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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBitmapSource.h" | |
10 #include "SkRectShaderImageFilter.h" | |
11 #include "SkPerlinNoiseShader.h" | 9 #include "SkPerlinNoiseShader.h" |
12 | 10 |
13 namespace skiagm { | 11 namespace skiagm { |
14 | 12 |
15 class PerlinNoiseGM : public GM { | 13 class PerlinNoiseGM : public GM { |
16 public: | 14 public: |
17 PerlinNoiseGM() { | 15 PerlinNoiseGM() { |
18 this->setBGColor(0xFF000000); | 16 this->setBGColor(0xFF000000); |
19 fSize = SkISize::Make(80, 80); | 17 fSize = SkISize::Make(80, 80); |
20 } | 18 } |
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106 typedef GM INHERITED; | 104 typedef GM INHERITED; |
107 SkISize fSize; | 105 SkISize fSize; |
108 }; | 106 }; |
109 | 107 |
110 ////////////////////////////////////////////////////////////////////////////// | 108 ////////////////////////////////////////////////////////////////////////////// |
111 | 109 |
112 static GM* MyFactory(void*) { return new PerlinNoiseGM; } | 110 static GM* MyFactory(void*) { return new PerlinNoiseGM; } |
113 static GMRegistry reg(MyFactory); | 111 static GMRegistry reg(MyFactory); |
114 | 112 |
115 } | 113 } |
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