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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 1306803003: Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "GrBlurUtils.h" 10 #include "GrBlurUtils.h"
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956 if (doBicubic) { 956 if (doBicubic) {
957 fp.reset(GrBicubicEffect::Create(grPaint.getProcessorDataManager(), text ure, 957 fp.reset(GrBicubicEffect::Create(grPaint.getProcessorDataManager(), text ure,
958 SkMatrix::I(), 958 SkMatrix::I(),
959 tm)); 959 tm));
960 } else { 960 } else {
961 fp.reset(GrSimpleTextureEffect::Create(grPaint.getProcessorDataManager() , texture, 961 fp.reset(GrSimpleTextureEffect::Create(grPaint.getProcessorDataManager() , texture,
962 SkMatrix::I(), params)); 962 SkMatrix::I(), params));
963 } 963 }
964 964
965 // The bitmap read has to be first 965 // The bitmap read has to be first
966 grPaint.addColorFragmentProcessor(fp); 966 grPaint.addColorProcessor(fp);
967 if (!SkPaint2GrPaintNoShader(context, renderTarget, paint, SkColor2GrColor(p aint.getColor()), 967 if (!SkPaint2GrPaintNoShader(context, renderTarget, paint, SkColor2GrColor(p aint.getColor()),
968 false, &grPaint)) { 968 false, &grPaint)) {
969 return; 969 return;
970 } 970 }
971 971
972 grPaint.setColor(paintColor); 972 grPaint.setColor(paintColor);
973 973
974 // Setup dst rect and final matrix 974 // Setup dst rect and final matrix
975 SkRect dstRect = {0, 0, dstSize.fWidth, dstSize.fHeight}; 975 SkRect dstRect = {0, 0, dstSize.fWidth, dstSize.fHeight};
976 976
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1298 } else if (bicubic) { 1298 } else if (bicubic) {
1299 SkASSERT(GrTextureParams::kNone_FilterMode == params.filterMode()); 1299 SkASSERT(GrTextureParams::kNone_FilterMode == params.filterMode());
1300 SkShader::TileMode tileModes[2] = { params.getTileModeX(), params.getTil eModeY() }; 1300 SkShader::TileMode tileModes[2] = { params.getTileModeX(), params.getTil eModeY() };
1301 fp.reset(GrBicubicEffect::Create(grPaint.getProcessorDataManager(), text ure, SkMatrix::I(), 1301 fp.reset(GrBicubicEffect::Create(grPaint.getProcessorDataManager(), text ure, SkMatrix::I(),
1302 tileModes)); 1302 tileModes));
1303 } else { 1303 } else {
1304 fp.reset(GrSimpleTextureEffect::Create(grPaint.getProcessorDataManager() , texture, 1304 fp.reset(GrSimpleTextureEffect::Create(grPaint.getProcessorDataManager() , texture,
1305 SkMatrix::I(), params)); 1305 SkMatrix::I(), params));
1306 } 1306 }
1307 1307
1308 grPaint.addColorFragmentProcessor(fp); 1308 grPaint.addColorProcessor(fp);
1309 bool alphaOnly = !(kAlpha_8_SkColorType == bitmap.colorType()); 1309 bool alphaOnly = !(kAlpha_8_SkColorType == bitmap.colorType());
1310 GrColor paintColor = (alphaOnly) ? SkColor2GrColorJustAlpha(paint.getColor() ) : 1310 GrColor paintColor = (alphaOnly) ? SkColor2GrColorJustAlpha(paint.getColor() ) :
1311 SkColor2GrColor(paint.getColor()); 1311 SkColor2GrColor(paint.getColor());
1312 if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, paint, paintCol or, false, 1312 if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, paint, paintCol or, false,
1313 &grPaint)) { 1313 &grPaint)) {
1314 return; 1314 return;
1315 } 1315 }
1316 1316
1317 fDrawContext->drawNonAARectToRect(fRenderTarget, fClip, grPaint, viewMatrix, dstRect, 1317 fDrawContext->drawNonAARectToRect(fRenderTarget, fClip, grPaint, viewMatrix, dstRect,
1318 paintRect); 1318 paintRect);
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1900 #endif 1900 #endif
1901 } 1901 }
1902 1902
1903 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1903 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1904 // We always return a transient cache, so it is freed after each 1904 // We always return a transient cache, so it is freed after each
1905 // filter traversal. 1905 // filter traversal.
1906 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1906 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1907 } 1907 }
1908 1908
1909 #endif 1909 #endif
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