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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLPathProgram.h" | 8 #include "GrGLPathProgram.h" |
9 #include "GrGLPathProcessor.h" | 9 #include "GrGLPathProcessor.h" |
10 #include "GrGLGpu.h" | 10 #include "GrGLGpu.h" |
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24 xferProcessor, fragmentProcessors, passSamplerUniforms) | 24 xferProcessor, fragmentProcessors, passSamplerUniforms) |
25 , fPathProgramDataManager(gpu, fProgramID, separableVaryings) { | 25 , fPathProgramDataManager(gpu, fProgramID, separableVaryings) { |
26 } | 26 } |
27 void GrGLPathProgram::didSetData() { | 27 void GrGLPathProgram::didSetData() { |
28 GrGLPathProcessor* pathProc = | 28 GrGLPathProcessor* pathProc = |
29 static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.ge
t()); | 29 static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.ge
t()); |
30 pathProc->didSetData(fGpu->glPathRendering()); | 30 pathProc->didSetData(fGpu->glPathRendering()); |
31 } | 31 } |
32 | 32 |
33 void GrGLPathProgram::setTransformData(const GrPrimitiveProcessor& primProc, | 33 void GrGLPathProgram::setTransformData(const GrPrimitiveProcessor& primProc, |
34 const GrPendingFragmentStage& proc, | 34 const GrFragmentProcessor& processor, |
35 int index, | 35 int index, |
36 GrGLInstalledFragProc* ip) { | 36 GrGLInstalledFragProc* ip) { |
37 GrGLPathProcessor* pathProc = | 37 GrGLPathProcessor* pathProc = |
38 static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.ge
t()); | 38 static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.ge
t()); |
39 pathProc->setTransformData(primProc, fPathProgramDataManager, index, | 39 pathProc->setTransformData(primProc, fPathProgramDataManager, index, |
40 proc.processor()->coordTransforms()); | 40 processor.coordTransforms()); |
41 } | 41 } |
42 | 42 |
43 void GrGLPathProgram::onSetRenderTargetState(const GrPrimitiveProcessor& primPro
c, | 43 void GrGLPathProgram::onSetRenderTargetState(const GrPrimitiveProcessor& primPro
c, |
44 const GrPipeline& pipeline) { | 44 const GrPipeline& pipeline) { |
45 SkASSERT(!primProc.willUseGeoShader() && primProc.numAttribs() == 0); | 45 SkASSERT(!primProc.willUseGeoShader() && primProc.numAttribs() == 0); |
46 const GrRenderTarget* rt = pipeline.getRenderTarget(); | 46 const GrRenderTarget* rt = pipeline.getRenderTarget(); |
47 SkISize size; | 47 SkISize size; |
48 size.set(rt->width(), rt->height()); | 48 size.set(rt->width(), rt->height()); |
49 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); | 49 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); |
50 fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(), | 50 fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(), |
51 size, rt->origin()); | 51 size, rt->origin()); |
52 } | 52 } |
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