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| 1 /* | 1 /* |
| 2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGr.h" | 8 #include "SkGr.h" |
| 9 | 9 |
| 10 #include "GrCaps.h" | 10 #include "GrCaps.h" |
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| 462 } | 462 } |
| 463 | 463 |
| 464 GrRenderTarget* renderTarget = result->asRenderTarget(); | 464 GrRenderTarget* renderTarget = result->asRenderTarget(); |
| 465 SkASSERT(renderTarget); | 465 SkASSERT(renderTarget); |
| 466 | 466 |
| 467 GrPaint paint; | 467 GrPaint paint; |
| 468 SkAutoTUnref<GrFragmentProcessor> | 468 SkAutoTUnref<GrFragmentProcessor> |
| 469 yuvToRgbProcessor(GrYUVtoRGBEffect::Create(paint.getProcessorDataManager
(), yuvTextures[0], | 469 yuvToRgbProcessor(GrYUVtoRGBEffect::Create(paint.getProcessorDataManager
(), yuvTextures[0], |
| 470 yuvTextures[1], yuvTextures[2
], | 470 yuvTextures[1], yuvTextures[2
], |
| 471 yuvInfo.fSize, yuvInfo.fColor
Space)); | 471 yuvInfo.fSize, yuvInfo.fColor
Space)); |
| 472 paint.addColorProcessor(yuvToRgbProcessor); | 472 paint.addColorFragmentProcessor(yuvToRgbProcessor); |
| 473 SkRect r = SkRect::MakeWH(SkIntToScalar(yuvInfo.fSize[0].fWidth), | 473 SkRect r = SkRect::MakeWH(SkIntToScalar(yuvInfo.fSize[0].fWidth), |
| 474 SkIntToScalar(yuvInfo.fSize[0].fHeight)); | 474 SkIntToScalar(yuvInfo.fSize[0].fHeight)); |
| 475 | 475 |
| 476 GrDrawContext* drawContext = ctx->drawContext(); | 476 GrDrawContext* drawContext = ctx->drawContext(); |
| 477 if (!drawContext) { | 477 if (!drawContext) { |
| 478 return NULL; | 478 return NULL; |
| 479 } | 479 } |
| 480 | 480 |
| 481 drawContext->drawRect(renderTarget, GrClip::WideOpen(), paint, SkMatrix::I()
, r); | 481 drawContext->drawRect(renderTarget, GrClip::WideOpen(), paint, SkMatrix::I()
, r); |
| 482 | 482 |
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| 803 // in a shader. | 803 // in a shader. |
| 804 if (constantColor) { | 804 if (constantColor) { |
| 805 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); | 805 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); |
| 806 grPaint->setColor(SkColor2GrColor(filtered)); | 806 grPaint->setColor(SkColor2GrColor(filtered)); |
| 807 } else { | 807 } else { |
| 808 SkTDArray<GrFragmentProcessor*> array; | 808 SkTDArray<GrFragmentProcessor*> array; |
| 809 // return false if failed? | 809 // return false if failed? |
| 810 if (colorFilter->asFragmentProcessors(context, grPaint->getProcessor
DataManager(), | 810 if (colorFilter->asFragmentProcessors(context, grPaint->getProcessor
DataManager(), |
| 811 &array)) { | 811 &array)) { |
| 812 for (int i = 0; i < array.count(); ++i) { | 812 for (int i = 0; i < array.count(); ++i) { |
| 813 grPaint->addColorProcessor(array[i]); | 813 grPaint->addColorFragmentProcessor(array[i]); |
| 814 array[i]->unref(); | 814 array[i]->unref(); |
| 815 } | 815 } |
| 816 } | 816 } |
| 817 } | 817 } |
| 818 } | 818 } |
| 819 | 819 |
| 820 #ifndef SK_IGNORE_GPU_DITHER | 820 #ifndef SK_IGNORE_GPU_DITHER |
| 821 // If the dither flag is set, then we need to see if the underlying context | 821 // If the dither flag is set, then we need to see if the underlying context |
| 822 // supports it. If not, then install a dither effect. | 822 // supports it. If not, then install a dither effect. |
| 823 if (skPaint.isDither() && grPaint->numColorStages() > 0) { | 823 if (skPaint.isDither() && grPaint->numColorFragmentProcessors() > 0) { |
| 824 // What are we rendering into? | 824 // What are we rendering into? |
| 825 SkASSERT(rt); | 825 SkASSERT(rt); |
| 826 | 826 |
| 827 // Suspect the dithering flag has no effect on these configs, otherwise | 827 // Suspect the dithering flag has no effect on these configs, otherwise |
| 828 // fall back on setting the appropriate state. | 828 // fall back on setting the appropriate state. |
