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Side by Side Diff: tools/perf/unit-info.json

Issue 130613002: Update unit info file for perf dashboard. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 11 months ago
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1 { 1 {
2 "_description" : "This file contains info about our performance test units, us ed by the perf dashboard (http://chromeperf.appspot.com).", 2 "_description" : "This file contains info about our performance test units, us ed by the perf dashboard (http://chromeperf.appspot.com).",
3 3
4 "%": { 4 "%": {
5 "improvement_direction": "down", 5 "improvement_direction": "down",
6 "why": "Percent CPU usage" 6 "why": "Percent CPU usage. Used by cpu metric."
7 }, 7 },
8 "bytes": { 8 "bytes": {
9 "improvement_direction": "down" 9 "improvement_direction": "down"
10 }, 10 },
11 "commit_count": { 11 "commit_count": {
12 "improvement_direction": "up", 12 "improvement_direction": "up",
13 "why": "layer_tree_host_perftest" 13 "why": "layer_tree_host_perftest"
14 }, 14 },
15 "count": { 15 "count": {
16 "improvement_direction": "down", 16 "improvement_direction": "down",
17 "why": "Processes" 17 "why": "Processes"
18 }, 18 },
19 "files": { 19 "files": {
20 "improvement_direction": "down", 20 "improvement_direction": "down",
21 "why": "Static initializers" 21 "why": "Static initializers"
22 }, 22 },
23 "fps": { 23 "fps": {
24 "improvement_direction": "up" 24 "improvement_direction": "up",
25 "why": "The faster the better. Used by scirra benchmark."
25 }, 26 },
26 "frames": { 27 "frames": {
27 "improvement_direction": "down", 28 "improvement_direction": "down",
28 "why": "Dropped frames" 29 "why": "Dropped frames."
29 }, 30 },
30 "frames-per-second": { 31 "frames-per-second": {
31 "improvement_direction": "up" 32 "improvement_direction": "up",
33 "why": "Synonym for fps."
32 }, 34 },
33 "frame_count": { 35 "frame_count": {
34 "improvement_direction": "up", 36 "improvement_direction": "up",
35 "why": "layer_tree_host_perftest" 37 "why": "layer_tree_host_perftest"
36 }, 38 },
37 "frame_time": { 39 "frame_time": {
38 "improvement_direction": "down" 40 "improvement_direction": "down"
39 }, 41 },
40 "kb": { 42 "kb": {
41 "improvement_direction": "down" 43 "improvement_direction": "down",
44 "why": "Synonym for KB, used in memory and io metrics."
42 }, 45 },
43 "KB": { 46 "KB": {
44 "improvement_direction": "down" 47 "improvement_direction": "down",
48 "why": "KB of memory usage. Less memory usage is better. Used in endure."
45 }, 49 },
46 "lines": { 50 "lines": {
47 "improvement_direction": "up", 51 "improvement_direction": "up",
48 "why": "Coverage" 52 "why": "Coverage. More test coverage is better."
49 }, 53 },
50 "load": { 54 "load": {
51 "improvement_direction": "down" 55 "improvement_direction": "down"
52 }, 56 },
53 "MB": { 57 "MB": {
54 "improvement_direction": "down" 58 "improvement_direction": "down"
55 }, 59 },
56 "ms": { 60 "ms": {
57 "improvement_direction": "down" 61 "improvement_direction": "down",
62 "why": "Used in many Telemetry measurements. Fewer ms of time means faster."
58 }, 63 },
59 "milliseconds": { 64 "milliseconds": {
60 "improvement_direction": "down" 65 "improvement_direction": "down",
66 "why": "Synonym of ms."
61 }, 67 },
62 "milliseconds-per-frame": { 68 "milliseconds-per-frame": {
63 "improvement_direction": "down" 69 "improvement_direction": "down"
64 }, 70 },
65 "objects (bigger is better)": { 71 "objects (bigger is better)": {
66 "improvement_direction": "up" 72 "improvement_direction": "up",
73 "why": "Used in spaceport benchmark."
