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Side by Side Diff: src/gpu/gl/GrGLProgramDesc.cpp

Issue 1306803003: Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "GrGLProgramDesc.h" 7 #include "GrGLProgramDesc.h"
8 8
9 #include "GrGLFragmentProcessor.h" 9 #include "GrGLFragmentProcessor.h"
10 #include "GrProcessor.h" 10 #include "GrProcessor.h"
(...skipping 116 matching lines...) Expand 10 before | Expand all | Expand 10 after
127 127
128 GrProcessorKeyBuilder b(&glDesc->key()); 128 GrProcessorKeyBuilder b(&glDesc->key());
129 129
130 primProc.getGLProcessorKey(batchTracker, *gpu->glCaps().glslCaps(), &b); 130 primProc.getGLProcessorKey(batchTracker, *gpu->glCaps().glslCaps(), &b);
131 //**** use glslCaps here? 131 //**** use glslCaps here?
132 if (!get_meta_key(primProc, gpu->glCaps(), 0, &b)) { 132 if (!get_meta_key(primProc, gpu->glCaps(), 0, &b)) {
133 glDesc->key().reset(); 133 glDesc->key().reset();
134 return false; 134 return false;
135 } 135 }
136 136
137 for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) { 137 for (int s = 0; s < pipeline.numFragmentStages(); ++s) {
138 const GrFragmentProcessor& fp = pipeline.getFragmentProcessor(i); 138 const GrPendingFragmentStage& fps = pipeline.getFragmentStage(s);
139 const GrFragmentProcessor& fp = *fps.processor();
139 if (!get_frag_proc_and_meta_keys(primProc, fp, gpu->glCaps(), &b)) { 140 if (!get_frag_proc_and_meta_keys(primProc, fp, gpu->glCaps(), &b)) {
140 glDesc->key().reset(); 141 glDesc->key().reset();
141 return false; 142 return false;
142 } 143 }
143 } 144 }
144 145
145 const GrXferProcessor& xp = *pipeline.getXferProcessor(); 146 const GrXferProcessor& xp = *pipeline.getXferProcessor();
146 xp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b); 147 xp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b);
147 //**** use glslCaps here? 148 //**** use glslCaps here?
148 if (!get_meta_key(xp, gpu->glCaps(), 0, &b)) { 149 if (!get_meta_key(xp, gpu->glCaps(), 0, &b)) {
(...skipping 10 matching lines...) Expand all
159 memset(header, 0, kHeaderSize); 160 memset(header, 0, kHeaderSize);
160 161
161 if (pipeline.readsFragPosition()) { 162 if (pipeline.readsFragPosition()) {
162 header->fFragPosKey = 163 header->fFragPosKey =
163 GrGLFragmentShaderBuilder::KeyForFragmentPosition(pipeline.getRe nderTarget(), 164 GrGLFragmentShaderBuilder::KeyForFragmentPosition(pipeline.getRe nderTarget(),
164 gpu->glCaps()) ; 165 gpu->glCaps()) ;
165 } else { 166 } else {
166 header->fFragPosKey = 0; 167 header->fFragPosKey = 0;
167 } 168 }
168 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters(); 169 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters();
169 header->fColorEffectCnt = pipeline.numColorFragmentProcessors(); 170 header->fColorEffectCnt = pipeline.numColorFragmentStages();
170 header->fCoverageEffectCnt = pipeline.numCoverageFragmentProcessors(); 171 header->fCoverageEffectCnt = pipeline.numCoverageFragmentStages();
171 glDesc->finalize(); 172 glDesc->finalize();
172 return true; 173 return true;
173 } 174 }
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