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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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107 bool IsStartBlock() const { return block_id() == 0; } | 107 bool IsStartBlock() const { return block_id() == 0; } |
108 void PostProcessLoopHeader(IterationStatement* stmt); | 108 void PostProcessLoopHeader(IterationStatement* stmt); |
109 | 109 |
110 bool IsFinished() const { return end_ != NULL; } | 110 bool IsFinished() const { return end_ != NULL; } |
111 void AddPhi(HPhi* phi); | 111 void AddPhi(HPhi* phi); |
112 void RemovePhi(HPhi* phi); | 112 void RemovePhi(HPhi* phi); |
113 void AddInstruction(HInstruction* instr, int position); | 113 void AddInstruction(HInstruction* instr, int position); |
114 bool Dominates(HBasicBlock* other) const; | 114 bool Dominates(HBasicBlock* other) const; |
115 int LoopNestingDepth() const; | 115 int LoopNestingDepth() const; |
116 | 116 |
117 void ReplaceControlWithGotoSuccessor(int succ); | |
118 | |
117 void SetInitialEnvironment(HEnvironment* env); | 119 void SetInitialEnvironment(HEnvironment* env); |
118 void ClearEnvironment() { | 120 void ClearEnvironment() { |
119 ASSERT(IsFinished()); | 121 ASSERT(IsFinished()); |
120 ASSERT(end()->SuccessorCount() == 0); | 122 ASSERT(end()->SuccessorCount() == 0); |
121 last_environment_ = NULL; | 123 last_environment_ = NULL; |
122 } | 124 } |
123 bool HasEnvironment() const { return last_environment_ != NULL; } | 125 bool HasEnvironment() const { return last_environment_ != NULL; } |
124 void UpdateEnvironment(HEnvironment* env); | 126 void UpdateEnvironment(HEnvironment* env); |
125 HBasicBlock* parent_loop_header() const { return parent_loop_header_; } | 127 HBasicBlock* parent_loop_header() const { return parent_loop_header_; } |
126 | 128 |
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158 } | 160 } |
159 HBasicBlock* inlined_entry_block() { return inlined_entry_block_; } | 161 HBasicBlock* inlined_entry_block() { return inlined_entry_block_; } |
160 | 162 |
161 bool IsDeoptimizing() const { | 163 bool IsDeoptimizing() const { |
162 return end() != NULL && end()->IsDeoptimize(); | 164 return end() != NULL && end()->IsDeoptimize(); |
163 } | 165 } |
164 | 166 |
165 void MarkUnreachable(); | 167 void MarkUnreachable(); |
166 bool IsUnreachable() const { return !is_reachable_; } | 168 bool IsUnreachable() const { return !is_reachable_; } |
167 bool IsReachable() const { return is_reachable_; } | 169 bool IsReachable() const { return is_reachable_; } |
170 void MarkSuccEdgeUnreachable(int succ); | |
titzer
2014/01/13 17:26:56
I think you can make this private.
Igor Sheludko
2014/01/14 10:41:36
Done.
| |
168 | 171 |
169 bool IsLoopSuccessorDominator() const { | 172 bool IsLoopSuccessorDominator() const { |
170 return dominates_loop_successors_; | 173 return dominates_loop_successors_; |
171 } | 174 } |
172 void MarkAsLoopSuccessorDominator() { | 175 void MarkAsLoopSuccessorDominator() { |
173 dominates_loop_successors_ = true; | 176 dominates_loop_successors_ = true; |
174 } | 177 } |
175 | 178 |
176 inline Zone* zone() const; | 179 inline Zone* zone() const; |
177 | 180 |
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2690 } | 2693 } |
2691 | 2694 |
2692 private: | 2695 private: |
2693 HGraphBuilder* builder_; | 2696 HGraphBuilder* builder_; |
2694 }; | 2697 }; |
2695 | 2698 |
2696 | 2699 |
2697 } } // namespace v8::internal | 2700 } } // namespace v8::internal |
2698 | 2701 |
2699 #endif // V8_HYDROGEN_H_ | 2702 #endif // V8_HYDROGEN_H_ |
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