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Unified Diff: src/gpu/GrPaint.cpp

Issue 1306803003: Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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Index: src/gpu/GrPaint.cpp
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp
index d37ac57a083ea249502126032ba06e65ae13f48b..7427785588b2ced313dd5d186a8869bcac61582f 100644
--- a/src/gpu/GrPaint.cpp
+++ b/src/gpu/GrPaint.cpp
@@ -25,33 +25,32 @@
}
void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
- this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture,
+ this->addColorProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture,
matrix))->unref();
}
void GrPaint::addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
- this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture,
+ this->addCoverageProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture,
matrix))->unref();
}
void GrPaint::addColorTextureProcessor(GrTexture* texture,
const SkMatrix& matrix,
const GrTextureParams& params) {
- this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture, matrix,
+ this->addColorProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture, matrix,
params))->unref();
}
void GrPaint::addCoverageTextureProcessor(GrTexture* texture,
const SkMatrix& matrix,
const GrTextureParams& params) {
- this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture, matrix,
+ this->addCoverageProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture, matrix,
params))->unref();
}
bool GrPaint::isConstantBlendedColor(GrColor* color) const {
GrProcOptInfo colorProcInfo;
- colorProcInfo.calcWithInitialValues(fColorFragmentProcessors.begin(),
- this->numColorFragmentProcessors(), fColor,
+ colorProcInfo.calcWithInitialValues(fColorStages.begin(), this->numColorStages(), fColor,
kRGBA_GrColorComponentFlags, false);
GrXPFactory::InvariantBlendedColor blendedColor;
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