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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_INPUT_INPUT_HANDLER_H_ | 5 #ifndef CC_INPUT_INPUT_HANDLER_H_ |
| 6 #define CC_INPUT_INPUT_HANDLER_H_ | 6 #define CC_INPUT_INPUT_HANDLER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/time/time.h" | 9 #include "base/time/time.h" |
| 10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
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| 78 // scrolling layer's (logical pixel) space. If there is no room to move the | 78 // scrolling layer's (logical pixel) space. If there is no room to move the |
| 79 // layer in the requested direction, its first ancestor layer that can be | 79 // layer in the requested direction, its first ancestor layer that can be |
| 80 // scrolled will be moved instead. If no layer can be moved in the requested | 80 // scrolled will be moved instead. If no layer can be moved in the requested |
| 81 // direction at all, then false is returned. If any layer is moved, then | 81 // direction at all, then false is returned. If any layer is moved, then |
| 82 // true is returned. | 82 // true is returned. |
| 83 // If the scroll delta hits the root layer, and the layer can no longer move, | 83 // If the scroll delta hits the root layer, and the layer can no longer move, |
| 84 // the root overscroll accumulated within this ScrollBegin() scope is reported | 84 // the root overscroll accumulated within this ScrollBegin() scope is reported |
| 85 // to the client. | 85 // to the client. |
| 86 // Should only be called if ScrollBegin() returned ScrollStarted. | 86 // Should only be called if ScrollBegin() returned ScrollStarted. |
| 87 virtual bool ScrollBy(gfx::Point viewport_point, | 87 virtual bool ScrollBy(gfx::Point viewport_point, |
| 88 gfx::Vector2dF scroll_delta) = 0; | 88 const gfx::Vector2dF& scroll_delta) = 0; |
| 89 | 89 |
| 90 virtual bool ScrollVerticallyByPage( | 90 virtual bool ScrollVerticallyByPage( |
| 91 gfx::Point viewport_point, | 91 gfx::Point viewport_point, |
| 92 ScrollDirection direction) = 0; | 92 ScrollDirection direction) = 0; |
| 93 | 93 |
| 94 // Returns ScrollStarted if a layer was being actively being scrolled, | 94 // Returns ScrollStarted if a layer was being actively being scrolled, |
| 95 // ScrollIgnored if not. | 95 // ScrollIgnored if not. |
| 96 virtual ScrollStatus FlingScrollBegin() = 0; | 96 virtual ScrollStatus FlingScrollBegin() = 0; |
| 97 | 97 |
| 98 virtual void NotifyCurrentFlingVelocity(gfx::Vector2dF velocity) = 0; | 98 virtual void NotifyCurrentFlingVelocity(const gfx::Vector2dF& velocity) = 0; |
| 99 | 99 |
| 100 virtual void MouseMoveAt(gfx::Point mouse_position) = 0; | 100 virtual void MouseMoveAt(gfx::Point mouse_position) = 0; |
| 101 | 101 |
| 102 // Stop scrolling the selected layer. Should only be called if ScrollBegin() | 102 // Stop scrolling the selected layer. Should only be called if ScrollBegin() |
| 103 // returned ScrollStarted. | 103 // returned ScrollStarted. |
| 104 virtual void ScrollEnd() = 0; | 104 virtual void ScrollEnd() = 0; |
| 105 | 105 |
| 106 virtual void SetRootLayerScrollOffsetDelegate( | 106 virtual void SetRootLayerScrollOffsetDelegate( |
| 107 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) = 0; | 107 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) = 0; |
| 108 | 108 |
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| 139 InputHandler() {} | 139 InputHandler() {} |
| 140 virtual ~InputHandler() {} | 140 virtual ~InputHandler() {} |
| 141 | 141 |
| 142 private: | 142 private: |
| 143 DISALLOW_COPY_AND_ASSIGN(InputHandler); | 143 DISALLOW_COPY_AND_ASSIGN(InputHandler); |
| 144 }; | 144 }; |
| 145 | 145 |
| 146 } // namespace cc | 146 } // namespace cc |
| 147 | 147 |
| 148 #endif // CC_INPUT_INPUT_HANDLER_H_ | 148 #endif // CC_INPUT_INPUT_HANDLER_H_ |
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