot.Representation() == SlotRef::DUPLICATE_OBJECT) {
|
| - int nested_object_index = materialized_objects_.length();
|
| - Handle<Object> nested_object = Handle<Object>(
|
| - previously_materialized_objects_->get(nested_object_index),
|
| - isolate);
|
| - materialized_objects_.Add(nested_object);
|
| - }
|
| - }
|
| -
|
| - return return_value;
|
| -}
|
| -
|
| -
|
| -Handle<Object> SlotRefValueBuilder::GetNext(Isolate* isolate, int lvl) {
|
| - SlotRef& slot = slot_refs_[current_slot_];
|
| - current_slot_++;
|
| - switch (slot.Representation()) {
|
| - case SlotRef::TAGGED:
|
| - case SlotRef::INT32:
|
| - case SlotRef::UINT32:
|
| - case SlotRef::DOUBLE:
|
| - case SlotRef::LITERAL: {
|
| - return slot.GetValue(isolate);
|
| - }
|
| - case SlotRef::DEFERRED_OBJECT: {
|
| - int length = slot.DeferredObjectLength();
|
| - ASSERT(slot_refs_[current_slot_].Representation() == SlotRef::LITERAL ||
|
| - slot_refs_[current_slot_].Representation() == SlotRef::TAGGED);
|
| -
|
| - int object_index = materialized_objects_.length();
|
| - if (object_index < prev_materialized_count_) {
|
| - return GetPreviouslyMaterialized(isolate, length);
|
| - }
|
| -
|
| - Handle<Object> map_object = slot_refs_[current_slot_].GetValue(isolate);
|
| - Handle<Map> map = Map::GeneralizeAllFieldRepresentations(
|
| - Handle<Map>::cast(map_object), Representation::Tagged());
|
| - current_slot_++;
|
| - // TODO(jarin) this should be unified with the code in
|
| - // Deoptimizer::MaterializeNextHeapObject()
|
| - switch (map->instance_type()) {
|
| - case HEAP_NUMBER_TYPE: {
|
| - // Reuse the HeapNumber value directly as it is already properly
|
| - // tagged and skip materializing the HeapNumber explicitly.
|
| - Handle<Object> object = GetNext(isolate, lvl + 1);
|
| - materialized_objects_.Add(object);
|
| - return object;
|
| - }
|
| - case JS_OBJECT_TYPE: {
|
| - Handle<JSObject> object =
|
| - isolate->factory()->NewJSObjectFromMap(map, NOT_TENURED, false);
|
| - materialized_objects_.Add(object);
|
| - Handle<Object> properties = GetNext(isolate, lvl + 1);
|
| - Handle<Object> elements = GetNext(isolate, lvl + 1);
|
| - object->set_properties(FixedArray::cast(*properties));
|
| - object->set_elements(FixedArrayBase::cast(*elements));
|
| - for (int i = 0; i < length - 3; ++i) {
|
| - Handle<Object> value = GetNext(isolate, lvl + 1);
|
| - object->FastPropertyAtPut(i, *value);
|
| - }
|
| - return object;
|
| - }
|
| - case JS_ARRAY_TYPE: {
|
| - Handle<JSArray> object =
|
| - isolate->factory()->NewJSArray(0, map->elements_kind());
|
| - materialized_objects_.Add(object);
|
| - Handle<Object> properties = GetNext(isolate, lvl + 1);
|
| - Handle<Object> elements = GetNext(isolate, lvl + 1);
|
| - Handle<Object> length = GetNext(isolate, lvl + 1);
|
| - object->set_properties(FixedArray::cast(*properties));
|
| - object->set_elements(FixedArrayBase::cast(*elements));
|
| - object->set_length(*length);
|
| - return object;
|
| - }
|
| - default:
|
| - PrintF(stderr,
|
| - "[couldn't handle instance type %d]\n", map->instance_type());
|
| - UNREACHABLE();
|
| - break;
|
| - }
|
| - UNREACHABLE();
|
| - }
|
| -
|
| - case SlotRef::DUPLICATE_OBJECT: {
|
| - int object_index = slot.DuplicateObjectId();
|
| - Handle<Object> object = materialized_objects_[object_index];
|
| - materialized_objects_.Add(object);
|
| - return object;
|
| - }
|
| - default:
|
| - UNREACHABLE();
|
| - break;
|
| + // Skip over operands to advance to the next opcode.
