| Index: src/effects/SkBlurMaskFilter.cpp | 
| diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp | 
| index 852d29bc2b976c841cc338f8d07592e41a21dd5d..dc2a40a30daaeb4373788ca203902d141bf0e764 100644 | 
| --- a/src/effects/SkBlurMaskFilter.cpp | 
| +++ b/src/effects/SkBlurMaskFilter.cpp | 
| @@ -859,7 +859,7 @@ bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrTextureProvider* texProvider, | 
| return false; | 
| } | 
|  | 
| -    grp->addCoverageProcessor(fp); | 
| +    grp->addCoverageFragmentProcessor(fp); | 
|  | 
| SkMatrix inverse; | 
| if (!viewMatrix.invert(&inverse)) { | 
| @@ -1135,7 +1135,7 @@ bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrTextureProvider* texProvid | 
| return false; | 
| } | 
|  | 
| -    grp->addCoverageProcessor(fp); | 
| +    grp->addCoverageFragmentProcessor(fp); | 
|  | 
| SkMatrix inverse; | 
| if (!viewMatrix.invert(&inverse)) { | 
| @@ -1211,8 +1211,8 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, | 
| SkMatrix matrix; | 
| matrix.setIDiv(src->width(), src->height()); | 
| // Blend pathTexture over blurTexture. | 
| -        paint.addCoverageProcessor(GrSimpleTextureEffect::Create(paint.getProcessorDataManager(), | 
| -                                                                 src, matrix))->unref(); | 
| +        paint.addCoverageFragmentProcessor( | 
| +            GrSimpleTextureEffect::Create(paint.getProcessorDataManager(), src, matrix))->unref(); | 
| if (kInner_SkBlurStyle == fBlurStyle) { | 
| // inner:  dst = dst * src | 
| paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op); | 
|  |