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Side by Side Diff: src/gpu/GrContextFactory.h

Issue 1306823003: skia: add ability to load command_buffer_gles2 (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: and NULL->nullptr, just because. Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrContextFactory_DEFINED 8 #ifndef GrContextFactory_DEFINED
9 #define GrContextFactory_DEFINED 9 #define GrContextFactory_DEFINED
10 10
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27 * Types of GL contexts supported. For historical and testing reasons the na tive GrContext will 27 * Types of GL contexts supported. For historical and testing reasons the na tive GrContext will
28 * not use "GL_NV_path_rendering" even when the driver supports it. There is a separate context 28 * not use "GL_NV_path_rendering" even when the driver supports it. There is a separate context
29 * type that does not remove NVPR support and which will fail when the drive r does not support 29 * type that does not remove NVPR support and which will fail when the drive r does not support
30 * the extension. 30 * the extension.
31 */ 31 */
32 enum GLContextType { 32 enum GLContextType {
33 kNative_GLContextType, 33 kNative_GLContextType,
34 #if SK_ANGLE 34 #if SK_ANGLE
35 kANGLE_GLContextType, 35 kANGLE_GLContextType,
36 #endif 36 #endif
37 #if SK_COMMAND_BUFFER
38 kCommandBuffer_GLContextType,
39 #endif
37 #if SK_MESA 40 #if SK_MESA
38 kMESA_GLContextType, 41 kMESA_GLContextType,
39 #endif 42 #endif
40 /** Similar to kNative but does not filter NVPR. It will fail if the GL dr iver does not 43 /** Similar to kNative but does not filter NVPR. It will fail if the GL dr iver does not
41 support NVPR */ 44 support NVPR */
42 kNVPR_GLContextType, 45 kNVPR_GLContextType,
43 kNull_GLContextType, 46 kNull_GLContextType,
44 kDebug_GLContextType, 47 kDebug_GLContextType,
45 48
46 kLastGLContextType = kDebug_GLContextType 49 kLastGLContextType = kDebug_GLContextType
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61 static const char* GLContextTypeName(GLContextType type) { 64 static const char* GLContextTypeName(GLContextType type) {
62 switch (type) { 65 switch (type) {
63 case kNative_GLContextType: 66 case kNative_GLContextType:
64 return "native"; 67 return "native";
65 case kNull_GLContextType: 68 case kNull_GLContextType:
66 return "null"; 69 return "null";
67 #if SK_ANGLE 70 #if SK_ANGLE
68 case kANGLE_GLContextType: 71 case kANGLE_GLContextType:
69 return "angle"; 72 return "angle";
70 #endif 73 #endif
74 #if SK_COMMAND_BUFFER
75 case kCommandBuffer_GLContextType:
76 return "commandbuffer";
77 #endif
71 #if SK_MESA 78 #if SK_MESA
72 case kMESA_GLContextType: 79 case kMESA_GLContextType:
73 return "mesa"; 80 return "mesa";
74 #endif 81 #endif
75 case kNVPR_GLContextType: 82 case kNVPR_GLContextType:
76 return "nvpr"; 83 return "nvpr";
77 case kDebug_GLContextType: 84 case kDebug_GLContextType:
78 return "debug"; 85 return "debug";
79 default: 86 default:
80 SkFAIL("Unknown GL Context type."); 87 SkFAIL("Unknown GL Context type.");
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133 struct GPUContext { 140 struct GPUContext {
134 GLContextType fType; 141 GLContextType fType;
135 SkGLContext* fGLContext; 142 SkGLContext* fGLContext;
136 GrContext* fGrContext; 143 GrContext* fGrContext;
137 }; 144 };
138 SkTArray<GPUContext, true> fContexts; 145 SkTArray<GPUContext, true> fContexts;
139 const GrContextOptions fGlobalOptions; 146 const GrContextOptions fGlobalOptions;
140 }; 147 };
141 148
142 #endif 149 #endif
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