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Unified Diff: src/gpu/SkGr.cpp

Issue 1306803003: Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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Index: src/gpu/SkGr.cpp
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
index 0c29dd88941fc9bfebaceed8bd10b232883b0c6e..6c1ec4bed00157c46bc554ccf0017efbd874f5bd 100644
--- a/src/gpu/SkGr.cpp
+++ b/src/gpu/SkGr.cpp
@@ -469,7 +469,7 @@
yuvToRgbProcessor(GrYUVtoRGBEffect::Create(paint.getProcessorDataManager(), yuvTextures[0],
yuvTextures[1], yuvTextures[2],
yuvInfo.fSize, yuvInfo.fColorSpace));
- paint.addColorFragmentProcessor(yuvToRgbProcessor);
+ paint.addColorProcessor(yuvToRgbProcessor);
SkRect r = SkRect::MakeWH(SkIntToScalar(yuvInfo.fSize[0].fWidth),
SkIntToScalar(yuvInfo.fSize[0].fHeight));
@@ -810,7 +810,7 @@
if (colorFilter->asFragmentProcessors(context, grPaint->getProcessorDataManager(),
&array)) {
for (int i = 0; i < array.count(); ++i) {
- grPaint->addColorFragmentProcessor(array[i]);
+ grPaint->addColorProcessor(array[i]);
array[i]->unref();
}
}
@@ -820,7 +820,7 @@
#ifndef SK_IGNORE_GPU_DITHER
// If the dither flag is set, then we need to see if the underlying context
// supports it. If not, then install a dither effect.
- if (skPaint.isDither() && grPaint->numColorFragmentProcessors() > 0) {
+ if (skPaint.isDither() && grPaint->numColorStages() > 0) {
// What are we rendering into?
SkASSERT(rt);
@@ -832,7 +832,7 @@
// not going to be dithered by the GPU.
SkAutoTUnref<GrFragmentProcessor> fp(GrDitherEffect::Create());
if (fp.get()) {
- grPaint->addColorFragmentProcessor(fp);
+ grPaint->addColorProcessor(fp);
grPaint->setDither(false);
}
}
@@ -863,7 +863,7 @@
return false;
}
if (fp) {
- grPaint->addColorFragmentProcessor(fp)->unref();
+ grPaint->addColorProcessor(fp)->unref();
constantColor = false;
}
}
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