Chromium Code Reviews| Index: Source/platform/fonts/harfbuzz/HarfBuzzShaper.cpp |
| diff --git a/Source/platform/fonts/harfbuzz/HarfBuzzShaper.cpp b/Source/platform/fonts/harfbuzz/HarfBuzzShaper.cpp |
| index 8f4915a54c0bf6776e9c2654246d666bb0bb5363..b14fbedebd79b180edeaf4f25197ef9a1e5334e2 100644 |
| --- a/Source/platform/fonts/harfbuzz/HarfBuzzShaper.cpp |
| +++ b/Source/platform/fonts/harfbuzz/HarfBuzzShaper.cpp |
| @@ -38,6 +38,7 @@ |
| #include "platform/fonts/Font.h" |
| #include "platform/fonts/harfbuzz/HarfBuzzFace.h" |
| #include "platform/text/SurrogatePairAwareTextIterator.h" |
| +#include "platform/text/TextBreakIterator.h" |
| #include "wtf/MathExtras.h" |
| #include "wtf/unicode/Unicode.h" |
| #include <unicode/normlzr.h> |
| @@ -208,6 +209,28 @@ static inline float harfBuzzPositionToFloat(hb_position_t value) |
| return static_cast<float>(value) / (1 << 16); |
| } |
| +static inline uint16_t countGraphemesInCluster(const TextRun& run, uint16_t startIndex, uint16_t endIndex) |
| +{ |
| + if (startIndex > endIndex) { |
| + uint16_t tempIndex = startIndex; |
| + startIndex = endIndex; |
| + endIndex = tempIndex; |
| + } |
| + uint16_t length = endIndex - startIndex; |
| + TextRun subRun = run.subRun(startIndex, length); |
| + |
| + // FIXME: Perhaps turn this into a classic character break iterator? |
|
behdad
2014/02/08 02:45:10
What does this mean?
|
| + TextBreakIterator* cursorPosIterator = cursorMovementIterator(subRun.characters16(), length); |
| + |
| + int cursorPos = cursorPosIterator->current(); |
| + uint16_t numGraphemes = -1; // Assumption |
| + while (0 <= cursorPos) { |
| + cursorPos = cursorPosIterator->next(); |
| + numGraphemes++; |
| + } |
| + return numGraphemes; |
| +} |
| + |
| inline HarfBuzzShaper::HarfBuzzRun::HarfBuzzRun(const SimpleFontData* fontData, unsigned startIndex, unsigned numCharacters, TextDirection direction, hb_script_t script) |
| : m_fontData(fontData) |
| , m_startIndex(startIndex) |
| @@ -349,7 +372,7 @@ static void normalizeCharacters(const TextRun& run, unsigned length, UChar* dest |
| } |
| } |
| -HarfBuzzShaper::HarfBuzzShaper(const Font* font, const TextRun& run) |
| +HarfBuzzShaper::HarfBuzzShaper(const Font* font, const TextRun& run, bool forTextEmphasis) |
| : m_font(font) |
| , m_normalizedBufferLength(0) |
| , m_run(run) |
| @@ -360,6 +383,7 @@ HarfBuzzShaper::HarfBuzzShaper(const Font* font, const TextRun& run) |
| , m_letterSpacing(font->letterSpacing()) |
| , m_fromIndex(0) |
| , m_toIndex(m_run.length()) |
| + , m_forTextEmphasis(forTextEmphasis) |
| { |
| m_normalizedBuffer = adoptArrayPtr(new UChar[m_run.length() + 1]); |
| normalizeCharacters(m_run, m_run.length(), m_normalizedBuffer.get(), &m_normalizedBufferLength); |
| @@ -916,22 +940,58 @@ void HarfBuzzShaper::fillGlyphBufferFromHarfBuzzRun(GlyphBuffer* glyphBuffer, Ha |
| unsigned numGlyphs = currentRun->numGlyphs(); |
| uint16_t* glyphToCharacterIndexes = currentRun->glyphToCharacterIndexes(); |
| - for (unsigned i = 0; i < numGlyphs; ++i) { |
| - uint16_t currentCharacterIndex = currentRun->startIndex() + glyphToCharacterIndexes[i]; |
| - FloatPoint& currentOffset = offsets[i]; |
| - FloatPoint& nextOffset = (i == numGlyphs - 1) ? firstOffsetOfNextRun : offsets[i + 1]; |
| - float glyphAdvanceX = advances[i] + nextOffset.x() - currentOffset.x(); |
| - float glyphAdvanceY = nextOffset.y() - currentOffset.y(); |
| - if (m_run.rtl()) { |
