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Side by Side Diff: src/gpu/effects/GrConfigConversionEffect.cpp

Issue 1306803003: Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConfigConversionEffect.h" 8 #include "GrConfigConversionEffect.h"
9 #include "GrContext.h" 9 #include "GrContext.h"
10 #include "GrDrawContext.h" 10 #include "GrDrawContext.h"
(...skipping 214 matching lines...) Expand 10 before | Expand all | Expand 10 after
225 SkMatrix::I()))); 225 SkMatrix::I())));
226 SkAutoTUnref<GrFragmentProcessor> upmToPM( 226 SkAutoTUnref<GrFragmentProcessor> upmToPM(
227 SkNEW_ARGS(GrConfigConversionEffect, 227 SkNEW_ARGS(GrConfigConversionEffect,
228 (paint2.getProcessorDataManager(), readTex, false, *u pmToPMRule, 228 (paint2.getProcessorDataManager(), readTex, false, *u pmToPMRule,
229 SkMatrix::I()))); 229 SkMatrix::I())));
230 SkAutoTUnref<GrFragmentProcessor> pmToUPM2( 230 SkAutoTUnref<GrFragmentProcessor> pmToUPM2(
231 SkNEW_ARGS(GrConfigConversionEffect, 231 SkNEW_ARGS(GrConfigConversionEffect,
232 (paint3.getProcessorDataManager(), tempTex, false, *p mToUPMRule, 232 (paint3.getProcessorDataManager(), tempTex, false, *p mToUPMRule,
233 SkMatrix::I()))); 233 SkMatrix::I())));
234 234
235 paint1.addColorFragmentProcessor(pmToUPM1); 235 paint1.addColorProcessor(pmToUPM1);
236 236
237 237
238 GrDrawContext* readDrawContext = context->drawContext(); 238 GrDrawContext* readDrawContext = context->drawContext();
239 if (!readDrawContext) { 239 if (!readDrawContext) {
240 failed = true; 240 failed = true;
241 break; 241 break;
242 } 242 }
243 243
244 readDrawContext->drawNonAARectToRect(readTex->asRenderTarget(), 244 readDrawContext->drawNonAARectToRect(readTex->asRenderTarget(),
245 GrClip::WideOpen(), 245 GrClip::WideOpen(),
246 paint1, 246 paint1,
247 SkMatrix::I(), 247 SkMatrix::I(),
248 kDstRect, 248 kDstRect,
249 kSrcRect); 249 kSrcRect);
250 250
251 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead) ; 251 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead) ;
252 252
253 paint2.addColorFragmentProcessor(upmToPM); 253 paint2.addColorProcessor(upmToPM);
254 254
255 GrDrawContext* tempDrawContext = context->drawContext(); 255 GrDrawContext* tempDrawContext = context->drawContext();
256 if (!tempDrawContext) { 256 if (!tempDrawContext) {
257 failed = true; 257 failed = true;
258 break; 258 break;
259 } 259 }
260 tempDrawContext->drawNonAARectToRect(tempTex->asRenderTarget(), 260 tempDrawContext->drawNonAARectToRect(tempTex->asRenderTarget(),
261 GrClip::WideOpen(), 261 GrClip::WideOpen(),
262 paint2, 262 paint2,
263 SkMatrix::I(), 263 SkMatrix::I(),
264 kDstRect, 264 kDstRect,
265 kSrcRect); 265 kSrcRect);
266 266
267 paint3.addColorFragmentProcessor(pmToUPM2); 267 paint3.addColorProcessor(pmToUPM2);
268 268
269 readDrawContext = context->drawContext(); 269 readDrawContext = context->drawContext();
270 if (!readDrawContext) { 270 if (!readDrawContext) {
271 failed = true; 271 failed = true;
272 break; 272 break;
273 } 273 }
274 274
275 readDrawContext->drawNonAARectToRect(readTex->asRenderTarget(), 275 readDrawContext->drawNonAARectToRect(readTex->asRenderTarget(),
276 GrClip::WideOpen(), 276 GrClip::WideOpen(),
277 paint3, 277 paint3,
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
314 // The PM conversions assume colors are 0..255 314 // The PM conversions assume colors are 0..255
315 return NULL; 315 return NULL;
316 } 316 }
317 return SkNEW_ARGS(GrConfigConversionEffect, (procDataManager, 317 return SkNEW_ARGS(GrConfigConversionEffect, (procDataManager,
318 texture, 318 texture,
319 swapRedAndBlue, 319 swapRedAndBlue,
320 pmConversion, 320 pmConversion,
321 matrix)); 321 matrix));
322 } 322 }
323 } 323 }
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