67 }, 74 },
68 "ObjectsAt30FPS": { 75 "ObjectsAt30FPS": {
69 "improvement_direction": "up" 76 "improvement_direction": "up"
70 }, 77 },
71 "percent": { 78 "percent": {
72 "improvement_direction": "down" 79 "improvement_direction": "down",
80 "why": "Synonym for %, used in memory metric for percent fragmentation."
81 },
82 "percentage": {
tonyg 2014/01/09 03:47:43 Wondering if alloy should use a canonical unit ins
victorhsieh 2014/01/09 04:42:11 No objection to use canonical unit, but in our cas
qyearsley 2014/01/09 18:07:38 Alright, since the improvement direction is differ
victorhsieh 2014/01/09 18:41:56 Or "coverage %", whichever is more reusable. I ac
qyearsley 2014/01/09 19:09:29 "coverage %" makes sense to me. In the datastore
victorhsieh 2014/01/09 19:16:48 Thanks for the clear explanation. I'll change the
qyearsley 2014/01/09 19:30:58 Sure, no problem. "%coverage" would also be fine.
victorhsieh 2014/01/09 19:44:42 Unfortunately I can't mention the detail publicly.
qyearsley 2014/01/09 19:47:13 Ah, if it's internal that would explain why I coul
83 "improvement_direction": "up",
84 "why": "Used in alloy-perf-test/cts%/passed, looks like higher->better?"
73 }, 85 },
74 "points": { 86 "points": {
75 "improvement_direction": "up", 87 "improvement_direction": "up",
76 "why": "Synonym for score, used in ChromeOS touchpad tests" 88 "why": "Synonym for score, used in ChromeOS touchpad tests."
77 }, 89 },
78 "ports": { 90 "ports": {
79 "improvement_direction": "down" 91 "improvement_direction": "down"
80 }, 92 },
81 "relocs": { 93 "relocs": {
82 "improvement_direction": "down" 94 "improvement_direction": "down"
83 }, 95 },
84 "runs/ms": { 96 "runs/ms": {
85 "improvement_direction": "up" 97 "improvement_direction": "up",
98 "why": "Used in dromaeo. Higher runs/ms implies faster execution."
tonyg 2014/01/09 03:47:43 Not sure this one is used in dromaeo. Is it?
qyearsley 2014/01/09 18:07:38 Ah, that's right. It's not used in dromaeo. rileya
86 }, 99 },
87 "runs/s": { 100 "runs/s": {
88 "improvement_direction": "up" 101 "improvement_direction": "up",
102 "why": "Used in dromaeo. Higher runs/s implies faster execution."
103 },
104 "runs_per_s": {
tonyg 2014/01/09 03:47:43 Any chance of getting the cros bots to use a canon
qyearsley 2014/01/09 18:07:38 I'm asking quickly why the cros bots use this unit
105 "improvement_direction": "up",
106 "why": "Synonym for runs/s, used in dromaeo data sent by cros bots."
89 }, 107 },
90 "runs_per_second": { 108 "runs_per_second": {
91 "improvement_direction": "up" 109 "improvement_direction": "up"
92 }, 110 },
93 "score": { 111 "score": {
94 "improvement_direction": "up" 112 "improvement_direction": "up",
113 "why": "Used in a variety of benchmarks where a higher score is better."
95 }, 114 },
96 "score_(bigger_is_better)": { 115 "score_(bigger_is_better)": {
97 "improvement_direction": "up" 116 "improvement_direction": "up",
117 "why": "Synonym for score."
98 }, 118 },
99 "score (bigger is better)": { 119 "score (bigger is better)": {
100 "improvement_direction": "up" 120 "improvement_direction": "up",
121 "why": "Synonym for score, used in jsgamebench and dom_perf."
101 }, 122 },
102 "sec": { 123 "sec": {
103 "improvement_direction": "down" 124 "improvement_direction": "down"
104 }, 125 },
105 "seconds": { 126 "seconds": {
106 "improvement_direction": "down" 127 "improvement_direction": "down"
107 }, 128 },
108 "us": { 129 "us": {
109 "improvement_direction": "down" 130 "improvement_direction": "down"
110 } 131 }
111 } 132 }
112
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