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| 1 | |
| 2 /* | |
| 3 * Copyright 2015 Google Inc. | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 */ | |
| 8 #ifndef SKCOMMANDBUFFERGLCONTEXT_DEFINED | |
| 9 #define SKCOMMANDBUFFERGLCONTEXT_DEFINED | |
| 10 | |
| 11 #if SK_COMMAND_BUFFER | |
| 12 | |
| 13 #include "gl/SkGLContext.h" | |
| 14 | |
| 15 class SkCommandBufferGLContext : public SkGLContext { | |
| 16 public: | |
| 17 ~SkCommandBufferGLContext() override; | |
| 18 | |
| 19 static SkCommandBufferGLContext* Create(GrGLStandard forcedGpuAPI) { | |
| 20 if (kGL_GrGLStandard == forcedGpuAPI) { | |
| 21 return nullptr; | |
| 22 } | |
| 23 SkCommandBufferGLContext* ctx = SkNEW(SkCommandBufferGLContext); | |
| 24 if (!ctx->isValid()) { | |
| 25 SkDELETE(ctx); | |
| 26 return nullptr; | |
| 27 } | |
| 28 return ctx; | |
| 29 } | |
| 30 | |
| 31 static SkCommandBufferGLContext* Create(void* nativeWindow, int msaaSampleCo unt) { | |
| 32 SkCommandBufferGLContext* ctx = SkNEW_ARGS(SkCommandBufferGLContext, | |
|
bsalomon
2015/08/27 13:47:13
can just use plain old new. (We're expunging the m
hendrikw
2015/08/27 14:41:57
Ah, great, I wasn't a big fan of these macros :D
| |
| 33 (nativeWindow, msaaSampleCoun t)); | |
| 34 if (!ctx->isValid()) { | |
| 35 SkDELETE(ctx); | |
|
bsalomon
2015/08/27 13:47:13
delete
hendrikw
2015/08/27 14:41:58
Done.
| |
| 36 return nullptr; | |
| 37 } | |
| 38 return ctx; | |
| 39 } | |
| 40 | |
| 41 void presentCommandBuffer(); | |
| 42 | |
| 43 bool makeCurrent(); | |
| 44 int getStencilBits(); | |
| 45 int getSampleCount(); | |
| 46 | |
| 47 private: | |
| 48 SkCommandBufferGLContext(); | |
| 49 SkCommandBufferGLContext(void* nativeWindow, int msaaSampleCount); | |
| 50 void initializeGLContext(void* nativeWindow, const int* configAttribs, | |
| 51 const int* surfaceAttribs); | |
| 52 void destroyGLContext(); | |
| 53 | |
| 54 void onPlatformMakeCurrent() const override; | |
| 55 void onPlatformSwapBuffers() const override; | |
| 56 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; | |
| 57 | |
| 58 void* fContext; | |
| 59 void* fDisplay; | |
| 60 void* fSurface; | |
| 61 void* fConfig; | |
| 62 }; | |
| 63 | |
| 64 #endif // SK_COMMAND_BUFFER | |
| 65 | |
| 66 #endif | |
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