| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkBlitMask_opts_DEFINED | 8 #ifndef SkBlitMask_opts_DEFINED |
| 9 #define SkBlitMask_opts_DEFINED | 9 #define SkBlitMask_opts_DEFINED |
| 10 | 10 |
| 11 #include "Sk4px.h" | 11 #include "Sk4px.h" |
| 12 | 12 |
| 13 namespace SK_OPTS_NS { | 13 namespace SK_OPTS_NS { |
| 14 | 14 |
| 15 static void blit_mask_d32_a8(SkPMColor* dst, size_t dstRB, | 15 static void blit_mask_d32_a8_general(SkPMColor* dst, size_t dstRB, |
| 16 const SkAlpha* mask, size_t maskRB, | 16 const SkAlpha* mask, size_t maskRB, |
| 17 SkColor color, int w, int h) { | 17 SkColor color, int w, int h) { |
| 18 auto s = Sk4px::DupPMColor(SkPreMultiplyColor(color)); | 18 auto s = Sk4px::DupPMColor(SkPreMultiplyColor(color)); |
| 19 | |
| 20 auto fn = [&](const Sk4px& d, const Sk4px& aa) { | 19 auto fn = [&](const Sk4px& d, const Sk4px& aa) { |
| 21 // = (s + d(1-sa))aa + d(1-aa) | 20 // = (s + d(1-sa))aa + d(1-aa) |
| 22 // = s*aa + d(1-sa*aa) | 21 // = s*aa + d(1-sa*aa) |
| 23 auto left = s.approxMulDiv255(aa), | 22 auto left = s.approxMulDiv255(aa), |
| 24 right = d.approxMulDiv255(left.alphas().inv()); | 23 right = d.approxMulDiv255(left.alphas().inv()); |
| 25 return left + right; // This does not overflow (exhaustively checked). | 24 return left + right; // This does not overflow (exhaustively checked). |
| 26 }; | 25 }; |
| 27 | |
| 28 while (h --> 0) { | 26 while (h --> 0) { |
| 29 Sk4px::MapDstAlpha(w, dst, mask, fn); | 27 Sk4px::MapDstAlpha(w, dst, mask, fn); |
| 30 dst += dstRB / sizeof(*dst); | 28 dst += dstRB / sizeof(*dst); |
| 29 mask += maskRB / sizeof(*mask); |
| 30 } |
| 31 } |
| 32 |
| 33 // As above, but made slightly simpler by requiring that color is opaque. |
| 34 static void blit_mask_d32_a8_opaque(SkPMColor* dst, size_t dstRB, |
| 35 const SkAlpha* mask, size_t maskRB, |
| 36 SkColor color, int w, int h) { |
| 37 SkASSERT(SkColorGetA(color) == 0xFF); |
| 38 auto s = Sk4px::DupPMColor(SkPreMultiplyColor(color)); |
| 39 auto fn = [&](const Sk4px& d, const Sk4px& aa) { |
| 40 // = (s + d(1-sa))aa + d(1-aa) |
| 41 // = s*aa + d(1-sa*aa) |
| 42 // ~~~> |
| 43 // = s*aa + d(1-aa) |
| 44 return s.approxMulDiv255(aa) + d.approxMulDiv255(aa.inv()); |
| 45 }; |
| 46 while (h --> 0) { |
| 47 Sk4px::MapDstAlpha(w, dst, mask, fn); |
| 48 dst += dstRB / sizeof(*dst); |
| 31 mask += maskRB / sizeof(*mask); | 49 mask += maskRB / sizeof(*mask); |
| 32 } | 50 } |
| 33 } | 51 } |
| 34 | 52 |
| 53 // Same as _opaque, but assumes color == SK_ColorBLACK, a very common and even s
impler case. |
| 54 static void blit_mask_d32_a8_black(SkPMColor* dst, size_t dstRB, |
| 55 const SkAlpha* mask, size_t maskRB, |
| 56 int w, int h) { |
| 57 auto fn = [](const Sk4px& d, const Sk4px& aa) { |
| 58 // = (s + d(1-sa))aa + d(1-aa) |
| 59 // = s*aa + d(1-sa*aa) |
| 60 // ~~~> |
| 61 // a = 1*aa + d(1-1*aa) = aa + d(1-aa) |
| 62 // c = 0*aa + d(1-1*aa) = d(1-aa) |
| 63 return aa.zeroColors() + d.approxMulDiv255(aa.inv()); |
| 64 }; |
| 65 while (h --> 0) { |
| 66 Sk4px::MapDstAlpha(w, dst, mask, fn); |
| 67 dst += dstRB / sizeof(*dst); |
| 68 mask += maskRB / sizeof(*mask); |
| 69 } |
| 70 } |
| 71 |
| 72 static void blit_mask_d32_a8(SkPMColor* dst, size_t dstRB, |
| 73 const SkAlpha* mask, size_t maskRB, |
| 74 SkColor color, int w, int h) { |
| 75 if (color == SK_ColorBLACK) { |
| 76 blit_mask_d32_a8_black(dst, dstRB, mask, maskRB, w, h); |
| 77 } else if (SkColorGetA(color) == 0xFF) { |
| 78 blit_mask_d32_a8_opaque(dst, dstRB, mask, maskRB, color, w, h); |
| 79 } else { |
| 80 blit_mask_d32_a8_general(dst, dstRB, mask, maskRB, color, w, h); |
| 81 } |
| 82 } |
| 83 |
| 35 } // SK_OPTS_NS | 84 } // SK_OPTS_NS |
| 36 | 85 |
| 37 #endif//SkBlitMask_opts_DEFINED | 86 #endif//SkBlitMask_opts_DEFINED |
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