| - if (currentCharacterIndex >= m_toIndex) |
| - m_startOffset.move(glyphAdvanceX, glyphAdvanceY); |
| - else if (currentCharacterIndex >= m_fromIndex) |
| - glyphBuffer->add(glyphs[i], currentRun->fontData(), createGlyphBufferAdvance(glyphAdvanceX, glyphAdvanceY)); |
| - } else { |
| - if (currentCharacterIndex < m_fromIndex) |
| - m_startOffset.move(glyphAdvanceX, glyphAdvanceY); |
| - else if (currentCharacterIndex < m_toIndex) |
| - glyphBuffer->add(glyphs[i], currentRun->fontData(), createGlyphBufferAdvance(glyphAdvanceX, glyphAdvanceY)); |
| + // FIXME: Instead of generating a synthetic GlyphBuffer here which is then used by the |
| + // drawEmphasisMarks method of FontFastPath, we should roll our own emphasis mark drawing function. |
| + if (m_forTextEmphasis) { |
| + uint16_t graphemesInCluster = 1; |
| + uint16_t clusterStart; |
| + float clusterAdvance = 0; |
| + if (m_run.rtl()) |
| + clusterStart = currentRun->startIndex() + currentRun->numCharacters(); |
| + else |
| + clusterStart = currentRun->startIndex() + glyphToCharacterIndexes[0]; |
| + |
| + for (unsigned i = 0; i < numGlyphs; ++i) { |
| + uint16_t currentCharacterIndex = currentRun->startIndex() + glyphToCharacterIndexes[i]; |
| + bool runEnd = (i + 1 == numGlyphs); |
| + bool isClusterEnd = runEnd || (currentRun->startIndex() + glyphToCharacterIndexes[i + 1] != currentCharacterIndex); |
| + clusterAdvance += advances[i]; |
| + |
| + if (isClusterEnd) { |
| + uint16_t clusterEnd; |
| + if (m_run.rtl()) |
| + clusterEnd = currentRun->startIndex() + glyphToCharacterIndexes[i]; |
| + else |
| + clusterEnd = runEnd ? currentRun->startIndex() + currentRun->numCharacters() : currentRun->startIndex() + glyphToCharacterIndexes[i + 1]; |
|
behdad
2014/02/08 02:45:10
Looks to me like you can easily merge lines 962..9
|
| + graphemesInCluster = countGraphemesInCluster(m_run, clusterStart, clusterEnd); |
| + float glyphAdvanceX = clusterAdvance / graphemesInCluster; |
| + for (unsigned j = 0; j < graphemesInCluster; ++j) { |
| + GlyphBufferGlyph glyphToAdd = Character::canReceiveTextEmphasis(m_run[currentCharacterIndex]) ? 1 : 0; |
| + glyphBuffer->add(glyphToAdd, currentRun->fontData(), createGlyphBufferAdvance(glyphAdvanceX, 0)); |
|
behdad
2014/02/08 02:45:10
I think we should try to horizontally center the e
|
| + } |
| + clusterStart = clusterEnd; |
| + clusterAdvance = 0; |
| + } |
| + } |
| + } else { |
| + for (unsigned i = 0; i < numGlyphs; ++i) { |
| + uint16_t currentCharacterIndex = currentRun->startIndex() + glyphToCharacterIndexes[i]; |
| + FloatPoint& currentOffset = offsets[i]; |
| + FloatPoint& nextOffset = (i == numGlyphs - 1) ? firstOffsetOfNextRun : offsets[i + 1]; |
| + float glyphAdvanceX = advances[i] + nextOffset.x() - currentOffset.x(); |
| + float glyphAdvanceY = nextOffset.y() - currentOffset.y(); |
| + |
| + if (m_run.rtl()) { |
| + if (currentCharacterIndex >= m_toIndex) |
| + m_startOffset.move(glyphAdvanceX, glyphAdvanceY); |
| + else if (currentCharacterIndex >= m_fromIndex) |
| + glyphBuffer->add(glyphs[i], currentRun->fontData(), createGlyphBufferAdvance(glyphAdvanceX, glyphAdvanceY)); |
| + } else { |
| + if (currentCharacterIndex < m_fromIndex) |
| + m_startOffset.move(glyphAdvanceX, glyphAdvanceY); |
| + else if (currentCharacterIndex < m_toIndex) |
| + glyphBuffer->add(glyphs[i], currentRun->fontData(), createGlyphBufferAdvance(glyphAdvanceX, glyphAdvanceY)); |
| + } |
| } |
| } |
| } |