| Index: cc/resources/prioritized_resource_manager.h
|
| diff --git a/cc/resources/prioritized_resource_manager.h b/cc/resources/prioritized_resource_manager.h
|
| index b1f013dc084044ab2ed7bd50e04b69ff80a20f85..51571fe493f76ee67831ac9244abade4f44db7d2 100644
|
| --- a/cc/resources/prioritized_resource_manager.h
|
| +++ b/cc/resources/prioritized_resource_manager.h
|
| @@ -47,7 +47,7 @@ class CC_EXPORT PrioritizedResourceManager {
|
|
|
| typedef std::list<PrioritizedResource::Backing*> BackingList;
|
|
|
| - // TODO (epenner): (http://crbug.com/137094) This 64MB default is a straggler
|
| + // TODO(epenner): (http://crbug.com/137094) This 64MB default is a straggler
|
| // from the old texture manager and is just to give us a default memory
|
| // allocation before we get a callback from the GPU memory manager. We
|
| // should probaby either:
|
| @@ -171,7 +171,7 @@ class CC_EXPORT PrioritizedResourceManager {
|
| return a < b;
|
| }
|
|
|
| - PrioritizedResourceManager(const Proxy* proxy);
|
| + explicit PrioritizedResourceManager(const Proxy* proxy);
|
|
|
| bool EvictBackingsToReduceMemory(size_t limit_bytes,
|
| int priority_cutoff,
|
|
|