| 829 if (GrPixelConfigIs8888(rt->config()) || | 829 if (GrPixelConfigIs8888(rt->config()) || |
| 830 GrPixelConfigIs8888(rt->config())) { | 830 GrPixelConfigIs8888(rt->config())) { |
| 831 // The dither flag is set and the target is likely | 831 // The dither flag is set and the target is likely |
| 832 // not going to be dithered by the GPU. | 832 // not going to be dithered by the GPU. |
| 833 SkAutoTUnref<GrFragmentProcessor> fp(GrDitherEffect::Create()); | 833 SkAutoTUnref<GrFragmentProcessor> fp(GrDitherEffect::Create()); |
| 834 if (fp.get()) { | 834 if (fp.get()) { |
| 835 grPaint->addColorProcessor(fp); | 835 grPaint->addColorFragmentProcessor(fp); |
| 836 grPaint->setDither(false); | 836 grPaint->setDither(false); |
| 837 } | 837 } |
| 838 } | 838 } |
| 839 } | 839 } |
| 840 #endif | 840 #endif |
| 841 return true; | 841 return true; |
| 842 } | 842 } |
| 843 | 843 |
| 844 bool SkPaint2GrPaint(GrContext* context, GrRenderTarget* rt, const SkPaint& skPa
int, | 844 bool SkPaint2GrPaint(GrContext* context, GrRenderTarget* rt, const SkPaint& skPa
int, |
| 845 const SkMatrix& viewM, bool constantColor, GrPaint* grPaint
) { | 845 const SkMatrix& viewM, bool constantColor, GrPaint* grPaint
) { |
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| 856 // want them messing around with the context. | 856 // want them messing around with the context. |
| 857 { | 857 { |
| 858 // Allow the shader to modify paintColor and also create an effect to be
installed as | 858 // Allow the shader to modify paintColor and also create an effect to be
installed as |
| 859 // the first color effect on the GrPaint. | 859 // the first color effect on the GrPaint. |
| 860 GrFragmentProcessor* fp = NULL; | 860 GrFragmentProcessor* fp = NULL; |
| 861 if (!shader->asFragmentProcessor(context, skPaint, viewM, NULL, &paintCo
lor, | 861 if (!shader->asFragmentProcessor(context, skPaint, viewM, NULL, &paintCo
lor, |
| 862 grPaint->getProcessorDataManager(), &fp
)) { | 862 grPaint->getProcessorDataManager(), &fp
)) { |
| 863 return false; | 863 return false; |
| 864 } | 864 } |
| 865 if (fp) { | 865 if (fp) { |
| 866 grPaint->addColorProcessor(fp)->unref(); | 866 grPaint->addColorFragmentProcessor(fp)->unref(); |
| 867 constantColor = false; | 867 constantColor = false; |
| 868 } | 868 } |
| 869 } | 869 } |
| 870 | 870 |
| 871 // The grcolor is automatically set when calling asFragmentProcessor. | 871 // The grcolor is automatically set when calling asFragmentProcessor. |
| 872 // If the shader can be seen as an effect it returns true and adds its effec
t to the grpaint. | 872 // If the shader can be seen as an effect it returns true and adds its effec
t to the grpaint. |
| 873 return SkPaint2GrPaintNoShader(context, rt, skPaint, paintColor, constantCol
or, grPaint); | 873 return SkPaint2GrPaintNoShader(context, rt, skPaint, paintColor, constantCol
or, grPaint); |
| 874 } | 874 } |
| 875 | 875 |
| 876 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque) { | 876 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque) { |
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| 929 SkErrorInternals::SetError( kInvalidPaint_SkError, | 929 SkErrorInternals::SetError( kInvalidPaint_SkError, |
| 930 "Sorry, I don't understand the filtering
" | 930 "Sorry, I don't understand the filtering
" |
| 931 "mode you asked for. Falling back to " | 931 "mode you asked for. Falling back to " |
| 932 "MIPMaps."); | 932 "MIPMaps."); |
| 933 textureFilterMode = GrTextureParams::kMipMap_FilterMode; | 933 textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
| 934 break; | 934 break; |
| 935 | 935 |
| 936 } | 936 } |
| 937 return textureFilterMode; | 937 return textureFilterMode; |
| 938 } | 938 } |
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