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Side by Side Diff: cc/quads/draw_quad_unittest.cc

Issue 13051003: cpplint.py pass on cc/(base|debug|quads|resources)/ (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix prioritized_resource_unittest Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/quads/draw_quad.h" 5 #include "cc/quads/draw_quad.h"
6 6
7 #include <algorithm>
8
7 #include "base/bind.h" 9 #include "base/bind.h"
8 #include "cc/base/math_util.h" 10 #include "cc/base/math_util.h"
9 #include "cc/quads/checkerboard_draw_quad.h" 11 #include "cc/quads/checkerboard_draw_quad.h"
10 #include "cc/quads/debug_border_draw_quad.h" 12 #include "cc/quads/debug_border_draw_quad.h"
11 #include "cc/quads/io_surface_draw_quad.h" 13 #include "cc/quads/io_surface_draw_quad.h"
12 #include "cc/quads/render_pass_draw_quad.h" 14 #include "cc/quads/render_pass_draw_quad.h"
13 #include "cc/quads/solid_color_draw_quad.h" 15 #include "cc/quads/solid_color_draw_quad.h"
14 #include "cc/quads/stream_video_draw_quad.h" 16 #include "cc/quads/stream_video_draw_quad.h"
15 #include "cc/quads/texture_draw_quad.h" 17 #include "cc/quads/texture_draw_quad.h"
16 #include "cc/quads/tile_draw_quad.h" 18 #include "cc/quads/tile_draw_quad.h"
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490 bool premultiplied_alpha = true; 492 bool premultiplied_alpha = true;
491 bool flipped = true; 493 bool flipped = true;
492 CREATE_SHARED_STATE(); 494 CREATE_SHARED_STATE();
493 // The original quad position is (30, 40) its size is 50*60. 495 // The original quad position is (30, 40) its size is 50*60.
494 shared_state->content_to_target_transform = 496 shared_state->content_to_target_transform =
495 gfx::Transform(1.f, 0.f, 0.f, 1.f, 10.f, 20.f); 497 gfx::Transform(1.f, 0.f, 0.f, 1.f, 10.f, 20.f);
496 // After transformation, the quad position is (40, 60) its size is 50*60. 498 // After transformation, the quad position is (40, 60) its size is 50*60.
497 shared_state->clip_rect = gfx::Rect(50, 70, 30, 20); 499 shared_state->clip_rect = gfx::Rect(50, 70, 30, 20);
498 500
499 // The original quad is 'ABCD', the clipped quad is 'abcd': 501 // The original quad is 'ABCD', the clipped quad is 'abcd':
500 //40 50 90 502 // 40 50 90
501 // B--:-------C 60 503 // B--:-------C 60
502 // | b----c -|-70 504 // | b----c -|-70
503 // | | | | 505 // | | | |
504 // | a----d -|-90 506 // | a----d -|-90
505 // | | 507 // | |
506 // A----------D 120 508 // A----------D 120
507 // UV and vertex opacity are stored per vertex on the parent rectangle 'ABCD'. 509 // UV and vertex opacity are stored per vertex on the parent rectangle 'ABCD'.
508 510
509 // This is the UV value for vertex 'B'. 511 // This is the UV value for vertex 'B'.
510 gfx::PointF uv_top_left(0.1f, 0.2f); 512 gfx::PointF uv_top_left(0.1f, 0.2f);
511 // This is the UV value for vertex 'D'. 513 // This is the UV value for vertex 'D'.
512 gfx::PointF uv_bottom_right(0.9f, 0.8f); 514 gfx::PointF uv_bottom_right(0.9f, 0.8f);
513 // This the vertex opacity for the vertices 'ABCD'. 515 // This the vertex opacity for the vertices 'ABCD'.
514 const float vertex_opacity[] = { 0.3f, 0.4f, 0.7f, 0.8f }; 516 const float vertex_opacity[] = { 0.3f, 0.4f, 0.7f, 0.8f };
515 { 517 {
516 CREATE_QUAD_7_NEW(TextureDrawQuad, 518 CREATE_QUAD_7_NEW(TextureDrawQuad,
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819 EXPECT_EQ(u_plane.resource_id, quad_new->u_plane.resource_id); 821 EXPECT_EQ(u_plane.resource_id, quad_new->u_plane.resource_id);
820 EXPECT_EQ(v_plane.resource_id, quad_new->v_plane.resource_id); 822 EXPECT_EQ(v_plane.resource_id, quad_new->v_plane.resource_id);
821 EXPECT_EQ(3, IterateAndCount(quad_new.get())); 823 EXPECT_EQ(3, IterateAndCount(quad_new.get()));
822 EXPECT_EQ(y_plane.resource_id + 1, quad_new->y_plane.resource_id); 824 EXPECT_EQ(y_plane.resource_id + 1, quad_new->y_plane.resource_id);
823 EXPECT_EQ(u_plane.resource_id + 1, quad_new->u_plane.resource_id); 825 EXPECT_EQ(u_plane.resource_id + 1, quad_new->u_plane.resource_id);
824 EXPECT_EQ(v_plane.resource_id + 1, quad_new->v_plane.resource_id); 826 EXPECT_EQ(v_plane.resource_id + 1, quad_new->v_plane.resource_id);
825 } 827 }
826 828
827 } // namespace 829 } // namespace
828 } // namespace cc 830 } // namespace cc
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