Chromium Code Reviews| Index: include/core/SkComposeShader.h |
| diff --git a/include/core/SkComposeShader.h b/include/core/SkComposeShader.h |
| index 41be197eb7769f766a77da2ddb866a9b2df43346..13163dcdf2df7aecd8424496de85af353f363264 100644 |
| --- a/include/core/SkComposeShader.h |
| +++ b/include/core/SkComposeShader.h |
| @@ -88,4 +88,35 @@ private: |
| typedef SkShader INHERITED; |
| }; |
| +#if SK_SUPPORT_GPU |
|
bsalomon
2015/09/08 15:10:57
I don't think we should be exposing this object vi
wangyix
2015/09/09 17:32:35
GrComposeEffect::onCreateGLInstance() needs GrGLCo
bsalomon
2015/09/09 17:34:56
move it there too?
wangyix
2015/09/09 17:41:08
Is it weird to have GL-specific stuff in GrXfermod
|
| + |
| +#include "SkString.h" |
|
tomhudson
2015/09/02 20:02:36
Move the #includes to the top, please.
egdaniel
2015/09/02 20:12:44
So I'm not sure what our official style is, but it
|
| +#include "../gpu/GrFragmentProcessor.h" |
| + |
| +///////////////////////////////////////////////////////////////////// |
| + |
| +class GrComposeEffect : public GrFragmentProcessor { |
| +public: |
| + GrComposeEffect(const GrFragmentProcessor* fpA, const GrFragmentProcessor* fpB, |
| + SkXfermode::Mode mode); |
| + const char* name() const override { return "ComposeShader"; } |
| + void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; |
| + |
| + SkXfermode::Mode getMode() const { return fMode; } |
| + |
| +protected: |
| + bool onIsEqual(const GrFragmentProcessor&) const override; |
| + void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
| + |
| +private: |
| + GrGLFragmentProcessor* onCreateGLInstance() const override; |
| + |
| + SkXfermode::Mode fMode; |
| + |
| + GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| + |
| + typedef GrFragmentProcessor INHERITED; |
| +}; |
| +#endif |
| + |
| #endif |