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Unified Diff: dm/DM.cpp

Issue 1306733007: Re-enable nvpr text rendering in DM. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 3 months ago
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Index: dm/DM.cpp
diff --git a/dm/DM.cpp b/dm/DM.cpp
index 154f8aa846ea2c9fa3f2e7a3aeced180802aa2be..a248d672ddb6270c32eaf1b9fa9c1877caa4a834 100644
--- a/dm/DM.cpp
+++ b/dm/DM.cpp
@@ -545,8 +545,8 @@ static Sink* create_sink(const char* tag) {
SINK("gpudft", GPUSink, Gr::kNative_GLContextType, api, 0, true, FLAGS_gpu_threading);
SINK("msaa4", GPUSink, Gr::kNative_GLContextType, api, 4, false, FLAGS_gpu_threading);
SINK("msaa16", GPUSink, Gr::kNative_GLContextType, api, 16, false, FLAGS_gpu_threading);
- SINK("nvprmsaa4", GPUSink, Gr::kNVPR_GLContextType, api, 4, false, FLAGS_gpu_threading);
- SINK("nvprmsaa16", GPUSink, Gr::kNVPR_GLContextType, api, 16, false, FLAGS_gpu_threading);
+ SINK("nvprmsaa4", GPUSink, Gr::kNVPR_GLContextType, api, 4, true, FLAGS_gpu_threading);
+ SINK("nvprmsaa16", GPUSink, Gr::kNVPR_GLContextType, api, 16, true, FLAGS_gpu_threading);
#if SK_ANGLE
SINK("angle", GPUSink, Gr::kANGLE_GLContextType, api, 0, false, FLAGS_gpu_threading);
#endif
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