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Side by Side Diff: cc/input/page_scale_animation.h

Issue 130443005: [#5] Pass gfx structs by const ref (gfx::Vector2dF) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Incorporated the review comments Created 6 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_INPUT_PAGE_SCALE_ANIMATION_H_ 5 #ifndef CC_INPUT_PAGE_SCALE_ANIMATION_H_
6 #define CC_INPUT_PAGE_SCALE_ANIMATION_H_ 6 #define CC_INPUT_PAGE_SCALE_ANIMATION_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gfx/size.h" 10 #include "ui/gfx/size.h"
11 #include "ui/gfx/vector2d_f.h" 11 #include "ui/gfx/vector2d_f.h"
12 12
13 namespace cc { 13 namespace cc {
14 class TimingFunction; 14 class TimingFunction;
15 15
16 // A small helper class that does the math for zoom animations, primarily for 16 // A small helper class that does the math for zoom animations, primarily for
17 // double-tap zoom. Initialize it with starting and ending scroll/page scale 17 // double-tap zoom. Initialize it with starting and ending scroll/page scale
18 // positions and an animation length time, then call ...AtTime() at every frame 18 // positions and an animation length time, then call ...AtTime() at every frame
19 // to obtain the current interpolated position. The supplied timing function 19 // to obtain the current interpolated position. The supplied timing function
20 // is used to ease the animation. 20 // is used to ease the animation.
21 // 21 //
22 // All sizes and vectors in this class's public methods are in the root scroll 22 // All sizes and vectors in this class's public methods are in the root scroll
23 // layer's coordinate space. 23 // layer's coordinate space.
24 class PageScaleAnimation { 24 class PageScaleAnimation {
25 public: 25 public:
26 // Construct with the state at the beginning of the animation. 26 // Construct with the state at the beginning of the animation.
27 static scoped_ptr<PageScaleAnimation> Create( 27 static scoped_ptr<PageScaleAnimation> Create(
28 gfx::Vector2dF start_scroll_offset, 28 const gfx::Vector2dF& start_scroll_offset,
29 float start_page_scale_factor, 29 float start_page_scale_factor,
30 const gfx::SizeF& viewport_size, 30 const gfx::SizeF& viewport_size,
31 const gfx::SizeF& root_layer_size, 31 const gfx::SizeF& root_layer_size,
32 scoped_ptr<TimingFunction> timing_function); 32 scoped_ptr<TimingFunction> timing_function);
33 33
34 ~PageScaleAnimation(); 34 ~PageScaleAnimation();
35 35
36 // The following methods initialize the animation. Call one of them 36 // The following methods initialize the animation. Call one of them
37 // immediately after construction to set the final scroll and page scale. 37 // immediately after construction to set the final scroll and page scale.
38 38
39 // Zoom while explicitly specifying the top-left scroll position. 39 // Zoom while explicitly specifying the top-left scroll position.
40 void ZoomTo(gfx::Vector2dF target_scroll_offset, 40 void ZoomTo(const gfx::Vector2dF& target_scroll_offset,
41 float target_page_scale_factor, 41 float target_page_scale_factor,
42 double duration); 42 double duration);
43 43
44 // Zoom based on a specified anchor. The animator will attempt to keep it 44 // Zoom based on a specified anchor. The animator will attempt to keep it
45 // at the same position on the physical display throughout the animation, 45 // at the same position on the physical display throughout the animation,
46 // unless the edges of the root layer are hit. The anchor is specified 46 // unless the edges of the root layer are hit. The anchor is specified
47 // as an offset from the content layer. 47 // as an offset from the content layer.
48 void ZoomWithAnchor(gfx::Vector2dF anchor, 48 void ZoomWithAnchor(const gfx::Vector2dF& anchor,
49 float target_page_scale_factor, 49 float target_page_scale_factor,
50 double duration); 50 double duration);
51 51
52 // These should be called before the first frame of animation to initialize 52 // These should be called before the first frame of animation to initialize
53 // the start time. StartAnimation should only be called once after creation. 53 // the start time. StartAnimation should only be called once after creation.
54 bool IsAnimationStarted() const; 54 bool IsAnimationStarted() const;
55 void StartAnimation(double time); 55 void StartAnimation(double time);
56 56
57 // Call these functions while the animation is in progress to output the 57 // Call these functions while the animation is in progress to output the
58 // current state. 58 // current state.
59 gfx::Vector2dF ScrollOffsetAtTime(double time) const; 59 gfx::Vector2dF ScrollOffsetAtTime(double time) const;
60 float PageScaleFactorAtTime(double time) const; 60 float PageScaleFactorAtTime(double time) const;
61 bool IsAnimationCompleteAtTime(double time) const; 61 bool IsAnimationCompleteAtTime(double time) const;
62 62
63 // The following methods return state which is invariant throughout the 63 // The following methods return state which is invariant throughout the
64 // course of the animation. 64 // course of the animation.
65 double start_time() const { return start_time_; } 65 double start_time() const { return start_time_; }
66 double duration() const { return duration_; } 66 double duration() const { return duration_; }
67 double end_time() const { return start_time_ + duration_; } 67 double end_time() const { return start_time_ + duration_; }
68 gfx::Vector2dF target_scroll_offset() const { return target_scroll_offset_; } 68 gfx::Vector2dF target_scroll_offset() const { return target_scroll_offset_; }
69 float target_page_scale_factor() const { return target_page_scale_factor_; } 69 float target_page_scale_factor() const { return target_page_scale_factor_; }
70 70
71 protected: 71 protected:
72 PageScaleAnimation(gfx::Vector2dF start_scroll_offset, 72 PageScaleAnimation(const gfx::Vector2dF& start_scroll_offset,
73 float start_page_scale_factor, 73 float start_page_scale_factor,
74 const gfx::SizeF& viewport_size, 74 const gfx::SizeF& viewport_size,
75 const gfx::SizeF& root_layer_size, 75 const gfx::SizeF& root_layer_size,
76 scoped_ptr<TimingFunction> timing_function); 76 scoped_ptr<TimingFunction> timing_function);
77 77
78 private: 78 private:
79 void ClampTargetScrollOffset(); 79 void ClampTargetScrollOffset();
80 void InferTargetScrollOffsetFromStartAnchor(); 80 void InferTargetScrollOffsetFromStartAnchor();
81 void InferTargetAnchorFromScrollOffsets(); 81 void InferTargetAnchorFromScrollOffsets();
82 82
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104 double duration_; 104 double duration_;
105 105
106 scoped_ptr<TimingFunction> timing_function_; 106 scoped_ptr<TimingFunction> timing_function_;
107 107
108 DISALLOW_COPY_AND_ASSIGN(PageScaleAnimation); 108 DISALLOW_COPY_AND_ASSIGN(PageScaleAnimation);
109 }; 109 };
110 110
111 } // namespace cc 111 } // namespace cc
112 112
113 #endif // CC_INPUT_PAGE_SCALE_ANIMATION_H_ 113 #endif // CC_INPUT_PAGE_SCALE_ANIMATION_H_
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