| Index: src/effects/SkBlurMaskFilter.cpp
|
| diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
|
| index 852d29bc2b976c841cc338f8d07592e41a21dd5d..dc2a40a30daaeb4373788ca203902d141bf0e764 100644
|
| --- a/src/effects/SkBlurMaskFilter.cpp
|
| +++ b/src/effects/SkBlurMaskFilter.cpp
|
| @@ -859,7 +859,7 @@ bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrTextureProvider* texProvider,
|
| return false;
|
| }
|
|
|
| - grp->addCoverageProcessor(fp);
|
| + grp->addCoverageFragmentProcessor(fp);
|
|
|
| SkMatrix inverse;
|
| if (!viewMatrix.invert(&inverse)) {
|
| @@ -1135,7 +1135,7 @@ bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrTextureProvider* texProvid
|
| return false;
|
| }
|
|
|
| - grp->addCoverageProcessor(fp);
|
| + grp->addCoverageFragmentProcessor(fp);
|
|
|
| SkMatrix inverse;
|
| if (!viewMatrix.invert(&inverse)) {
|
| @@ -1211,8 +1211,8 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src,
|
| SkMatrix matrix;
|
| matrix.setIDiv(src->width(), src->height());
|
| // Blend pathTexture over blurTexture.
|
| - paint.addCoverageProcessor(GrSimpleTextureEffect::Create(paint.getProcessorDataManager(),
|
| - src, matrix))->unref();
|
| + paint.addCoverageFragmentProcessor(
|
| + GrSimpleTextureEffect::Create(paint.getProcessorDataManager(), src, matrix))->unref();
|
| if (kInner_SkBlurStyle == fBlurStyle) {
|
| // inner: dst = dst * src
|
| paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op);
|
|
|