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Issue 1307223002: [es6] fix nested object literals with computed property names (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Rename accessor to something that makes more sense Created 5 years, 4 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_AST_H_ 5 #ifndef V8_AST_H_
6 #define V8_AST_H_ 6 #define V8_AST_H_
7 7
8 #include "src/assembler.h" 8 #include "src/assembler.h"
9 #include "src/ast-value-factory.h" 9 #include "src/ast-value-factory.h"
10 #include "src/bailout-reason.h" 10 #include "src/bailout-reason.h"
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1482 1482
1483 BailoutId CreateLiteralId() const { return BailoutId(local_id(0)); } 1483 BailoutId CreateLiteralId() const { return BailoutId(local_id(0)); }
1484 1484
1485 // Return an AST id for a property that is used in simulate instructions. 1485 // Return an AST id for a property that is used in simulate instructions.
1486 BailoutId GetIdForProperty(int i) { return BailoutId(local_id(i + 1)); } 1486 BailoutId GetIdForProperty(int i) { return BailoutId(local_id(i + 1)); }
1487 1487
1488 // Unlike other AST nodes, this number of bailout IDs allocated for an 1488 // Unlike other AST nodes, this number of bailout IDs allocated for an
1489 // ObjectLiteral can vary, so num_ids() is not a static method. 1489 // ObjectLiteral can vary, so num_ids() is not a static method.
1490 int num_ids() const { return parent_num_ids() + 1 + properties()->length(); } 1490 int num_ids() const { return parent_num_ids() + 1 + properties()->length(); }
1491 1491
1492 bool has_computed_property_names() const {
1493 return boilerplate_properties_ == 0 && properties_->length() > 0;
adamk 2015/08/24 18:00:53 I don't think the LHS of this expression is correc
adamk 2015/08/24 18:14:29 Hmm, local testing suggests I'm wrong about this f
adamk 2015/08/24 18:16:37 Sorry for the noise, I've confirmed that this is e
1494 }
1495
1492 // Object literals need one feedback slot for each non-trivial value, as well 1496 // Object literals need one feedback slot for each non-trivial value, as well
1493 // as some slots for home objects. 1497 // as some slots for home objects.
1494 FeedbackVectorRequirements ComputeFeedbackRequirements( 1498 FeedbackVectorRequirements ComputeFeedbackRequirements(
1495 Isolate* isolate, const ICSlotCache* cache) override; 1499 Isolate* isolate, const ICSlotCache* cache) override;
1496 void SetFirstFeedbackICSlot(FeedbackVectorICSlot slot, 1500 void SetFirstFeedbackICSlot(FeedbackVectorICSlot slot,
1497 ICSlotCache* cache) override { 1501 ICSlotCache* cache) override {
1498 slot_ = slot; 1502 slot_ = slot;
1499 } 1503 }
1500 Code::Kind FeedbackICSlotKind(int index) override { return Code::STORE_IC; } 1504 Code::Kind FeedbackICSlotKind(int index) override { return Code::STORE_IC; }
1501 FeedbackVectorICSlot GetNthSlot(int n) const { 1505 FeedbackVectorICSlot GetNthSlot(int n) const {
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3635 3639
3636 private: 3640 private:
3637 Zone* zone_; 3641 Zone* zone_;
3638 AstValueFactory* ast_value_factory_; 3642 AstValueFactory* ast_value_factory_;
3639 }; 3643 };
3640 3644
3641 3645
3642 } } // namespace v8::internal 3646 } } // namespace v8::internal
3643 3647
3644 #endif // V8_AST_H_ 3648 #endif // V8_AST_H_
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