|
| + it.Skip(Translation::NumberOfOperandsFor(opcode));
|
| }
|
|
|
| UNREACHABLE();
|
| - return Handle<Object>::null();
|
| -}
|
| -
|
| -
|
| -void SlotRefValueBuilder::Finish(Isolate* isolate) {
|
| - // We should have processed all slot
|
| - ASSERT(slot_refs_.length() == current_slot_);
|
| -
|
| - if (materialized_objects_.length() > prev_materialized_count_) {
|
| - // We have materialized some new objects, so we have to store them
|
| - // to prevent duplicate materialization
|
| - Handle<FixedArray> array = isolate->factory()->NewFixedArray(
|
| - materialized_objects_.length());
|
| - for (int i = 0; i < materialized_objects_.length(); i++) {
|
| - array->set(i, *(materialized_objects_.at(i)));
|
| - }
|
| - isolate->materialized_object_store()->Set(stack_frame_id_, array);
|
| - }
|
| -}
|
| -
|
| -
|
| -Handle<FixedArray> MaterializedObjectStore::Get(Address fp) {
|
| - int index = StackIdToIndex(fp);
|
| - if (index == -1) {
|
| - return Handle<FixedArray>::null();
|
| - }
|
| - Handle<FixedArray> array = GetStackEntries();
|
| - ASSERT(array->length() > index);
|
| - return Handle<FixedArray>::cast(Handle<Object>(array->get(index),
|
| - isolate()));
|
| -}
|
| -
|
| -
|
| -void MaterializedObjectStore::Set(Address fp,
|
| - Handle<FixedArray> materialized_objects) {
|
| - int index = StackIdToIndex(fp);
|
| - if (index == -1) {
|
| - index = frame_fps_.length();
|
| - frame_fps_.Add(fp);
|
| - }
|
| -
|
| - Handle<FixedArray> array = EnsureStackEntries(index + 1);
|
| - array->set(index, *materialized_objects);
|
| -}
|
| -
|
| -
|
| -void MaterializedObjectStore::Remove(Address fp) {
|
| - int index = StackIdToIndex(fp);
|
| - ASSERT(index >= 0);
|
| -
|
| - frame_fps_.Remove(index);
|
| - Handle<FixedArray> array = GetStackEntries();
|
| - ASSERT(array->length() > index);
|
| - for (int i = index; i < frame_fps_.length(); i++) {
|
| - array->set(i, array->get(i + 1));
|
| - }
|
| - array->set(frame_fps_.length(), isolate()->heap()->undefined_value());
|
| -}
|
| -
|
| -
|
| -int MaterializedObjectStore::StackIdToIndex(Address fp) {
|
| - for (int i = 0; i < frame_fps_.length(); i++) {
|
| - if (frame_fps_[i] == fp) {
|
| - return i;
|
| - }
|
| - }
|
| - return -1;
|
| -}
|
| -
|
| -
|
| -Handle<FixedArray> MaterializedObjectStore::GetStackEntries() {
|
| - return Handle<FixedArray>(isolate()->heap()->materialized_objects());
|
| -}
|
| -
|
| -
|
| -Handle<FixedArray> MaterializedObjectStore::EnsureStackEntries(int length) {
|
| - Handle<FixedArray> array = GetStackEntries();
|
| - if (array->length() >= length) {
|
| - return array;
|
| - }
|
| -
|
| - int new_length = length > 10 ? length : 10;
|
| - if (new_length < 2 * array->length()) {
|
| - new_length = 2 * array->length();
|
| - }
|
| -
|
| - Handle<FixedArray> new_array =
|
| - isolate()->factory()->NewFixedArray(new_length, TENURED);
|
| - for (int i = 0; i < array->length(); i++) {
|
| - new_array->set(i, array->get(i));
|
| - }
|
| - for (int i = array->length(); i < length; i++) {
|
| - new_array->set(i, isolate()->heap()->undefined_value());
|
| - }
|
| - isolate()->heap()->public_set_materialized_objects(*new_array);
|
| - return new_array;
|
| + return Vector<SlotRef>();
|
| }
|
|
|
| #ifdef ENABLE_DEBUGGER_SUPPORT
|
|
|