OLD | NEW |
1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_ | 5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_ |
6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_ | 6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_ |
7 | 7 |
8 #include "src/ast.h" | 8 #include "src/ast.h" |
9 #include "src/compiler/js-graph.h" | 9 #include "src/compiler/js-graph.h" |
10 #include "src/compiler/liveness-analyzer.h" | 10 #include "src/compiler/liveness-analyzer.h" |
(...skipping 297 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
308 | 308 |
309 // Builders for global variable loads and stores. | 309 // Builders for global variable loads and stores. |
310 Node* BuildGlobalLoad(Node* script_context, Node* global, Handle<Name> name, | 310 Node* BuildGlobalLoad(Node* script_context, Node* global, Handle<Name> name, |
311 const VectorSlotPair& feedback, TypeofMode typeof_mode, | 311 const VectorSlotPair& feedback, TypeofMode typeof_mode, |
312 int slot_index); | 312 int slot_index); |
313 Node* BuildGlobalStore(Node* script_context, Node* global, Handle<Name> name, | 313 Node* BuildGlobalStore(Node* script_context, Node* global, Handle<Name> name, |
314 Node* value, const VectorSlotPair& feedback, | 314 Node* value, const VectorSlotPair& feedback, |
315 TypeFeedbackId id, int slot_index); | 315 TypeFeedbackId id, int slot_index); |
316 | 316 |
317 // Builders for accessing the function context. | 317 // Builders for accessing the function context. |
318 Node* BuildLoadBuiltinsObject(); | |
319 Node* BuildLoadGlobalObject(); | 318 Node* BuildLoadGlobalObject(); |
320 Node* BuildLoadNativeContextField(int index); | 319 Node* BuildLoadNativeContextField(int index); |
321 Node* BuildLoadGlobalProxy(); | 320 Node* BuildLoadGlobalProxy(); |
322 Node* BuildLoadFeedbackVector(); | 321 Node* BuildLoadFeedbackVector(); |
323 | 322 |
324 // Builder for accessing a (potentially immutable) object field. | 323 // Builder for accessing a (potentially immutable) object field. |
325 Node* BuildLoadObjectField(Node* object, int offset); | 324 Node* BuildLoadObjectField(Node* object, int offset); |
326 Node* BuildLoadImmutableObjectField(Node* object, int offset); | 325 Node* BuildLoadImmutableObjectField(Node* object, int offset); |
327 | 326 |
328 // Builders for accessing external references. | 327 // Builders for accessing external references. |
(...skipping 232 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
561 | 560 |
562 // Prepare environment to be used as loop header. | 561 // Prepare environment to be used as loop header. |
563 void PrepareForLoop(BitVector* assigned, bool is_osr = false); | 562 void PrepareForLoop(BitVector* assigned, bool is_osr = false); |
564 }; | 563 }; |
565 | 564 |
566 } // namespace compiler | 565 } // namespace compiler |
567 } // namespace internal | 566 } // namespace internal |
568 } // namespace v8 | 567 } // namespace v8 |
569 | 568 |
570 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_ | 569 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_ |
OLD | NEW |