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Side by Side Diff: include/views/SkOSWindow_Win.h

Issue 1306823003: skia: add ability to load command_buffer_gles2 (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: and NULL->nullptr, just because. Created 5 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkOSWindow_Win_DEFINED 10 #ifndef SkOSWindow_Win_DEFINED
11 #define SkOSWindow_Win_DEFINED 11 #define SkOSWindow_Win_DEFINED
12 12
13 #include "../private/SkFunction.h" 13 #include "../private/SkFunction.h"
14 #include "../private/SkTHash.h" 14 #include "../private/SkTHash.h"
15 #include "SkWindow.h" 15 #include "SkWindow.h"
16 16
17 #if SK_ANGLE 17 #if SK_ANGLE
18 #include "EGL/egl.h" 18 #include "EGL/egl.h"
19 #endif 19 #endif
20 20
21 #if SK_COMMAND_BUFFER
22 class SkCommandBufferGLContext;
23 #endif
24
21 class SkOSWindow : public SkWindow { 25 class SkOSWindow : public SkWindow {
22 public: 26 public:
23 struct WindowInit { 27 struct WindowInit {
24 const TCHAR* fClass; 28 const TCHAR* fClass;
25 HINSTANCE fInstance; 29 HINSTANCE fInstance;
26 }; 30 };
27 31
28 SkOSWindow(const void* winInit); 32 SkOSWindow(const void* winInit);
29 virtual ~SkOSWindow(); 33 virtual ~SkOSWindow();
30 34
31 static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay); 35 static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay);
32 36
33 enum SkBackEndTypes { 37 enum SkBackEndTypes {
34 kNone_BackEndType, 38 kNone_BackEndType,
35 #if SK_SUPPORT_GPU 39 #if SK_SUPPORT_GPU
36 kNativeGL_BackEndType, 40 kNativeGL_BackEndType,
37 #if SK_ANGLE 41 #if SK_ANGLE
38 kANGLE_BackEndType, 42 kANGLE_BackEndType,
39 #endif // SK_ANGLE 43 #endif // SK_ANGLE
44 #if SK_COMMAND_BUFFER
45 kCommandBuffer_BackEndType,
46 #endif // SK_COMMAND_BUFFER
40 #endif // SK_SUPPORT_GPU 47 #endif // SK_SUPPORT_GPU
41 }; 48 };
42 49
43 bool attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo*) ; 50 bool attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo*) ;
44 void detach(); 51 void detach();
45 void present(); 52 void present();
46 53
47 bool wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); 54 bool wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
48 static bool QuitOnDeactivate(HWND hWnd); 55 static bool QuitOnDeactivate(HWND hWnd);
49 56
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 void doPaint(void* ctx); 96 void doPaint(void* ctx);
90 97
91 #if SK_SUPPORT_GPU 98 #if SK_SUPPORT_GPU
92 void* fHGLRC; 99 void* fHGLRC;
93 #if SK_ANGLE 100 #if SK_ANGLE
94 EGLDisplay fDisplay; 101 EGLDisplay fDisplay;
95 EGLContext fContext; 102 EGLContext fContext;
96 EGLSurface fSurface; 103 EGLSurface fSurface;
97 EGLConfig fConfig; 104 EGLConfig fConfig;
98 #endif // SK_ANGLE 105 #endif // SK_ANGLE
106 #if SK_COMMAND_BUFFER
107 SkCommandBufferGLContext* fCommandBuffer;
108 #endif // SK_COMMAND_BUFFER
99 #endif // SK_SUPPORT_GPU 109 #endif // SK_SUPPORT_GPU
100 110
101 bool fFullscreen; 111 bool fFullscreen;
102 struct SavedWindowState { 112 struct SavedWindowState {
103 bool fZoomed; 113 bool fZoomed;
104 LONG fStyle; 114 LONG fStyle;
105 LONG fExStyle; 115 LONG fExStyle;
106 RECT fRect; 116 RECT fRect;
107 LONG fScreenWidth; 117 LONG fScreenWidth;
108 LONG fScreenHeight; 118 LONG fScreenHeight;
109 LONG fScreenBits; 119 LONG fScreenBits;
110 void* fHWND; 120 void* fHWND;
111 } fSavedWindowState; 121 } fSavedWindowState;
112 122
113 HMENU fMBar; 123 HMENU fMBar;
114 124
115 SkBackEndTypes fAttached; 125 SkBackEndTypes fAttached;
116 126
117 void updateSize(); 127 void updateSize();
118 #if SK_SUPPORT_GPU 128 #if SK_SUPPORT_GPU
119 bool attachGL(int msaaSampleCount, AttachmentInfo* info); 129 bool attachGL(int msaaSampleCount, AttachmentInfo* info);
120 void detachGL(); 130 void detachGL();
121 void presentGL(); 131 void presentGL();
122 132
123 #if SK_ANGLE 133 #if SK_ANGLE
124 bool attachANGLE(int msaaSampleCount, AttachmentInfo* info); 134 bool attachANGLE(int msaaSampleCount, AttachmentInfo* info);
125 void detachANGLE(); 135 void detachANGLE();
126 void presentANGLE(); 136 void presentANGLE();
127 #endif // SK_ANGLE 137 #endif // SK_ANGLE
138
139 #if SK_COMMAND_BUFFER
140 bool attachCommandBuffer(int msaaSampleCount, AttachmentInfo* info);
141 void detachCommandBuffer();
142 void presentCommandBuffer();
143 #endif // SK_COMMAND_BUFFER
128 #endif // SK_SUPPORT_GPU 144 #endif // SK_SUPPORT_GPU
129 145
130 typedef SkWindow INHERITED; 146 typedef SkWindow INHERITED;
131 }; 147 };
132 148
133 #endif 149 #endif
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