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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/io_surface_draw_quad.h" | 5 #include "cc/quads/io_surface_draw_quad.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 | 8 |
9 namespace cc { | 9 namespace cc { |
10 | 10 |
11 IOSurfaceDrawQuad::IOSurfaceDrawQuad() | 11 IOSurfaceDrawQuad::IOSurfaceDrawQuad() |
12 : io_surface_texture_id(0), | 12 : io_surface_texture_id(0), |
13 orientation(FLIPPED) { | 13 orientation(FLIPPED) { |
14 } | 14 } |
15 | 15 |
16 scoped_ptr<IOSurfaceDrawQuad> IOSurfaceDrawQuad::Create() { | 16 scoped_ptr<IOSurfaceDrawQuad> IOSurfaceDrawQuad::Create() { |
17 return make_scoped_ptr(new IOSurfaceDrawQuad); | 17 return make_scoped_ptr(new IOSurfaceDrawQuad); |
18 } | 18 } |
19 | 19 |
20 void IOSurfaceDrawQuad::SetNew(const SharedQuadState* shared_quad_state, | 20 void IOSurfaceDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
21 gfx::Rect rect, | 21 gfx::Rect rect, |
22 gfx::Rect opaque_rect, | 22 gfx::Rect opaque_rect, |
23 gfx::Size io_surface_size, | 23 gfx::Size io_surface_size, |
24 unsigned io_surface_texture_id, | 24 unsigned io_surface_texture_id, |
25 Orientation orientation) { | 25 Orientation orientation) { |
26 gfx::Rect visible_rect = rect; | 26 gfx::Rect visible_rect = rect; |
27 bool needs_blending = false; | 27 bool needs_blending = false; |
28 DrawQuad::SetAll(shared_quad_state, DrawQuad::IO_SURFACE_CONTENT, rect, | 28 DrawQuad::SetAll(shared_quad_state, DrawQuad::IO_SURFACE_CONTENT, rect, |
29 opaque_rect, visible_rect, needs_blending); | 29 opaque_rect, visible_rect, needs_blending); |
30 this->io_surface_size = io_surface_size; | 30 this->io_surface_size = io_surface_size; |
31 this->io_surface_texture_id = io_surface_texture_id; | 31 this->io_surface_texture_id = io_surface_texture_id; |
32 this->orientation = orientation; | 32 this->orientation = orientation; |
33 } | 33 } |
34 | 34 |
35 void IOSurfaceDrawQuad::SetAll(const SharedQuadState* shared_quad_state, | 35 void IOSurfaceDrawQuad::SetAll(const SharedQuadState* shared_quad_state, |
36 gfx::Rect rect, | 36 gfx::Rect rect, |
37 gfx::Rect opaque_rect, | 37 gfx::Rect opaque_rect, |
38 gfx::Rect visible_rect, | 38 gfx::Rect visible_rect, |
39 bool needs_blending, | 39 bool needs_blending, |
(...skipping 13 matching lines...) Expand all Loading... |
53 NOTIMPLEMENTED(); | 53 NOTIMPLEMENTED(); |
54 } | 54 } |
55 | 55 |
56 const IOSurfaceDrawQuad* IOSurfaceDrawQuad::MaterialCast( | 56 const IOSurfaceDrawQuad* IOSurfaceDrawQuad::MaterialCast( |
57 const DrawQuad* quad) { | 57 const DrawQuad* quad) { |
58 DCHECK(quad->material == DrawQuad::IO_SURFACE_CONTENT); | 58 DCHECK(quad->material == DrawQuad::IO_SURFACE_CONTENT); |
59 return static_cast<const IOSurfaceDrawQuad*>(quad); | 59 return static_cast<const IOSurfaceDrawQuad*>(quad); |
60 } | 60 } |
61 | 61 |
62 } // namespace cc | 62 } // namespace cc |
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