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1 /* | 1 /* |
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef ClipRect_h | 26 #ifndef ClipRect_h |
27 #define ClipRect_h | 27 #define ClipRect_h |
28 | 28 |
29 #include "platform/geometry/LayoutRect.h" | 29 #include "platform/geometry/LayoutRect.h" |
30 #include "wtf/FastAllocBase.h" | 30 #include "wtf/FastAllocBase.h" |
31 #include "wtf/PassOwnPtr.h" | |
32 | 31 |
33 namespace blink { | 32 namespace blink { |
34 | 33 |
35 class DeprecatedPaintLayer; | |
36 class HitTestLocation; | 34 class HitTestLocation; |
37 | 35 |
38 class ClipRect { | 36 class ClipRect { |
39 WTF_MAKE_FAST_ALLOCATED(ClipRect); | 37 WTF_MAKE_FAST_ALLOCATED(ClipRect); |
40 public: | 38 public: |
41 static PassOwnPtr<ClipRect> create(const ClipRect& other) | |
42 { | |
43 return adoptPtr(new ClipRect(other)); | |
44 } | |
45 | |
46 ClipRect() | 39 ClipRect() |
47 : m_hasRadius(false) | 40 : m_hasRadius(false) |
48 { } | 41 { } |
49 | 42 |
50 ClipRect(const LayoutRect& rect) | 43 ClipRect(const LayoutRect& rect) |
51 : m_rect(rect) | 44 : m_rect(rect) |
52 , m_hasRadius(false) | 45 , m_hasRadius(false) |
53 { } | 46 { } |
54 | 47 |
55 const LayoutRect& rect() const { return m_rect; } | 48 const LayoutRect& rect() const { return m_rect; } |
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68 if (other.hasRadius()) | 61 if (other.hasRadius()) |
69 m_hasRadius = true; | 62 m_hasRadius = true; |
70 } | 63 } |
71 void move(const LayoutSize& size) { m_rect.move(size); } | 64 void move(const LayoutSize& size) { m_rect.move(size); } |
72 void move(const IntSize& size) { m_rect.move(size); } | 65 void move(const IntSize& size) { m_rect.move(size); } |
73 void moveBy(const LayoutPoint& point) { m_rect.moveBy(point); } | 66 void moveBy(const LayoutPoint& point) { m_rect.moveBy(point); } |
74 | 67 |
75 bool isEmpty() const { return m_rect.isEmpty(); } | 68 bool isEmpty() const { return m_rect.isEmpty(); } |
76 bool intersects(const HitTestLocation&) const; | 69 bool intersects(const HitTestLocation&) const; |
77 | 70 |
78 const DeprecatedPaintLayer* rootLayer() const | |
79 { | |
80 return m_rootLayer; | |
81 } | |
82 | |
83 void setRootLayer(const DeprecatedPaintLayer* rootLayer) | |
84 { | |
85 m_rootLayer = rootLayer; | |
86 } | |
87 | |
88 private: | 71 private: |
89 const DeprecatedPaintLayer* m_rootLayer; | |
90 LayoutRect m_rect; | 72 LayoutRect m_rect; |
91 bool m_hasRadius; | 73 bool m_hasRadius; |
92 }; | 74 }; |
93 | 75 |
94 inline ClipRect intersection(const ClipRect& a, const ClipRect& b) | 76 inline ClipRect intersection(const ClipRect& a, const ClipRect& b) |
95 { | 77 { |
96 ClipRect c = a; | 78 ClipRect c = a; |
97 c.intersect(b); | 79 c.intersect(b); |
98 return c; | 80 return c; |
99 } | 81 } |
100 | 82 |
101 } // namespace blink | 83 } // namespace blink |
102 | 84 |
103 #endif // ClipRect_h | 85 #endif // ClipRect_h |
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