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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/bind.h" | 5 #include "base/bind.h" |
6 #include "base/test/test_simple_task_runner.h" | 6 #include "base/test/test_simple_task_runner.h" |
7 #include "gpu/command_buffer/client/gles2_interface_stub.h" | 7 #include "gpu/command_buffer/client/gles2_interface_stub.h" |
8 #include "media/base/video_frame.h" | 8 #include "media/base/video_frame.h" |
9 #include "media/renderers/mock_gpu_video_accelerator_factories.h" | 9 #include "media/renderers/mock_gpu_video_accelerator_factories.h" |
10 #include "media/video/gpu_memory_buffer_video_frame_pool.h" | 10 #include "media/video/gpu_memory_buffer_video_frame_pool.h" |
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246 scoped_refptr<VideoFrame> frame; | 246 scoped_refptr<VideoFrame> frame; |
247 gpu_memory_buffer_pool_->MaybeCreateHardwareFrame( | 247 gpu_memory_buffer_pool_->MaybeCreateHardwareFrame( |
248 software_frame, base::Bind(MaybeCreateHardwareFrameCallback, &frame)); | 248 software_frame, base::Bind(MaybeCreateHardwareFrameCallback, &frame)); |
249 | 249 |
250 RunUntilIdle(); | 250 RunUntilIdle(); |
251 | 251 |
252 EXPECT_NE(software_frame.get(), frame.get()); | 252 EXPECT_NE(software_frame.get(), frame.get()); |
253 EXPECT_EQ(1u, gles2_->gen_textures); | 253 EXPECT_EQ(1u, gles2_->gen_textures); |
254 } | 254 } |
255 | 255 |
| 256 // AllocateGpuMemoryBuffer can return null (e.g: when the GPU process is down). |
| 257 // This test checks that in that case we don't crash and still create the |
| 258 // textures. |
| 259 TEST_F(GpuMemoryBufferVideoFramePoolTest, AllocateGpuMemoryBufferBFail) { |
| 260 scoped_refptr<VideoFrame> software_frame = CreateTestYUVVideoFrame(10); |
| 261 scoped_refptr<MockGpuVideoAcceleratorFactories> mock_gpu_factories( |
| 262 new MockGpuVideoAcceleratorFactories); |
| 263 mock_gpu_factories->SetFailToAllocateGpuMemoryBufferForTesting(true); |
| 264 scoped_ptr<GpuMemoryBufferVideoFramePool> gpu_memory_buffer_pool_ = |
| 265 make_scoped_ptr(new GpuMemoryBufferVideoFramePool( |
| 266 media_task_runner_, copy_task_runner_.get(), mock_gpu_factories)); |
| 267 |
| 268 EXPECT_CALL(*mock_gpu_factories.get(), GetGLES2Interface()) |
| 269 .WillRepeatedly(testing::Return(gles2_.get())); |
| 270 |
| 271 scoped_refptr<VideoFrame> frame; |
| 272 gpu_memory_buffer_pool_->MaybeCreateHardwareFrame( |
| 273 software_frame, base::Bind(MaybeCreateHardwareFrameCallback, &frame)); |
| 274 |
| 275 RunUntilIdle(); |
| 276 |
| 277 EXPECT_NE(software_frame.get(), frame.get()); |
| 278 EXPECT_EQ(3u, gles2_->gen_textures); |
| 279 } |
| 280 |
256 } // namespace media | 281 } // namespace media |
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