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Side by Side Diff: src/ia32/macro-assembler-ia32.h

Issue 1306303005: Revert of [es5] Class of object is "Function" if object has [[Call]]. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_IA32_MACRO_ASSEMBLER_IA32_H_ 5 #ifndef V8_IA32_MACRO_ASSEMBLER_IA32_H_
6 #define V8_IA32_MACRO_ASSEMBLER_IA32_H_ 6 #define V8_IA32_MACRO_ASSEMBLER_IA32_H_
7 7
8 #include "src/assembler.h" 8 #include "src/assembler.h"
9 #include "src/bailout-reason.h" 9 #include "src/bailout-reason.h"
10 #include "src/frames.h" 10 #include "src/frames.h"
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445 445
446 // Check if the object in register heap_object is a name. Afterwards the 446 // Check if the object in register heap_object is a name. Afterwards the
447 // register map contains the object map and the register instance_type 447 // register map contains the object map and the register instance_type
448 // contains the instance_type. The registers map and instance_type can be the 448 // contains the instance_type. The registers map and instance_type can be the
449 // same in which case it contains the instance type afterwards. Either of the 449 // same in which case it contains the instance type afterwards. Either of the
450 // registers map and instance_type can be the same as heap_object. 450 // registers map and instance_type can be the same as heap_object.
451 Condition IsObjectNameType(Register heap_object, 451 Condition IsObjectNameType(Register heap_object,
452 Register map, 452 Register map,
453 Register instance_type); 453 Register instance_type);
454 454
455 // Check if a heap object's type is in the JSObject range, not including
456 // JSFunction. The object's map will be loaded in the map register.
457 // Any or all of the three registers may be the same.
458 // The contents of the scratch register will always be overwritten.
459 void IsObjectJSObjectType(Register heap_object,
460 Register map,
461 Register scratch,
462 Label* fail);
463
464 // The contents of the scratch register will be overwritten.
465 void IsInstanceJSObjectType(Register map, Register scratch, Label* fail);
466
455 // FCmp is similar to integer cmp, but requires unsigned 467 // FCmp is similar to integer cmp, but requires unsigned
456 // jcc instructions (je, ja, jae, jb, jbe, je, and jz). 468 // jcc instructions (je, ja, jae, jb, jbe, je, and jz).
457 void FCmp(); 469 void FCmp();
458 470
459 void ClampUint8(Register reg); 471 void ClampUint8(Register reg);
460 472
461 void ClampDoubleToUint8(XMMRegister input_reg, 473 void ClampDoubleToUint8(XMMRegister input_reg,
462 XMMRegister scratch_reg, 474 XMMRegister scratch_reg,
463 Register result_reg); 475 Register result_reg);
464 476
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1095 } \ 1107 } \
1096 masm-> 1108 masm->
1097 #else 1109 #else
1098 #define ACCESS_MASM(masm) masm-> 1110 #define ACCESS_MASM(masm) masm->
1099 #endif 1111 #endif
1100 1112
1101 1113
1102 } } // namespace v8::internal 1114 } } // namespace v8::internal
1103 1115
1104 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ 1116 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_
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